Cover: Difference between revisions

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<div style="text-align:right;font-size:90%;border-bottom:1px solid #ccc;margin:0 0 .6em;">'''Язык / Language:''' [[Cover|English]] · [[Cover/ru|Русский]]</div>
'''Cover''' is protection a piece of scenery provides to a model against '''[[Ranged Attack|Ranged Attacks]]'''.
'''Cover''' is protection a piece of scenery provides to a model against '''[[Ranged Attack|Ranged Attacks]]'''.



Revision as of 16:00, 12 June 2026

Cover is protection a piece of scenery provides to a model against Ranged Attacks.

A Size Small, Medium or Large model has Cover against Ranged Attacks if it is within 1 inch of a scenery piece that is higher than the model's base and at least partially obscures the model's Hitbox from the attacker's Line of Sight. If the model is not within 1 inch of the cover at the point of being shot, it gains no benefit.

There are two types of Cover:

  • Light Cover — the object is smaller or thinner than the model's size → −2 modifier to the attacker's Ranged Attack.
  • Heavy Cover — the object is both taller and wider than the model's size → −4 modifier to the attacker's Ranged Attack.

Note: a Targetless Ranged Attack that targets the ground near the model (rather than the model) ignores the Cover modifier, while the model can still be caught in the effect.

See also: Ranged Attack, Light Cover, Heavy Cover.


Source: Eldfall Chronicles Rulebook v1.6, p. 56.