Impede: Difference between revisions
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Reevol>Import Update 2026-06-11: refreshed content, Discord answers, Action insets |
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<div style="text-align:right;font-size:90%;border-bottom:1px solid #ccc;margin:0 0 .6em;">'''Язык / Language:''' [[Impede|English]] · [[Impede/ru|Русский]]</div> | |||
When this model declares an [[Attack]] of Opportunity with a Melee Attack against a non-Engaged model, that model’s [[Movement]] ends at the point of the Attack and the target becomes [[Engaged]] immediately. | When this model declares an [[Attack]] of Opportunity with a Melee Attack against a non-Engaged model, that model’s [[Movement]] ends at the point of the Attack and the target becomes [[Engaged]] immediately. | ||
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{{#lst:Answers from Discord|Impede}} | {{#lst:Answers from Discord|Impede}} | ||
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<small>''Source: Eldfall Chronicles Rulebook v1.6, p. 68.''</small> | |||
[[Category:Skills]] | [[Category:Skills]] | ||
Revision as of 19:41, 11 June 2026
When this model declares an Attack of Opportunity with a Melee Attack against a non-Engaged model, that model’s Movement ends at the point of the Attack and the target becomes Engaged immediately.
Community Answers (Discord)
Q: Does Impede counter Hit and Retreat?
A (deokel, Feb 2026): Yes — Impede is a hard counter to Hit and Retreat. When a Hit and Retreat model tries to disengage, a model with Impede in Melee RCH can declare an Attack of Opportunity, which immediately re-Engages and stops the Moving model.
Source: Eldfall Chronicles Rulebook v1.6, p. 68.