Poison I/II: Difference between revisions

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<div style="text-align:right;font-size:90%;border-bottom:1px solid #ccc;margin:0 0 .6em;">'''Язык / Language:''' [[Poison I/II|English]] · [[Poison I/II/ru|Русский]]</div>


'''I:''' WEAK POISON; If a model suffers a Wound with this Trait, it becomes [[Weakened]] until its next Strategic Phase.
'''I:''' WEAK POISON; If a model suffers a Wound with this Trait, it becomes [[Weakened]] until its next Strategic Phase.

Revision as of 16:00, 12 June 2026


I: WEAK POISON; If a model suffers a Wound with this Trait, it becomes Weakened until its next Strategic Phase.

II: STRONG POISON; If a model suffers a Wound with this Trait, it becomes Weakened and Poisoned.

Frequently Asked Questions


Q: If my Nightshade uses Mastery of Poisons and then uses Cunning Precaution Assassination Combat Art, does she gain Poison I or II?

A: She gains Poison II. Mastery of Poisons Upgrades any Poison I to II, even if gained during the turn.



Source: Eldfall Chronicles Rulebook v1.6, p. 72.