Impede: Difference between revisions

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Reevol>Import
Update 2026-06-11: refreshed content, Discord answers, Action insets
Reevol>WikiImport
Combined EN import (rules + Northern Wind spellbook)
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<div style="text-align:right;font-size:90%;border-bottom:1px solid #ccc;margin:0 0 .6em;">'''Язык / Language:''' [[Impede|English]] · [[Impede/ru|Русский]]</div>


When this model declares an [[Attack]] of Opportunity with a Melee Attack against a non-Engaged model, that model’s [[Movement]] ends at the point of the Attack and the target becomes [[Engaged]] immediately.
When this model declares an [[Attack]] of Opportunity with a Melee Attack against a non-Engaged model, that model’s [[Movement]] ends at the point of the Attack and the target becomes [[Engaged]] immediately.

Revision as of 16:00, 12 June 2026


When this model declares an Attack of Opportunity with a Melee Attack against a non-Engaged model, that model’s Movement ends at the point of the Attack and the target becomes Engaged immediately.

Community Answers (Discord)

Q: Does Impede counter Hit and Retreat?

A (deokel, Feb 2026): Yes — Impede is a hard counter to Hit and Retreat. When a Hit and Retreat model tries to disengage, a model with Impede in Melee RCH can declare an Attack of Opportunity, which immediately re-Engages and stops the Moving model.




Source: Eldfall Chronicles Rulebook v1.6, p. 68.