Helrin Expatriate

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Helrin Expatriate is a unit of the Helian League / Neutral faction in Eldfall Chronicles.

Size Classes Cost Limit STA SPD OFF DEF ACC INT AG T ARM HP M
Medium Artificer / Ranger 16 3 2 5 13 13 8 10 10 12 6 2 16

Classes

During their Strategic phase, Artificers may select an Enchantment Spell available to them and apply its Effect to themselves, without performing a roll, until their next Strategic phase.

In the End phase of the Active role, Rangers may perform a Normal Movement (note: this does not provoke Reaction from the Reactive Player).

Traits

Affinity (Fire)
A model with this Trait can cast (Fire) Spells. (For example: Fire = fire, water, profane, etc.)
Survival (Difficult, Forest Environment)
This model is not affected by the Difficult, Forest Environment.
Resourceful II
A model with this trait may receive another 1 additional Upgrade.

Skills

Chain Attack
Once per Activation Sequence, if an allied model scores a Hit against an enemy within this model's LoS, this model may perform an unmodified STK 1 Attack against that enemy (before DMG rolls). If there are multiple targets, choose one. This Skill is not an Activation or Reaction and does not consume AP. It ignores "(Ranged) Friendly Fire". Hits generated from Chain Attack cannot generate further Chain Attacks.
Impede
When this model declares an Attack of Opportunity with a Melee Attack against a non-Engaged model, that model's Movement ends at the point where the Attack of Opportunity is performed. If Attack of Opportunity was a Melee Attack, the target also becomes Engaged immediately.

Spellcrafts

Art of Enchanting (Level II)

Spell Lvl Element Type PW RCH STK Effect
Arcane Shield I Elder Spell, Enchantment, Ranged 16 1 Enchanted model gains +4 ARM (cannot raise ARM above 6). Critical Hits scored against this model do not Ignore ARM.
Formless Edge I Air Spell, Enchantment, Ranged 16 1 Enchanted model's Melee Attacks gain +2 RCH and Knockback (2).
Burning Touch I Fire Spell, Enchantment, Ranged/Melee 16 1 Target gains Burn (1), Sweep I. The enchanted model may declare Assist and remove Bleeding from an allied model in Base Contact.
Cutting Chill I Water Spell, Enchantment, Ranged 16 1 Enchanted model's Melee Attacks gain +2 PW. On a Melee Hit, the target becomes Immobilized.
Featherlight II Air Spell, Enchantment, Ranged 16 1 Target gains +2 SPD.
Spectral Blade II Elder Spell, Enchantment, Ranged 16 1 Target gains Ignore Armor and Stagger.
Melting Touch II Fire Spell, Enchantment, Ranged 16 1 Target gains Burn and Ignore Armor.
Mirror Bubble II Water Spell, Enchantment, Ranged 10 1 On a Melee Hit, the attacker performs an AG roll. On failure, attacker suffers a STK 1 Hit with PW = its own Attack. Enchantment then removed.

Castability: rows in black match this model's Affinity; grey rows are out-of-affinity and cannot be cast.


Inventory

Inventory space: 7

Item Qty Category PW RCH STK WGT Effect
Sword 1 Weapon T 1 STA 1
Dagger 1 Weapon T-3 0 STA 0 Throwing. +1 STK when used against a model in Crouched State.