Spelldancer Aeroturge: Difference between revisions
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! Spell !! Lvl !! Element !! Type !! PW !! RCH !! STK !! Effect | ! Spell !! Lvl !! Element !! Type !! PW !! RCH !! STK !! Effect | ||
|- | |- | ||
| [[Arcane Shield]] || I || Elder || Spell, Enchantment | | [[Arcane Shield]] || I || Elder || Spell, Enchantment, Art of Enchanting, Ranged || — || 16 || 1 || Enchanted model gains +4 to its ARM value. This bonus | ||
cannot increase a model's ARM value above 6. In addition, | |||
Critical Hits scored against this model do not ignore ARM. | |||
|- | |||
| [[Spectral Blade]] || II || Elder || Spell, Enchantment, Art of Enchanting, Ranged || * || 16 || 1 || Target gains: [[Ignore Armor]] and [[Stagger]] | |||
|- | |||
| [[Hasten]] || III || Elder || Spell, Enchantment, Art of Enchanting, Ranged || — || 16 || 1 || During the Strategic phase, the enchanted model may perform a Normal Movement and then remove the enchantment. | |||
|- style="color:#888888;" | |- style="color:#888888;" | ||
| ''[[Burning Touch]]'' || ''I'' || ''Fire'' || ''Spell, Enchantment / | | ''[[Burning Touch]]'' || ''I'' || ''Fire'' || ''Spell, Enchantment, Art of Enchanting, Melee/Ranged'' || ''✯'' || ''16'' || ''1'' || ''Target gains: [[Sweep|Sweep I]]; [[Burn|Burn 1]]. This enchanted model may declare Assist Action and remove [[Bleeding]] State from an allied model in Base Contact.'' | ||
|- | |- | ||
| | | [[Featherlight]] || II || Air || Spell, Enchantment, Art of Enchanting, Ranged || — || 16 || 1 || Target gains +2 SPD. | ||
|- | |- | ||
| [[Formless Edge]] || I || Air || Spell, Enchantment | | [[Formless Edge]] || I || Air || Spell, Enchantment, Art of Enchanting, Ranged || * || 16 || 1 || The enchanted model's Melee Attacks gains + 2 RCH and [[Knockback_(X)|Knockback 2]]. | ||
|- | |- | ||
| [[ | | [[Protective Currents]] || III || Air || Spell, Enchantment, Art of Enchanting, Ranged || — || 16 || 1 || Attacks at the enchanted model suffer -4 attacking modifier. If the enchanted model is Hit, this Enchantment is removed, but all enemy models within 3'' of the enchanted model suffer a Hit with [[Knockback_(X)|Knockback 3]], but no damage. | ||
|- style="color:#888888;" | |||
| ''[[Melting Touch]]'' || ''II'' || ''Fire'' || ''Spell, Enchantment, Art of Enchanting, Ranged'' || ''*'' || ''16'' || ''1'' || ''Target gains: [[Ignore Armor]]; [[Burn|Burn 1]].'' | |||
|- style="color:#888888;" | |- style="color:#888888;" | ||
| ''[[ | | ''[[Flameskin]]'' || ''III'' || ''Fire'' || ''Spell, Enchantment, Art of Enchanting, Ranged'' || ''*'' || ''16'' || ''1'' || ''A model that attacks the enchanted model and is within 1" suffers a hit with Power (PW) 10 and the Burn (1) trait. If this hit wounds the attacker, this Enchantment is removed.'' | ||
|- style="color:#888888;" | |- style="color:#888888;" | ||
| ''[[ | | ''[[Cutting Chill]]'' || ''I'' || ''Water'' || ''Spell, Enchantment, Art of Enchanting, Ranged'' || ''*'' || ''16'' || ''1'' || ''Enchanted model's Melee Attacks gain +2 PW. When the enchanted model hits a target with a Melee Attack, the target becomes [[Immobilized]] State.'' | ||
|- style="color:#888888;" | |- style="color:#888888;" | ||
| ''[[ | | ''[[Mirror Bubble]]'' || ''II'' || ''Water'' || ''Spell, Enchantment, Art of Enchanting, Ranged'' || ''*'' || ''10'' || ''1'' || ''When the enchanted model suffers a Hit from a Melee Attack, the attacker must perform an AG roll. If it fails, the attacker suffers a STK 1 Hit with PW equal to its own Attack. Afterwards, this Enchantment is removed.'' | ||
|- style="color:#888888;" | |- style="color:#888888;" | ||
| ''[[Ice Shield]]'' || ''III'' || ''Water'' || ''Spell, Enchantment | | ''[[Ice Shield]]'' || ''III'' || ''Water'' || ''Spell, Enchantment, Art of Enchanting, Ranged'' || ''—'' || ''16'' || ''1'' || ''When performing a DMG roll against the enchanted model, the attacker must first perform a DMG roll against ARM 5. If successful, the attacker must then make another roll against the enchanted model's default ARM, but with PW-3.'' | ||
|} | |} | ||
''Sand Kingdoms Scholars have access to spells across all elements. Rows in '''black''' match this model's Affinity and can be cast; grey rows are out-of-affinity and shown for reference.'' | ''Sand Kingdoms Scholars have access to spells across all elements. Rows in '''black''' match this model's Affinity and can be cast; grey rows are out-of-affinity and shown for reference.'' | ||
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! Spell !! Lvl !! Element !! Type !! PW !! RCH !! STK !! Effect | ! Spell !! Lvl !! Element !! Type !! PW !! RCH !! STK !! Effect | ||
|- | |- | ||
| [[Electrification]] || I || Air || Spell, Sorcery / | | [[Electrification]] || I || Air || Spell, Sorcery, Electromancy, Melee/Ranged || Int || 0 || 2 || [[Ricochet|Ricochet IV]], [[Stun]], [[Ignore Armor]]. | ||
|} | |} | ||
Latest revision as of 09:23, 27 July 2026
Spelldancer Aeroturge is a unit of the Sand Kingdoms faction in Eldfall Chronicles.
| Size | Classes | Cost | Limit | STA | SPD | OFF | DEF | ACC | INT | AG | T | ARM | HP | M |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Medium | Enchanter / Mage | 15 | 2 | 2 | 6 | 8 | 8 | 8 | 12 | 14 | 8 | 0 | 1 | 12 |
Classes
[edit | edit source]Enchanters may cast Enchantment-Type Spells on allied models without performing a roll.
