Gargoyle, Tier I
From Eldfall Chronicles
Gargoyle, Tier I is a Small-sized unit of the Creatures faction in Eldfall Chronicles. Classes: Creature.
| STA | SPD | OFF | DEF | ACC | INT | AG | T | ARM | HP | M |
|---|---|---|---|---|---|---|---|---|---|---|
| 2 | 5 | 12 | 8 | 8 | 8 | 8 | 12 | 5 | 1 | 20 |
Classes
- Creature
- Creatures have no particular abilities connected to their Class. Some Quests may add a specific effect to the Creature Class.
Traits
- Construct
- This model is unaffected by Surprise Attack, Stagger, Vampirism, Mindgame, and Burn. It is immune to Charm and Toxic Environment. It cannot become Panicked, Bleeding, Poisoned, Weakened, or Confused. Abilities allowing attackers to regain HP after dealing a Wound do not affect it. It cannot regain HP from Spells or Skills without the Earth Element. If its HP reaches 0, it is removed from the field.
- Survival (Scorching)
- This model is unaffected by the X Environment.
Skills
- Leap I
- This model may perform the Jump Special Movement as Normal Movement. While Jumping, its SPD is not halved.
- Climbing I
- This model may perform the Climb Special Movement as Normal Movement, ignoring related Movement penalties. While Climbing, its SPD is not halved.
Spellcrafts
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Inventory
| Item | PW | RCH | STK | Effect |
|---|---|---|---|---|
| Gargoyle’s Claws | T | 0 | STA | The first time each turn this model deals a Wound, it gains an Activation Point and the wounded model loses one, if it has any. (Natural & Melee) |
Glossary
- Construct
- Trait. The model is unaffected by Surprise Attack, Stagger, Vampirism, Mindgame and Burn; immune to Charm and Toxic Environment; cannot become Panicked, Bleeding, Poisoned, Weakened or Confused.
Source: Eldfall Chronicles — Guildhall roster; Rulebook v1.6; Northern Wind Spellbook (Feb 2026 errata).