Kitsune Spellmaiden
From Eldfall Chronicles
Kitsune Spellmaiden is a unit of the Empire of Soga faction in Eldfall Chronicles.
| π PDF profile (A4) A5 booklet |
| Size | Classes | Cost | Limit | STA | SPD | OFF | DEF | ACC | INT | AG | T | ARM | HP | M |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Medium | Mystic | 16 | 1 | 2 | 6 | 8 | 8 | 8 | 14 | 14 | 8 | 1 | 1 | 15 |
Classes
Mystics must use the M value instead of the INT value when casting Spells.
Traits
- Affinity (Fire)
- A model with this Trait can cast (Fire) Spells. (For example: Fire = fire, water, profane, etc.)
- Acute Senses
- A model with this trait may perform the Perceive and Uncover Actions with its AG instead of INT. The model's Awareness is increased by 3 inches. When performing a Dodge without LoS, its AG is not halved.
- Vigilance
- This model is immune to the Surprise Attack Trait. This model's Front arc extends to 360Β°. This model does not have a Back arc.
Skills
- Charm
- When an enemy model declares Reaction against this model, it must first perform an Intellect roll. If it fails the roll, it may not declare any Normal Action other than Nothing until the end of the Activation Sequence.
Spellcrafts
Kitsune no Mai (Level I)
| Spell | Lvl | Element | Type | PW | RCH | STK | Effect |
|---|---|---|---|---|---|---|---|
| Burning Resolve | I | Fire | Spell, Healing / Ranged | - | 10 | 1 | Target model with 0 Activation Points regains 1 Activation Point. |
| Flare | I | Fire | Spell, Sorcery / Melee And Ranged | INT | 3 | 1 | Sweep II, Burn 2. |
Purification Rites (Level I)
| Spell | Lvl | Element | Type | PW | RCH | STK | Effect |
|---|---|---|---|---|---|---|---|
| Purification | I | Fire | Spell, Healing / Ranged | β | 16 | 1 | Removes any number of Enchantments from the target. Removes Poisoned, Weakened, Petrified, Confused, Blinded States. The target of this Spell cannot be affected by enemy Enchantments until the End phase. If the target has the Undead Trait, it automatically suffers a Wound when hit by this Spell. |
Inventory
Inventory space: 5
| Item | Qty | Category | PW | RCH | STK | WGT | Effect |
|---|---|---|---|---|---|---|---|
| Spirit Drum | 1 | Accessory | β | β | β | 1 | When equipped, the allies within the user's Awareness do not suffer Morale penalties. |
Glossary
- Blinded
- State. The model suffers β4 to all Attack modifiers and cannot use Ranged Attacks.
- Burn 2
- State. At the start of this model's activation, it loses 2 HP. Removed if the model is hit by a Water Spell.
- Confused
- State. The model cannot declare Actions voluntarily. At the start of its activation, roll a die: on 4+ it acts normally; otherwise it performs a random Action.
- Poisoned
- State. At the start of this model's activation, it loses 1 HP unless it passes a STA roll.
- Sweep II
- The attack hits all models within reach in a 360Β° arc (Level II).
- Undead
- This model cannot be affected by Poisoned, Weakened, Bleeding, or Panicked States. Spells with Mindgame cannot target or affect it. Healing-type Spells of the Divine Element do not restore any HP but instead, deal 15 PW damage to it. If this model's HP reaches 0, it becomes Dead.
- Weakened
- State. The model suffers β2 to all Attack modifiers.