Academy Expeditioner

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Revision as of 09:56, 1 July 2026 by Reevol>GuildhallSync (Automated sync from Guildhall character roster — https://guildhall.eldfall-chronicles.com/)
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Academy Expeditioner is a unit of the Sand Kingdoms faction in Eldfall Chronicles.

Size Classes Cost Limit STA SPD OFF DEF ACC INT AG T ARM HP M
Medium Sorcerer / Mage 18 2 2 5 10 8 8 14 10 10 4 2 12

Classes

In their Active role, when casting a Sorcery-Type Spell, a Sorcerer may reroll up to 1 failed roll.

When casting a Spell, a Mage may spend an unspent Activation Point to reroll any number of dice. Mana Counters are a resource that represents mana - the energy required for casting Spells. Mana Counters can be spent to cover the price of Conjuration-type Spells or some other powerful Spells. When in the Active role, a Mage can convert any number of its Activation Points into the corresponding number of Mana Counters (replace Activation Points with Mana Counters) and place them in their personal pool. Mana counters are cumulative and do not disappear at the end of the turn!

Traits

Survival (Scorching Environment)
This model is not affected by the Scorching Environment.
Affinity (Elder)
A model with this Trait can cast (Elder) Spells. (For example: Elder = fire, water, profane, etc.)

Spellcrafts

Art of Sorcery (Level III)

Spell Lvl Element Type PW RCH STK Effect
Arcane Bolt I Elder Spell, Sorcery, Ranged INT 16 STA On critical: Knockdown.
Drown I Water Spell, Sorcery, Ranged INT 16 1 Target must perform an M roll or become Immobilized.
Fireball I Fire Spell, Sorcery, Ranged INT 16 1 AoE: Circular S. Burn (1) on the primary target.
Flare I Fire Spell, Sorcery, Ranged INT 16 1 Blinded. On critical: Burn.
Ignite I Fire Spell, Sorcery, Ranged INT 16 1 Burn (2).
Piercing Stream II Water Spell, Sorcery, Ranged INT AoE: Line L 1 Ignore Armor. Hits every model along the line.
Telekinetic Circular II Elder Spell, Sorcery, Ranged INT-3 AoE: Spray L 1 Knockback (3). Knockdown.
Water Lash II Water Spell, Sorcery, Melee INT 1 STA On Hit, target may be pushed 2″.
Soul Crush III Elder Spell, Sorcery, Ranged INT 16 1 Ignore Armor, Stun. If wounded, target becomes Panicked until caster's next End phase.

Castability: rows in black match this model's Affinity; grey rows are out-of-affinity and cannot be cast.


Inventory

Inventory space: 5

Item Qty Category PW RCH STK WGT Effect
Dagger 1 Weapon T-3 0 STA 0 Throwing. +1 STK when used against a model in Crouched State.