Vizier of Conjurations
Vizier of Conjurations is a unit of the Sand Kingdoms faction in Eldfall Chronicles.
| Size | Classes | Cost | Limit | STA | SPD | OFF | DEF | ACC | INT | AG | T | ARM | HP | M |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Medium | Mage / Summoner | 22 | 1 | 2 | 5 | 8 | 8 | 8 | 16 | 10 | 8 | 0 | 1 | 8 |
Classes
When casting a Spell, a Mage may spend an unspent Activation Point to reroll any number of dice. Mana Counters are a resource that represents mana - the energy required for casting Spells. Mana Counters can be spent to cover the price of Conjuration-type Spells or some other powerful Spells. When in the Active role, a Mage can convert any number of its Activation Points into the corresponding number of Mana Counters (replace Activation Points with Mana Counters) and place them in their personal pool. Mana counters are cumulative and do not disappear at the end of the turn!
A Summoner can start the game with a Tier II or lower summoned creature in its Awareness area, which could be brought to the field by one of the Conjuration Spells available to them (with no roll nor spending of an Activation Point required). A Summoner may share its pool of Mana Counters with other Summoners in the party. (If the Summoner becomes Incapacitated, its accumulated Mana Counters are discarded.)
Traits
- Resourceful II
- A model with this trait may receive another 1 additional Upgrade.
- Affinity (Elder, Earth)
- A model with this Trait can cast (Elder, Earth) Spells. (For example: Elder, Earth = fire, water, profane, etc.)
Spellcrafts
Art of Conjuration (Level IV)
| Spell | Lvl | Element | Type | PW | RCH | STK | Effect |
|---|---|---|---|---|---|---|---|
| Summon Imp | I | Elder | Spell, Conjuration, Ranged | — | 0 | — | Mana Cost: 1. Summon Imp. |
| Summon Gargoyle | I | Earth | Spell, Conjuration, Ranged | — | 0 | — | Mana Cost: 1. Summon Gargoyle. |
| Summon Golem | II | Earth | Spell, Conjuration, Ranged | — | 0 | — | Mana Cost: 2. Summon Golem. |
| Summon Earth Elemental | III | Earth | Spell, Conjuration, Ranged | — | 0 | — | Mana Cost: 3. Summon Earth Elemental. |
| Summon Water Elemental | III | Water | Spell, Conjuration, Ranged | — | 0 | — | Mana Cost: 3. Summon Water Elemental. |
| Summon Colossus | IV | Earth | Spell, Conjuration, Ranged | — | 0 | — | Mana Cost: 4. Summon Colossus. |
Castability: rows in black match this model's Affinity; grey rows are out-of-affinity and cannot be cast.
Wizardry (Level I)
| Spell | Lvl | Element | Type | PW | RCH | STK | Effect |
|---|---|---|---|---|---|---|---|
| Mana Burst | I | Elder | Spell, Sorcery, Ranged | INT | 16 | 1 | Stagger. |
| Dispel Magic | I | Elder | Spell, Healing, Ranged | — | 16, AoE: Circular L | 1 | Targetless. Choose one: remove a Sorcery / Enchantment / Transmutation Spell; remove a summoned creature; cancel Shrouded. |
Castability: rows in black match this model's Affinity; grey rows are out-of-affinity and cannot be cast.
Inventory
Inventory space: 3
| Item | Qty | Category | PW | RCH | STK | WGT | Effect |
|---|---|---|---|---|---|---|---|
| Staff of Conjuration | 1 | Accessory | — | — | — | 2 | When Wearer summons creatures, it can place them anywhere within its Awareness. |
Stratagems
| Name | Type | Effect |
|---|---|---|
| Temporary Bind | Authority | Summoning Limit of the target summoned creature on the field is reduced to 0. |
| Refined Conjuration | Authority | Mana Cost of Conjuration Spells is reduced by 1. |