Helrin Expatriate: Difference between revisions

From Eldfall Chronicles
Jump to navigationJump to search
Reevol>GuildhallSync
Automated sync from Guildhall character roster — https://guildhall.eldfall-chronicles.com/
m 1 revision imported
(No difference)

Revision as of 12:19, 1 July 2026

Helrin Expatriate is a unit of the Helian League / Neutral faction in Eldfall Chronicles.

Size Classes Cost Limit STA SPD OFF DEF ACC INT AG T ARM HP M
Medium Artificer / Ranger 16 3 2 5 13 13 8 10 10 12 6 2 16

Classes

During their Strategic phase, Artificers may select an Enchantment Spell available to them and apply its Effect to themselves, without performing a roll, until their next Strategic phase.

In the End phase of the Active role, Rangers may perform a Normal Movement (note: this does not provoke Reaction from the Reactive Player).

Traits

Affinity (Fire)
A model with this Trait can cast (Fire) Spells. (For example: Fire = fire, water, profane, etc.)
Survival (Difficult, Forest Environment)
This model is not affected by the Difficult, Forest Environment.
Resourceful II
A model with this trait may receive another 1 additional Upgrade.

Skills

Chain Attack
Once per Activation Sequence, if an allied model scores a Hit against an enemy within this model's LoS, this model may perform an unmodified STK 1 Attack against that enemy (before DMG rolls). If there are multiple targets, choose one. This Skill is not an Activation or Reaction and does not consume AP. It ignores "(Ranged) Friendly Fire". Hits generated from Chain Attack cannot generate further Chain Attacks.
Impede
When this model declares an Attack of Opportunity with a Melee Attack against a non-Engaged model, that model's Movement ends at the point where the Attack of Opportunity is performed. If Attack of Opportunity was a Melee Attack, the target also becomes Engaged immediately.

Spellcrafts

Art of Enchanting (Level II)

Spell Lvl Element Type PW RCH STK Effect
Arcane Shield I Elder Spell, Art of Enchanting, Ranged 16 1 Enchanted model gains +4 to its ARM value. This bonus cannot increase a model’s ARM value above 6. In addition, Critical Hits scored against this model do not ignore ARM.
Burning Touch I Fire Spell, Art of Enchanting, Melee_and_ranged 16 1 Target gains: (Sweep I)[trait.SWEEP.1]; (Burn 1)[trait.BURN__X.1]. This enchanted model may declare Assist Action and remove (Bleeding)[trait.BLEEDING] State from an allied model in Base Contact.
Cutting Chill I Water Spell, Art of Enchanting, Ranged * 16 1 Enchanted model’s Melee Attacks gain +2 PW. When the enchanted model hits a target with a Melee Attack, the target becomes (Immobilized)[trait.IMMOBILIZED] State.
Formless Edge I Air Spell, Art of Enchanting, Ranged * 16 1 The enchanted model’s Melee Attacks gains + 2 RCH and (Knockback 2)[trait.KNOCKBACK__X.1].
Featherlight II Air Spell, Art of Enchanting, Ranged 16 1 Target gains +2 SPD.
Melting Touch II Fire Spell, Art of Enchanting, Ranged * 16 1 Target gains: (Ignore Armor)[trait.IGNORE_ARMOR]; (Burn 1)[trait.BURN__X.1].
Mirror Bubble II Water Spell, Art of Enchanting, Ranged * 10 1 When the enchanted model suffers a Hit from a Melee Attack, the attacker must perform an AG roll. If it fails, the attacker suffers a STK 1 Hit with PW equal to its own Attack. Afterwards, this Enchantment is removed.
Spectral Blade II Elder Spell, Art of Enchanting, Ranged * 16 1 Target gains: (Ignore Armor)[trait.IGNORE_ARMOR] and (Stagger)[trait.STAGGER]

Castability: rows in black match this model's Affinity; grey rows are out-of-affinity and cannot be cast.


Inventory

Inventory space: 7

Item Qty Category PW RCH STK WGT Effect
Sword 1 Weapon T 1 STA 1
Dagger 1 Weapon T-3 0 STA 0 Throwing. +1 STK when used against a model in Crouched State.