Helrin Expatriate: Difference between revisions
From Eldfall Chronicles
Jump to navigationJump to search
m 1 revision imported |
m 1 revision imported |
||
| Line 1: | Line 1: | ||
'''Helrin Expatriate''' is a unit of the '''[[:Category:Helian League|Helian League]]''' faction in ''Eldfall Chronicles''. | |||
'''Helrin Expatriate''' is a unit of the '''Helian League''' faction in ''Eldfall Chronicles''. | |||
{| class="wikitable" | {| class="wikitable" style="text-align:center;" | ||
! Size !! Classes !! Cost !! Limit !! STA !! SPD !! OFF !! DEF !! ACC !! INT !! AG !! T !! ARM !! HP !! M | ! Size !! Classes !! Cost !! Limit !! STA !! SPD !! OFF !! DEF !! ACC !! INT !! AG !! T !! ARM !! HP !! M | ||
|- | |- | ||
| Line 9: | Line 7: | ||
|} | |} | ||
== Classes == | ==Season 2 Balance Update (1 July 2026)== | ||
=== [[Artificer]] === | * '''[[:Category:Enchanting|Art of Enchanting]]''' upgraded from '''Level I''' to '''Level II'''. | ||
* Rationale: the Helrin Expatriate gradually lost some of its appeal following earlier updates. Levelling up its Art of Enchanting improves its utility and opens up more interesting support options. | |||
* ''Source: [https://eldfall-chronicles.com/blogs/blog/season-2-announcement-and-balance-changes Season 2 Announcement and Balance Changes (26 Jun 2026)].'' | |||
==Classes== | |||
===[[Artificer]]=== | |||
During their Strategic phase, Artificers may select an Enchantment Spell available to them and apply its Effect to themselves, without performing a roll, until their next Strategic phase. | During their Strategic phase, Artificers may select an Enchantment Spell available to them and apply its Effect to themselves, without performing a roll, until their next Strategic phase. | ||
=== [[Ranger]] === | ===[[Ranger]]=== | ||
In the End phase of the Active Role, Rangers may perform a Normal Movement (this does not provoke Reaction from the Reactive Player). | In the End phase of the Active Role, Rangers may perform a Normal Movement (this does not provoke Reaction from the Reactive Player). | ||
==Traits== | |||
== Traits == | |||
; [[Affinity (Element)|Affinity (Fire)]] : This model can cast Fire [[Spells]]. | ; [[Affinity (Element)|Affinity (Fire)]] : This model can cast Fire [[Spells]]. | ||
; [[Survival (X Environment)|Survival (Difficult, Forest)]] : This model is not affected by the Difficult or Forest Environment. | |||
; [[Resourceful I/II|Resourceful II]] : This model may receive 2 additional Upgrades. | ; [[Resourceful I/II|Resourceful II]] : This model may receive 2 additional Upgrades. | ||
== Skills == | ==Skills== | ||
; [[Chain Attack|Chain Attack I]] : Once per Activation Sequence, if an ally Hits an enemy in this model's LoS, this model may perform an unmodified STK 1 Attack against that enemy. | ; [[Chain Attack|Chain Attack I]] : Once per Activation Sequence, if an ally Hits an enemy in this model's LoS, this model may perform an unmodified STK 1 Attack against that enemy. | ||
; [[Impede|Impede I]] : Attack of Opportunity vs a non-Engaged model: the target's Movement ends and it becomes Engaged. | ; [[Impede|Impede I]] : Attack of Opportunity vs a non-Engaged model: the target's Movement ends and it becomes Engaged. | ||
== Spellcrafts == | ==Spellcrafts== | ||
===<span style="color:#1a5a1a;">Art of Enchanting II</span> ([[:Category:Enchanting|Enchanting]]) <small>(''upgraded from Level I in Season 2'')</small>=== | |||
=== Art of Enchanting | {| class="wikitable" | ||
{| class="wikitable | |||
! Spell !! Lvl !! Element !! Type !! PW !! RCH !! STK !! Effect !! Notes | ! Spell !! Lvl !! Element !! Type !! PW !! RCH !! STK !! Effect !! Notes | ||
|- | |- | ||
| [[Burning Touch]] || I || Fire || Spell, Enchantment, Ranged/Melee || ✯ || 16 || 1 || Target gains [[Burn (X)|Burn]] (1), [[Sweep I/II|Sweep I]]. | | [[Burning Touch]] || I || Fire || Spell, Enchantment, Ranged/Melee || ✯ || 16 || 1 || Target gains [[Burn (X)|Burn]] (1), [[Sweep I/II|Sweep I]]. The enchanted model may declare Assist and remove the [[Bleeding]] State from an allied model in Base Contact. || [[Affinity (Element)|Affinity (Fire)]]: required · [[Artificer]]: may self-apply during Strategic Phase without a roll | ||
|- | |||
| [[Melting Touch]] || II || Fire || Spell, Enchantment, Ranged || ✯ || 16 || 1 || Target gains [[Burn (X)|Burn]] and [[Ignore Armor]]. || <span style="color:#1a5a1a;">'''New in Season 2.'''</span> [[Affinity (Element)|Affinity (Fire)]]: required · [[Artificer]]: may self-apply during Strategic Phase without a roll | |||
