Fencing: Difference between revisions

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Reevol>Import
Update 2026-06-11: refreshed content, Discord answers, Action insets
Reevol>WikiImport
Combined EN import (rules + Northern Wind spellbook)
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<div style="text-align:right;font-size:90%;border-bottom:1px solid #ccc;margin:0 0 .6em;">'''Язык / Language:''' [[Fencing|English]] · [[Fencing/ru|Русский]]</div>


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Revision as of 16:00, 12 June 2026


Level Effect
I Masterful Parry: Target’s Melee Attack suffers -3 Modifier.
II Harsh Riposte: Target’s Melee Attack suffers -1 Strike (cannot be reduced below 1).
III Second Wind: User’s Melee Attack gains +1 Strike.
IV Grapple & Thrash: User’s Melee Attack gains Knockdown.
V Striking the Gaps: User’s Melee Attack gains Ignore Armor.

Frequently Asked Questions


Q: Can I apply an STK modifier in the Reactive Turn, such as Second Wind or Fencing Combat Art?

A: Yes.


Community Answers (Discord)

Q: As the Reactive player, does Fencing I (−3 modifier) apply even with no Activation Tokens left?

A (Dockel, Feb 2026): No — to use a Combat Art you must target an enemy model, which requires spending an Activation Token.




Source: Eldfall Chronicles Rulebook v1.6, p. 75.