Mage
[edit | edit source]When casting a Spell, a Mage may spend an unspent Activation Point to reroll any number of dice. Mana Counters are a resource that represents mana - the energy required for casting Spells. Mana Counters can be spent to cover the price of Conjuration-type Spells or some other powerful Spells. When in the Active role, a Mage can convert any number of its Activation Points into the corresponding number of Mana Counters (replace Activation Points with Mana Counters) and place them in their personal pool. Mana counters are cumulative and do not disappear at the end of the turn!
Traits
[edit | edit source]- Affinity (Air, Elder)
- A model with this Trait can cast (Air, Elder) Spells. (For example: Air, Elder = fire, water, profane, etc.)
- Survival (Scorching Environment)
- This model is not affected by the Scorching Environment.
Skills
[edit | edit source]- Charm
- When an enemy model declares Reaction against this model, it must first perform an Intellect roll. If it fails the roll, it may not declare any Normal Action other than Nothing until the end of the Activation Sequence.
Spellcrafts
[edit | edit source]Art of Enchanting (Level III)
[edit | edit source]| Spell | Lvl | Element | Type | PW | RCH | STK | Effect |
|---|---|---|---|---|---|---|---|
| Arcane Shield | I | Elder | Spell, Enchantment, Art of Enchanting, Ranged | — | 16 | 1 | Enchanted model gains +4 to its ARM value. This bonus
cannot increase a model's ARM value above 6. In addition, Critical Hits scored against this model do not ignore ARM. |
| Spectral Blade | II | Elder | Spell, Enchantment, Art of Enchanting, Ranged | * | 16 | 1 | Target gains: Ignore Armor and Stagger |
| Hasten | III | Elder | Spell, Enchantment, Art of Enchanting, Ranged | — | 16 | 1 | During the Strategic phase, the enchanted model may perform a Normal Movement and then remove the enchantment. |
| Burning Touch | I | Fire | Spell, Enchantment, Art of Enchanting, Melee/Ranged | ✯ | 16 | 1 | Target gains: Sweep I; Burn 1. This enchanted model may declare Assist Action and remove Bleeding State from an allied model in Base Contact. |
| Featherlight | II | Air | Spell, Enchantment, Art of Enchanting, Ranged | — | 16 | 1 | Target gains +2 SPD. |
| Formless Edge | I | Air | Spell, Enchantment, Art of Enchanting, Ranged | * | 16 | 1 | The enchanted model's Melee Attacks gains + 2 RCH and Knockback 2. |
| Protective Currents | III | Air | Spell, Enchantment, Art of Enchanting, Ranged | — | 16 | 1 | Attacks at the enchanted model suffer -4 attacking modifier. If the enchanted model is Hit, this Enchantment is removed, but all enemy models within 3 of the enchanted model suffer a Hit with Knockback 3, but no damage. |
| Melting Touch | II | Fire | Spell, Enchantment, Art of Enchanting, Ranged | * | 16 | 1 | Target gains: Ignore Armor; Burn 1. |
| Flameskin | III | Fire | Spell, Enchantment, Art of Enchanting, Ranged | * | 16 | 1 | A model that attacks the enchanted model and is within 1" suffers a hit with Power (PW) 10 and the Burn (1) trait. If this hit wounds the attacker, this Enchantment is removed. |
| Cutting Chill | I | Water | Spell, Enchantment, Art of Enchanting, Ranged | * | 16 | 1 | Enchanted model's Melee Attacks gain +2 PW. When the enchanted model hits a target with a Melee Attack, the target becomes Immobilized State. |
| Mirror Bubble | II | Water | Spell, Enchantment, Art of Enchanting, Ranged | * | 10 | 1 | When the enchanted model suffers a Hit from a Melee Attack, the attacker must perform an AG roll. If it fails, the attacker suffers a STK 1 Hit with PW equal to its own Attack. Afterwards, this Enchantment is removed. |
| Ice Shield | III | Water | Spell, Enchantment, Art of Enchanting, Ranged | — | 16 | 1 | When performing a DMG roll against the enchanted model, the attacker must first perform a DMG roll against ARM 5. If successful, the attacker must then make another roll against the enchanted model's default ARM, but with PW-3. |
Sand Kingdoms Scholars have access to spells across all elements. Rows in black match this model's Affinity and can be cast; grey rows are out-of-affinity and shown for reference.
Electromancy (Level I)
[edit | edit source]| Spell | Lvl | Element | Type | PW | RCH | STK | Effect |
|---|---|---|---|---|---|---|---|
| Electrification | I | Air | Spell, Sorcery, Electromancy, Melee/Ranged | Int | 0 | 2 | Ricochet IV, Stun, Ignore Armor. |
Inventory
[edit | edit source]Inventory space: 3
Glossary
[edit | edit source]- Bleeding
- State. At the start of this model's activation, it loses 1 HP. Removed when the model regains any HP.
- Burn 1
- Trait. If the Attack wounds, the attacker may make 1 extra DMG roll with ARM 0. A success deals another Wound.