Impede: Difference between revisions

From Eldfall Chronicles
Jump to navigationJump to search
m 1 revision imported
m 1 revision imported
Line 1: Line 1:
<!-- PAGE: Impede -->
'''Impede''' is a game term in ''Eldfall Chronicles''.


When this model declares an [[Attack]] of Opportunity with a Melee Attack against a non-Engaged model, that model’s [[Movement]] ends at the point of the Attack and the target becomes [[Engaged]] immediately.
When this model declares an Attack of Opportunity with a Melee Attack against a non-Engaged model, that model's Movement ends at the point of the Attack and the target becomes Engaged immediately.


== Community Answers (Discord) ==
== Answers from Discord ==
{{#lst:Answers from Discord|Impede}}
{{#lst:Answers from Discord|Impede}}


----
<small>''Source: Eldfall Chronicles Rulebook v1.6, p. 68.''</small>
[[Category:Skills]]
[[Category:Skills]]



Revision as of 08:02, 25 June 2026

Impede is a game term in Eldfall Chronicles.

When this model declares an Attack of Opportunity with a Melee Attack against a non-Engaged model, that model's Movement ends at the point of the Attack and the target becomes Engaged immediately.

Answers from Discord

Q: Does Impede counter Hit and Retreat?

A (deokel, Feb 2026): Yes — Impede is a hard counter to Hit and Retreat. When a Hit and Retreat model tries to disengage, a model with Impede in Melee RCH can declare an Attack of Opportunity, which immediately re-Engages and stops the Moving model.