Vengeful Spirit, Tier I: Difference between revisions
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Revision as of 15:29, 30 June 2026
Vengeful Spirit, Tier I is a unit of the Oni Clans faction in Eldfall Chronicles.
| Size | Classes | Cost | Limit | STA | SPD | OFF | DEF | ACC | INT | AG | T | ARM | HP | M |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Medium | Creature | 10 | 10 | 2 | 5 | 10 | 8 | 8 | 6 | 8 | 10 | 0 | 1 | 20 |
Classes
Creatures have no particular abilities connected to their Class. However, some Quests may have rules that add a specific Effect to the Creature Class.
Traits
- Elemental Essence (Profane)
- This model cannot suffer Effects from (Profane) Attacks (it still suffers Damage as normal). Melee Attacks with this model's Natural Weapons deal (Profane) Spell Damage.
- Undead
- This model cannot be affected by Poisoned, Weakened, Bleeding, or Panicked States. Spells with Mindgame cannot target or affect it. Healing-type Spells of the Divine Element do not restore any HP but instead, deal 15 PW damage to it. If this model's HP reaches 0, it becomes Dead.
- Incorporeal
- The PW of a Hit lacking the Spell Type or Burn against this model is halved.
This model ignores Environment rules and Movement penalties, allowing it to move through obstacles and vertically. It cannot end within an obstacle and cannot become Engaged.
Skills
- Infiltration
- You may deploy this model up to the middle line of the field (on your half of the field).
- Stealth
- When this model activates it does not provoke a Reaction from enemy models that do not have LoS to it, regardless of whether this model is within an enemy model's Awareness or not.
Inventory
Inventory space: 5
| Item | Qty | Category | PW | RCH | STK | WGT | Effect |
|---|---|---|---|---|---|---|---|
| Spectral Weapon | 1 | Weapon | T | 0 | 1 | — | Ignore Armor |
Source: Guildhall API character id 70. Synced automatically from <https://guildhall.eldfall-chronicles.com/>.