Bladebrethren Elite: Difference between revisions
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'''Bladebrethren Elite''' is a unit of the [[:Category:Coalition of Thenion|Coalition of Thenion]] faction in ''Eldfall Chronicles''. | '''Bladebrethren Elite''' is a unit of the [[:Category:Coalition of Thenion|Coalition of Thenion]] faction in ''Eldfall Chronicles''. | ||
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! Name !! Type !! Effect | ! Name !! Type !! Effect | ||
|- | |- | ||
| '''Dishearten''' || Subterfuge || Target 1 enemy in LoS, it must perform a halved M roll. On fail, it loses 1 Activation Point every turn, until your next Strategic Phase. | | '''[[Dishearten]]''' || Subterfuge || Target 1 enemy in LoS, it must perform a halved M roll. On fail, it loses 1 Activation Point every turn, until your next Strategic Phase. | ||
|- | |- | ||
| '''Guerrilla Tactics''' || Authority || Assassins and Rogues gain the [[Hit and Retreat]] and [[Backstab]] skills. | | '''[[Guerrilla Tactics]]''' || Authority || Assassins and Rogues gain the [[Hit and Retreat]] and [[Backstab]] skills. | ||
|- | |- | ||
| '''Vicious Opportunism''' || Authority || Attacks by friendly models against [[Crouched]] models may reroll 1 Attack roll, gain +6PW and Cleave. | | '''[[Vicious Opportunism]]''' || Authority || Attacks by friendly models against [[Crouched]] models may reroll 1 Attack roll, gain +6PW and Cleave. | ||
|} | |} | ||
==Special== | ==Special== | ||
When declaring a Melee Attack as a Reaction, you may perform a M roll. On success, regain the AP spent on this Reaction. | When declaring a Melee Attack as a Reaction, you may perform a M roll. On success, regain the AP spent on this Reaction. | ||
[[Category:Units]] | [[Category:Units]] | ||
[[Category:Coalition of Thenion]] | [[Category:Coalition of Thenion]] | ||
Latest revision as of 08:35, 27 July 2026
Bladebrethren Elite is a unit of the Coalition of Thenion faction in Eldfall Chronicles.
| Size | Classes | Cost | Limit | STA | SPD | OFF | DEF | ACC | INT | AG | T | ARM | HP | M |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Medium | Rogue / Warrior | 23 | 1 | 2 | 6 | 16 | 13 | 11 | 11 | 14 | 12 | 3 | 2 | 12 |
Classes
[edit | edit source]Rogue
[edit | edit source]Once per Activation, on at least one successful Hit against the target, a Rogue may perform one AG roll. If successful, the Rogue's Hit gains Knockdown.
During their Strategic phase, a Warrior may shift to a Defensive Stance; the player indicates this by placing a Defensive Stance token next to the model. A Warrior in Defensive Stance has STK of 1 in its Active role and retains the default STK in its Reactive role (the same as if in Active role). The Defensive Stance lasts until the Warrior's next Strategic phase unless specified otherwise.
Traits
[edit | edit source]- Duelist
- The target of this model's Attack Action cannot use its Combat Arts of level III or less.
- Resourceful
- A model with this Trait may receive 1 additional Upgrade.
Skills
[edit | edit source]- Dual-Wield
- Dual Wield reword to: A model with this skill can equip a 2nd (Melee) Weapon in place of a Shield. Both weapons must have a RCH of 1 or less and must not have the Two-Handed trait. This skill allows the model to re-roll a single Melee Attack roll. This model must decide which weapon's PW and Strike values to apply during an Attack action. The model may apply effects of both Weapons if applicable.
- Dash
- When this model performs a Run Special Movement, it may declare an unmodified Strike 1 Melee Attack in its Action Step.
- Follow Up
- If an enemy model disengages from this model, this model may move up to its halved SPD value towards the disengaged model.
- Stealth
- When this model activates it does not provoke a Reaction from enemy models that do not have LoS to it, regardless of whether this model is within an enemy model's Awareness or not.
Combat Arts
[edit | edit source]Fencing (Level III)
[edit | edit source]| Lvl | Effect |
|---|---|
| I | Masterful Parry: Target's Melee Attack suffers -3 Modifier. |
| II | Harsh Riposte: Target's Melee Attack suffers -1 STK (cannot be reduced below 1). |
| III ← this model | Second Wind: User's Melee Attack gains +1 STK. |
Inventory
[edit | edit source]Inventory space: 4
| Item | Qty | Category | PW | RCH | STK | WGT | Effect |
|---|---|---|---|---|---|---|---|
| Mastercrafted Sword | 1 | Weapon | T | 1 | STA | 1 | Once per Activation or Reaction, the user may reroll 1 Attack roll. |
| Parrying Dagger | 1 | Weapon | T-2 | 0 | STA | 0 | The target's Melee Attacks suffer a -2 mod. When used against a model in Crouched State, gain +1 STK. |
Stratagems
[edit | edit source]| Name | Type | Effect |
|---|---|---|
| Dishearten | Subterfuge | Target 1 enemy in LoS, it must perform a halved M roll. On fail, it loses 1 Activation Point every turn, until your next Strategic Phase. |
| Guerrilla Tactics | Authority | Assassins and Rogues gain the Hit and Retreat and Backstab skills. |
| Vicious Opportunism | Authority | Attacks by friendly models against Crouched models may reroll 1 Attack roll, gain +6PW and Cleave. |
Special
[edit | edit source]When declaring a Melee Attack as a Reaction, you may perform a M roll. On success, regain the AP spent on this Reaction.