Charm I/II

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I: An enemy declaring Reaction against this model must first perform an INT roll. On a failed roll, it may only declare Nothing (Action) until the end of the Activation Sequence.

II: On a failed INT roll, it must also Walk toward this model for its full SPD (if able) at the end of the Activation Sequence.

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Immunities & interactions

Traits and abilities that ignore, prevent or negate this effect:


Source: Eldfall Chronicles Rulebook v1.6, p. 67.