Vizier of Conjurations: Difference between revisions
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== Spellcrafts == | == Spellcrafts == | ||
=== Art of Conjuration IV ([[:Category:Conjuration|Conjuration]]) === | === Art of Conjuration IV ([[:Category:Conjuration|Conjuration]]) === | ||
{| class="wikitable" style="width:100%" | |||
{| class="wikitable" style=" | ! Spell !! Lvl !! Element !! Type !! PW !! RCH !! STK !! Effect !! Notes | ||
! | |||
|- | |- | ||
| | | [[Summon Gargoyle]] || I || Earth || Spell, Conjuration, Ranged || — || 0 || — || [[[Mana Cost (X)|Mana Cost: 1]]] Summon Gargoyle to the field. || [[Mage]]: spend 1 AP to reroll any dice · [[Summoner]]: may start with one Tier II or lower creature already summoned · [[Affinity (Element)|Affinity (Earth)]]: required to cast this element | ||
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|- | |- | ||
| | | [[Summon Imp]] || I || Elder || Spell, Conjuration, Ranged || — || 0 || — || [[[Mana Cost (X)|Mana Cost: 1]]] Summon Imp to the field. || [[Mage]]: spend 1 AP to reroll any dice · [[Summoner]]: may start with one Tier II or lower creature already summoned · [[Affinity (Element)|Affinity (Elder)]]: required to cast this element | ||
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| | | [[Summon Golem]] || II || Earth || Spell, Conjuration, Ranged || — || 0 || — || [[[Mana Cost (X)|Mana Cost: 2]]] Summon Golem to the field. || [[Mage]]: spend 1 AP to reroll any dice · [[Summoner]]: may start with one Tier II or lower creature already summoned · [[Affinity (Element)|Affinity (Earth)]]: required to cast this element | ||
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| | | [[Summon Earth Elemental]] || III || Earth || Spell, Conjuration, Ranged || — || 0 || — || [[[Mana Cost (X)|Mana Cost: 3]]] Summon Earth Elemental to the field. || [[Mage]]: spend 1 AP to reroll any dice · [[Summoner]]: may start with one Tier II or lower creature already summoned · [[Affinity (Element)|Affinity (Earth)]]: required to cast this element | ||
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| | | [[Summon Colossus]] || IV || Earth || Spell, Conjuration, Ranged || — || 0 || — || [[[Mana Cost (X)|Mana Cost: 4]]] Summon Colossus to the field. || [[Mage]]: spend 1 AP to reroll any dice · [[Summoner]]: may start with one Tier II or lower creature already summoned · [[Affinity (Element)|Affinity (Earth)]]: required to cast this element | ||
|} | |} | ||
=== Wizardry I ([[:Category:Wizardry|Wizardry]]) === | |||
{| class="wikitable" style="width:100%" | |||
! Spell !! Lvl !! Element !! Type !! PW !! RCH !! STK !! Effect !! Notes | |||
{| class="wikitable" style=" | |||
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| | | [[Dispel Magic]] || I || Elder || Spell, Healing, Ranged || — || 16, AoE: Circular L || 1 || [[Targetless]]. Choose one: • Remove target Sorcery, Enchantment, Transmutation Spell from the field. • Remove target summoned creature from the field. • Cancel [[Shrouded]] State. || [[Mage]]: spend 1 AP to reroll any dice · [[Affinity (Element)|Affinity (Elder)]]: required to cast this element | ||
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|- | |- | ||
| | | [[Mana Burst]] || I || Elder || Spell, Sorcery, Ranged || INT || 16 || 1 || [[Stagger]]. || [[Mage]]: spend 1 AP to reroll any dice · [[Affinity (Element)|Affinity (Elder)]]: required to cast this element | ||
|} | |} | ||
=== Glossary of Terms Used in Spellcrafts === | === Glossary of Terms Used in Spellcrafts === | ||
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| [[Targetless]] || In the Active Role, an Attack with this Trait requires no model as its target — any surface on the field may be targeted. | | [[Targetless]] || In the Active Role, an Attack with this Trait requires no model as its target — any surface on the field may be targeted. | ||
|} | |} | ||
== Combat Arts == | == Combat Arts == | ||
Revision as of 09:06, 25 June 2026
Vizier of Conjurations is a unit of the Sand Kingdoms faction in Eldfall Chronicles.
| Size | Classes | Cost | Limit | STA | SPD | OFF | DEF | ACC | INT | AG | T | ARM | HP | M |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Medium | Mage / Summoner | 22 | 1 | 2 | 5 | 8 | 8 | 8 | 16 | 10 | 8 | 0 | 1 | 8 |
Classes
When casting a Spell, a Mage may spend an unspent Activation Point to reroll any number of dice. In the Active Role, a Mage may convert any number of their Activation Points into Mana Counters (1:1) and place them in their personal pool. Mana Counters are cumulative and do not disappear at the end of the turn.