|} | |} | ||
=== Glossary of Terms Used in Spellcrafts === | ===Glossary of Terms Used in Spellcrafts=== | ||
{| class="wikitable | {| class="wikitable" | ||
! Term !! Description | ! Term !! Description | ||
|- | |- | ||
| Line 44: | Line 46: | ||
| [[Burn (X)|Burn]] || If a model suffers at least one Wound with this Trait, the attacker performs extra DMG rolls against the target with ARM = 0. | | [[Burn (X)|Burn]] || If a model suffers at least one Wound with this Trait, the attacker performs extra DMG rolls against the target with ARM = 0. | ||
|- | |- | ||
| [[ | | [[Ignore Armor]] || A Hit with this Trait reduces the target's ARM to 0 for the DMG roll. | ||
|- | |- | ||
| [[Sweep I/II|Sweep I]] || On a successful Attack roll, all models within this model's LoS and Melee RCH suffer a Hit. | | [[Sweep I/II|Sweep I]] || On a successful Attack roll, all models within this model's LoS and Melee RCH suffer a Hit (Melee effect). | ||
|} | |} | ||
==Combat Arts== | |||
== Combat Arts == | |||
— | — | ||
== Stratagems == | ==Stratagems== | ||
— | — | ||
== Inventory == | ==Inventory== | ||
Sword (Melee) | Sword (Melee) · Dagger (Melee, [[Throwing]]) | ||
== Special == | ==Special== | ||
— | — | ||
---- | ---- | ||
''Source: Eldfall Chronicles unit roster (Guildhall).'' | |||
[[Category:Units]] | [[Category:Units]] | ||
[[Category:Helian League]] | [[Category:Helian League]] | ||
Revision as of 06:57, 30 June 2026
Helrin Expatriate is a unit of the Helian League faction in Eldfall Chronicles.
| Size | Classes | Cost | Limit | STA | SPD | OFF | DEF | ACC | INT | AG | T | ARM | HP | M |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Medium | Artificer / Ranger | 16 | 3 | 2 | 5 | 13 | 13 | 8 | 10 | 10 | 12 | 6 | 2 | 16 |
Season 2 Balance Update (1 July 2026)
- Art of Enchanting upgraded from Level I to Level II.
- Rationale: the Helrin Expatriate gradually lost some of its appeal following earlier updates. Levelling up its Art of Enchanting improves its utility and opens up more interesting support options.
- Source: Season 2 Announcement and Balance Changes (26 Jun 2026).
Classes
During their Strategic phase, Artificers may select an Enchantment Spell available to them and apply its Effect to themselves, without performing a roll, until their next Strategic phase.
In the End phase of the Active Role, Rangers may perform a Normal Movement (this does not provoke Reaction from the Reactive Player).
Traits
- Affinity (Fire)
- This model can cast Fire Spells.
- Survival (Difficult, Forest)
- This model is not affected by the Difficult or Forest Environment.
- Resourceful II
- This model may receive 2 additional Upgrades.
Skills
- Chain Attack I
- Once per Activation Sequence, if an ally Hits an enemy in this model's LoS, this model may perform an unmodified STK 1 Attack against that enemy.
- Impede I
- Attack of Opportunity vs a non-Engaged model: the target's Movement ends and it becomes Engaged.
Spellcrafts
Art of Enchanting II (Enchanting) (upgraded from Level I in Season 2)
| Spell | Lvl | Element | Type | PW | RCH | STK | Effect | Notes |
|---|---|---|---|---|---|---|---|---|
| Burning Touch | I | Fire | Spell, Enchantment, Ranged/Melee | ✯ | 16 | 1 | Target gains Burn (1), Sweep I. The enchanted model may declare Assist and remove the Bleeding State from an allied model in Base Contact. | Affinity (Fire): required · Artificer: may self-apply during Strategic Phase without a roll |
| Melting Touch | II | Fire | Spell, Enchantment, Ranged | ✯ | 16 | 1 | Target gains Burn and Ignore Armor. | New in Season 2. Affinity (Fire): required · Artificer: may self-apply during Strategic Phase without a roll |
Glossary of Terms Used in Spellcrafts
| Term | Description |
|---|---|
| Bleeding | At the start of its Activation, the model suffers 1 Hit (no roll). Removed by Regeneration or healing. |
| Burn | If a model suffers at least one Wound with this Trait, the attacker performs extra DMG rolls against the target with ARM = 0. |
| Ignore Armor | A Hit with this Trait reduces the target's ARM to 0 for the DMG roll. |
| Sweep I | On a successful Attack roll, all models within this model's LoS and Melee RCH suffer a Hit (Melee effect). |
Combat Arts
—
Stratagems
—
Inventory
Sword (Melee) · Dagger (Melee, Throwing)
Special
—
Source: Eldfall Chronicles unit roster (Guildhall).