Flameweaver Noble
Flameweaver Noble is a unit of the Helian League faction in Eldfall Chronicles.
| Size | Classes | Cost | Limit | STA | SPD | OFF | DEF | ACC | INT | AG | T | ARM | HP | M |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Medium | Mage / Enchanter | 21 | 2 | 2 | 5 | 8 | 10 | 8 | 14 | 12 | 8 | 3 | 2 | 12 |
Classes
When casting a Spell, a Mage may spend an unspent Activation Point to reroll any number of dice. Mana Counters are a resource that represents mana - the energy required for casting Spells. Mana Counters can be spent to cover the price of Conjuration-type Spells or some other powerful Spells. When in the Active role, a Mage can convert any number of its Activation Points into the corresponding number of Mana Counters (replace Activation Points with Mana Counters) and place them in their personal pool. Mana counters are cumulative and do not disappear at the end of the turn!
Enchanters may cast Enchantment-Type Spells on allied models without performing a roll.
Traits
- Affinity (Fire)
- A model with this Trait can cast (Fire) Spells. (For example: Fire = fire, water, profane, etc.)
Spellcrafts
Art of Sorcery (Level III)
| Spell | Lvl | Element | Type | PW | RCH | STK | Effect |
|---|---|---|---|---|---|---|---|
| Ignite | I | Fire | Spell, Sorcery, Art of Sorcery, Ranged | INT | 16 | STA | Burn 1 |
| Flare | II | Fire | Spell, Sorcery, Art of Sorcery, Melee/Ranged | INT | 3 | 1 | Sweep II; Burn 2. |
| Fireball | III | Fire | Spell, Sorcery, Art of Sorcery, Ranged | INT | 16, AoE: Circular L |
1 | Targetless; Burn 1. |
Art of Enchanting (Level III)
| Spell | Lvl | Element | Type | PW | RCH | STK | Effect |
|---|---|---|---|---|---|---|---|
| Burning Touch | I | Fire | Spell, Enchantment, Art of Enchanting, Melee/Ranged | ✯ | 16 | 1 | Target gains: Sweep I; Burn 1. This enchanted model may declare Assist Action and remove Bleeding State from an allied model in Base Contact. |
| Melting Touch | II | Fire | Spell, Enchantment, Art of Enchanting, Ranged | * | 16 | 1 | Target gains: Ignore Armor; Burn 1. |
| Flameskin | III | Fire | Spell, Enchantment, Art of Enchanting, Ranged | * | 16 | 1 | A model that attacks the enchanted model and is within 1" suffers a hit with Power (PW) 10 and the Burn (1) trait. If this hit wounds the attacker, this Enchantment is removed. |
Inventory
Inventory space: 5
| Item | Qty | Category | PW | RCH | STK | WGT | Effect |
|---|---|---|---|---|---|---|---|
| Sword | 1 | Weapon | T | 1 | STA | 1 | — |
| Dagger | 1 | Weapon | T-3 | 0 | STA | 0 | Throwing. +1 STK when used against a model in Crouched State. |
| Scepter of Sorceries | 1 | Accessory | — | — | — | 1 | When casting Sorceries in the Active Role, the wearer may reroll 1 die. |
Special
When an allied model within Awareness is casting a spell (including self), you may remove a Mana Counter from this model, and re-roll 1 failed roll.
Glossary
- Bleeding
- State. At the start of this model's activation, it loses 1 HP. Removed when the model regains any HP.
- Burn 1
- Trait. If the Attack wounds, the attacker may make 1 extra DMG roll with ARM 0. A success deals another Wound.
- Burn 2
- Trait. If the Attack wounds, the attacker may make 2 extra DMG rolls with ARM 0. Each success deals another Wound.
- Throwing
- An Item with this trait enables a Ranged Attack with RCH equal to the user's T. The STK value can be up to the Quantity of the Item. Upon use, remove QTY of the item equal to the STK, even if the Attack is unsuccessful. If the Attack incapacitates or kills the target model, you can recover the Item by making Base Contact with the target.