A Summoner can start the game with a Tier II or lower summoned creature in its Awareness area, brought to the field by one of their Conjuration Spells (no roll nor AP required). A Summoner may share its pool of Mana Counters with other Summoners in the party.
Traits
- Affinity (Elder, Earth)
- This model can cast Elder and Earth Spells.
- Resourceful II
- This model may receive 2 additional Upgrades.
Skills
—
Spellcrafts
Art of Conjuration IV (Conjuration)
| Spell | Lvl | Element | Type | PW | RCH | STK | Effect | Notes |
|---|---|---|---|---|---|---|---|---|
| Summon Gargoyle | I | Earth | Spell, Conjuration, Ranged | — | 0 | — | [[[Mana Cost (X)|Mana Cost: 1]]] Summon Gargoyle to the field. | Mage: spend 1 AP to reroll any dice · Summoner: may start with one Tier II or lower creature already summoned · Affinity (Earth): required to cast this element |
| Summon Imp | I | Elder | Spell, Conjuration, Ranged | — | 0 | — | [[[Mana Cost (X)|Mana Cost: 1]]] Summon Imp to the field. | Mage: spend 1 AP to reroll any dice · Summoner: may start with one Tier II or lower creature already summoned · Affinity (Elder): required to cast this element |
| Summon Golem | II | Earth | Spell, Conjuration, Ranged | — | 0 | — | [[[Mana Cost (X)|Mana Cost: 2]]] Summon Golem to the field. | Mage: spend 1 AP to reroll any dice · Summoner: may start with one Tier II or lower creature already summoned · Affinity (Earth): required to cast this element |
| Summon Earth Elemental | III | Earth | Spell, Conjuration, Ranged | — | 0 | — | [[[Mana Cost (X)|Mana Cost: 3]]] Summon Earth Elemental to the field. | Mage: spend 1 AP to reroll any dice · Summoner: may start with one Tier II or lower creature already summoned · Affinity (Earth): required to cast this element |
| Summon Colossus | IV | Earth | Spell, Conjuration, Ranged | — | 0 | — | [[[Mana Cost (X)|Mana Cost: 4]]] Summon Colossus to the field. | Mage: spend 1 AP to reroll any dice · Summoner: may start with one Tier II or lower creature already summoned · Affinity (Earth): required to cast this element |
Wizardry I (Wizardry)
| Spell | Lvl | Element | Type | PW | RCH | STK | Effect | Notes |
|---|---|---|---|---|---|---|---|---|
| Dispel Magic | I | Elder | Spell, Healing, Ranged | — | 16, AoE: Circular L | 1 | Targetless. Choose one: • Remove target Sorcery, Enchantment, Transmutation Spell from the field. • Remove target summoned creature from the field. • Cancel Shrouded State. | Mage: spend 1 AP to reroll any dice · Affinity (Elder): required to cast this element |
| Mana Burst | I | Elder | Spell, Sorcery, Ranged | INT | 16 | 1 | Stagger. | Mage: spend 1 AP to reroll any dice · Affinity (Elder): required to cast this element |
Glossary of Terms Used in Spellcrafts
| Term | Description |
|---|---|
| Mana Cost: 1 | To cast this Spell, the caster must spend 1 Mana Counter from their personal pool. |
| Mana Cost: 2 | To cast this Spell, the caster must spend 2 Mana Counters from their personal pool. |
| Mana Cost: 3 | To cast this Spell, the caster must spend 3 Mana Counters from their personal pool. |
| Mana Cost: 4 | To cast this Spell, the caster must spend 4 Mana Counters from their personal pool. |
| Shrouded | The model is represented on the field by a Shrouded token. It cannot be targeted unless an enemy Perceives or has LoS. |
| Stagger | A model that suffers a Hit with this Trait loses 1 Activation Point until the end of the turn. |
| Targetless | In the Active Role, an Attack with this Trait requires no model as its target — any surface on the field may be targeted. |
Combat Arts
—
Stratagems
Temporary Bind, Refined Conjuration
Inventory
Staff of Conjuration (Accessory)
Special
—
Source: Eldfall Chronicles unit roster (Guildhall).