Fencing: Difference between revisions

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Reevol>Import
Bulk import: Eldfall Chronicles v1.6 rulebook + FAQ
Reevol>Import
Bulk import: Eldfall Chronicles v1.6 rulebook + FAQ
Line 16: Line 16:
== Frequently Asked Questions ==
== Frequently Asked Questions ==
{{#lst:Eldfall Chronicles FAQ|Fencing}}
{{#lst:Eldfall Chronicles FAQ|Fencing}}
== Community Answers (Discord) ==
{{#lst:Answers from Discord|Fencing}}


[[Category:Combat Arts]]
[[Category:Combat Arts]]



Revision as of 00:00, 10 June 2026

Level Effect
I Masterful Parry: Target’s Melee Attack suffers -3 Modifier.
II Harsh Riposte: Target’s Melee Attack suffers -1 Strike (cannot be reduced below 1).
III Second Wind: User’s Melee Attack gains +1 Strike.
IV Grapple & Thrash: User’s Melee Attack gains Knockdown.
V Striking the Gaps: User’s Melee Attack gains Ignore Armor.

Frequently Asked Questions


Q: Can I apply an STK modifier in the Reactive Turn, such as Second Wind or Fencing Combat Art?

A: Yes.


Community Answers (Discord)

Q: As the Reactive player, does Fencing I (−3 modifier) apply even with no Activation Tokens left?

A (Dockel, Feb 2026): No — to use a Combat Art you must target an enemy model, which requires spending an Activation Token.