Forgotten Hero, Tier II: Difference between revisions

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<!-- PAGE: Forgotten Hero, Tier II -->
'''Forgotten Hero, Tier II''' is a unit of the [[:Category:Oni Clans|Oni Clans]] faction in ''Eldfall Chronicles''.
'''Forgotten Hero, Tier II''' is a unit of the '''Oni Clans''' faction in ''Eldfall Chronicles''.


{| class="wikitable"
{| class="wikitable" style="text-align:center;"
|-
! Size !! Classes !! Cost !! Limit !! STA !! SPD !! OFF !! DEF !! ACC !! INT !! AG !! T !! ARM !! HP !! M
! Size !! Classes !! Cost !! Limit !! STA !! SPD !! OFF !! DEF !! ACC !! INT !! AG !! T !! ARM !! HP !! M
|-
|-
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|}


== Classes ==
==Classes==
=== [[Warrior]] ===
===[[Warrior]]===
During their Strategic phase, a Warrior may shift to a Defensive Stance; the player indicates this by placing a Defensive Stance token next to the model. A Warrior in Defensive Stance has STK of 1 in its Active Role and retains the default STK in its Reactive Role. The Defensive Stance lasts until the Warrior's next Strategic phase.
During their Strategic phase, a Warrior may shift to a Defensive Stance; the player indicates this by placing a Defensive Stance token next to the model. A Warrior in Defensive Stance has STK of 1 in its Active role and retains the default STK in its Reactive role (the same as if in Active role). The Defensive Stance lasts until the Warrior's next Strategic phase unless specified otherwise.


=== [[Marksman]] ===
===[[Marksman]]===
If a Marksman declares Idle during their Movement step, it gains +4 ACC until the end of the Activation Sequence.
If a Marksman declares Idle during their Movement step, it gains +4 ACC until the end of the Activation Sequence.


==Traits==
; [[Elemental Essence (Element)|Elemental Essence (Profane)]] : This model cannot suffer Effects from (Profane) Attacks (it still suffers Damage as normal). Melee Attacks with this model's Natural Weapons deal (Profane) Spell Damage.
; [[Undead|Undead]] : This model cannot be affected by [[Poisoned]], [[Weakened]], [[Bleeding]], or [[Panicked]] States. Spells with [[Mindgame]] cannot target or affect it. Healing-type Spells of the Divine Element do not restore any HP but instead, deal 15 PW damage to it. If this model's HP reaches 0, it becomes Dead.
; [[Vigilance|Vigilance]] : This model is immune to the Surprise Attack Trait. This model's Front arc extends to 360°. This model does not have a Back arc.


== Traits ==
==Combat Arts==
; [[Elemental Essence (Element)|Elemental Essence (Profane)]] : This model is unaffected by Effects from Profane Attacks (damage still applies).
; [[Fencing|Fencing]] (Level I) : Masterful Parry: Target's Melee Attack suffers -3 Modifier.
; [[Undead]] : This model cannot be affected by [[Poisoned]], [[Weakened]], [[Bleeding]], or [[Panicked]] States.
; [[Archery|Archery]] (Level I) : Overdraw: The first RCH interval of the used Ranged Weapon is increased by 6 inches.
; [[Vigilance|Vigilance I]] : This model is immune to [[Surprise Attack]], has a 360° Front arc, and no Back arc.


== Skills ==
==Inventory==
'''Inventory space:''' 5


== Spellcrafts ==
* '''[[Corroded War Bow]]''' ×1 <small>(Weapon)</small> — PW: T, RCH: 0-20’’: 0
21-40’’: -6, STK: 1, WGT 2 — [[Stun]], [[Two Handed]], [[Poison|Poison I]]
== Combat Arts ==
* '''[[Corroded Sword]]''' ×1 <small>(Weapon)</small> — PW: T-2, RCH: 1, STK: 2, WGT 1 — [[Posion|Poison I]]
=== [[Fencing]] (Level I) ===
* '''[[Corroded Piercing Dagger]]''' ×1 <small>(Weapon)</small> — PW: T-2, RCH: 0, STK: STA, WGT 0 — +1 STK when used against a model in [[Crouched]]. [[Armor Piercing|Armor-Piercing]]
'''Masterful Parry:''' Target's [[Melee Attack]] receives −3 to its modifier.
[[Poison|Poison I]]
 
