Faris Outrider: Difference between revisions
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Revision as of 12:00, 25 June 2026
Faris Outrider is a unit of the Sand Kingdoms faction in Eldfall Chronicles.
| Size | Classes | Cost | Limit | STA | SPD | OFF | DEF | ACC | INT | AG | T | ARM | HP | M |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Medium | Artificer / Rogue | 18 | 2 | 2 | 5 | 14 | 11 | 8 | 13 | 12 | 13 | 1 | 2 | 12 |
Classes
During their Strategic phase, Artificers may select an Enchantment Spell available to them and apply its Effect to themselves, without performing a roll, until their next Strategic phase.
Once per Activation, on at least one successful Hit against the target, a Rogue may perform one AG roll. If successful, the Rogue's Hit gains Knockdown.
Traits
- Affinity (Elder)
- This model can cast Elder Spells.
- Survival (Scorching)
- This model is unaffected by the Scorching Environment.
Skills
- Follow-Up I
- If an enemy disengages, this model may move up to ½ SPD toward the disengaged model.
- Taunt I
- Used during Movement. An enemy within Awareness must target this model instead of an ally.
- Stealth I
- I: If this model activates or enters an enemy's Awareness, that enemy cannot declare a Reaction without LoS.
II: Deploy this model in Shrouded State. If no enemy has LoS, it may re-enter Shrouded during its Strategic Phase.
Spellcrafts
Art of Enchanting III (Enchanting)
| Spell | Lvl | Element | Type | PW | RCH | STK | Effect | Notes |
|---|---|---|---|---|---|---|---|---|
| Arcane Shield | I | Elder | Spell, Enchantment, Ranged | — | 16 | 1 | Enchanted model gains +4 to its ARM value. This bonus cannot increase a model's ARM value above 6. In addition, Critical Hits scored against this model do not ignore ARM. | Affinity (Elder): required to cast this element · Artificer: may apply to self during Strategic Phase without a roll |
| Spectral Blade | II | Elder | Spell, Enchantment, Ranged | ✯ | 16 | 1 | Target gains: • Ignore Armor • Stagger | Affinity (Elder): required to cast this element · Artificer: may apply to self during Strategic Phase without a roll |
| Hasten | III | Elder | Spell, Enchantment, Ranged | — | 16 | 1 | During your Strategic Phase, the enchanted model may perform a Normal Movement and then remove the Enchantment. (Note: this does not provoke Reactions.) | Affinity (Elder): required to cast this element · Artificer: may apply to self during Strategic Phase without a roll |
Glossary of Terms Used in Spellcrafts
| Term | Description |
|---|---|
| Bleeding | At the start of its Activation, the model suffers 1 Hit (no roll). Removed by Regeneration or healing. |
| Burn | If a model suffers at least one Wound with this Trait, the attacker performs extra DMG rolls against the target with ARM = 0. |
| Ignore Armor | A Hit with this Trait reduces the target's ARM to 0 for the DMG roll. |
| Immobilized | The model cannot perform Movement, Special Movement, or Special Actions. |
| Stagger | A model that suffers a Hit with this Trait loses 1 Activation Point until the end of the turn. |
| Sweep | On a successful Attack roll, all models within this model's LoS and Melee RCH suffer a Hit (Melee effect). |
| Sweep I | On a successful Attack roll, all models within this model's LoS and Melee RCH suffer a Hit. |
Combat Arts
—
Stratagems
—
Inventory
Sword (Melee) ● Arcane Lantern (Accessory) ● Dagger (Melee, Throwing)
Special
—
Source: Eldfall Chronicles unit roster (Guildhall).