'''All levels of this Combat Art:'''
{| class="wikitable"
! Level !! Name !! Effect
|-
| I ← || '''Masterful Parry''' || Target's [[Melee Attack]] receives −3 to its modifier.
|-
| II || '''Harsh Riposte''' || Target's [[Melee Attack]] receives −1 Strike (min. 1).
|-
| III || '''Second Wind''' || This model's [[Melee Attack]] gains +1 Strike.
|-
| IV || '''Grapple & Thrash''' || This model's [[Melee Attack]] gains [[Knockdown]].
|-
| V || '''Striking the Gaps''' || This model's [[Melee Attack]] gains [[Ignore Armor]].
|}
 
=== [[Archery]] (Level I) ===
'''Overdraw:''' When using a Weapon with two RCH values, the first RCH value is increased by 6".
 
'''All levels of this Combat Art:'''
{| class="wikitable"
! Level !! Name !! Effect
|-
| I ← || '''Overdraw''' || When using a Weapon with two RCH values, the first RCH value is increased by 6".
|-
| II || '''Impeding Momentum''' || On a Hit, the target becomes [[Slowed]] until the end of the turn.
|-
| III || '''Staggering Precision''' || This model's [[Ranged Attack]] gains [[Stagger]].
|-
| IV || '''Quickdraw''' || This model's [[Ranged Attack]] gains +1 STK.
|}


----
''Source: Guildhall API character id 72. Synced automatically from <https://guildhall.eldfall-chronicles.com/>.''


== Stratagems ==
== Inventory ==
Corroded War Bow (Ranged, Two-Handed, Stun, Poison I) ● Corroded Sword (Melee, PW:T-2, Poison I) ● Corroded Piercing Dagger (Melee, Armor-Piercing, Poison I)
== Special ==
----
<small>''Source: Eldfall Chronicles unit roster (Guildhall).''</small>
[[Category:Units]]
[[Category:Units]]
[[Category:Oni Clans]]
[[Category:Oni Clans]]

Revision as of 15:21, 30 June 2026

Forgotten Hero, Tier II is a unit of the Oni Clans faction in Eldfall Chronicles.

Size Classes Cost Limit STA SPD OFF DEF ACC INT AG T ARM HP M
Medium Warrior / Marksman 20 2 2 5 14 14 14 8 8 13 6 2 20

Classes

During their Strategic phase, a Warrior may shift to a Defensive Stance; the player indicates this by placing a Defensive Stance token next to the model. A Warrior in Defensive Stance has STK of 1 in its Active role and retains the default STK in its Reactive role (the same as if in Active role). The Defensive Stance lasts until the Warrior's next Strategic phase unless specified otherwise.

If a Marksman declares Idle during their Movement step, it gains +4 ACC until the end of the Activation Sequence.

Traits

Elemental Essence (Profane)
This model cannot suffer Effects from (Profane) Attacks (it still suffers Damage as normal). Melee Attacks with this model's Natural Weapons deal (Profane) Spell Damage.
Undead
This model cannot be affected by Poisoned, Weakened, Bleeding, or Panicked States. Spells with Mindgame cannot target or affect it. Healing-type Spells of the Divine Element do not restore any HP but instead, deal 15 PW damage to it. If this model's HP reaches 0, it becomes Dead.
Vigilance
This model is immune to the Surprise Attack Trait. This model's Front arc extends to 360°. This model does not have a Back arc.

Combat Arts

Fencing (Level I)
Masterful Parry: Target's Melee Attack suffers -3 Modifier.
Archery (Level I)
Overdraw: The first RCH interval of the used Ranged Weapon is increased by 6 inches.

Inventory

Inventory space: 5

21-40’’: -6, STK: 1, WGT 2 — Stun, Two Handed, Poison I

Poison I


Source: Guildhall API character id 72. Synced automatically from <https://guildhall.eldfall-chronicles.com/>.