Rangers-Guild Hunter: Difference between revisions

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'''Rangers-Guild Hunter''' is a unit of the [[:Category:Coalition of Thenion|Coalition of Thenion]] faction in ''Eldfall Chronicles''.
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'''Rangers-Guild Hunter''' is a '''Medium'''-sized unit of the [[:Category:Coalition of Thenion|Coalition of Thenion]] faction in ''Eldfall Chronicles''. Classes: [[Assassin]] / [[Ranger]].


{| style="float:right; clear:right; margin:0 0 1em 1em; border:1px solid #888; background:#f8f4ec; padding:6px; text-align:center; width:220px;"
{| class="wikitable"
| [[File:Rangers_Guild_Hunter_portrait.jpg|200px|Rangers-Guild Hunter]]
! STA !! SPD !! OFF !! DEF !! ACC !! INT !! AG !! T !! ARM !! HP !! M
|-
|-
| [[:File:Rangers_Guild_Hunter.pdf|📄 '''PDF profile (A4)''']] <br /><small>[[:File:Rangers_Guild_Hunter_A5.pdf|A5 booklet]]</small>
| 2 || 6 || 13 || 8 || 14 || 10 || 13 || 10 || 2 || 1 || 10
|}
|}


{| class="wikitable" style="text-align:center;"
== Classes ==
! Size !! Classes !! Cost !! Limit !! STA !! SPD !! OFF !! DEF !! ACC !! INT !! AG !! T !! ARM !! HP !! M
; [[Assassin]] : Assassins score a Critical Hit on roll results of 1, 2, 3.
|-
; [[Ranger]] : In the End phase of its Active role, a Ranger may perform a Normal Movement (this does not provoke a Reaction).
| Medium || [[Assassin]] / [[Ranger]] || 19 || 2 || 2 || 6 || 13 || 8 || 14 || 10 || 13 || 10 || 2 || 1 || 10
|}


==Classes==
== Traits ==
===[[Assassin]]===
; [[Survival (X Environment)|Survival (Forest, Difficult)]] : This model is unaffected by the X Environment.
Assassins score a Critical Hit on roll results of 1, 2, 3.
; [[Advantage (X)|Advantage (Beast)]] : Once per Activation Sequence, this model may reroll any number of dice (once) during an [[Attack]] Action against a target with the (X) characteristic (Size, Class, Trait, etc.).


===[[Ranger]]===
== Skills ==
In the End phase of the Active role, Rangers may perform a Normal Movement (note: this does not provoke Reaction from the Reactive Player).
; [[Stealth|Stealth II]] : '''I:''' If this model activates or enters an enemy’s Awareness, that enemy cannot declare a Reaction unless it has LoS to this model.


==Traits==
'''II:''' Deploy this model in [[Shrouded]] (State). If no enemy has LoS, it may re-enter Shrouded during its Strategic Phase.
; [[Survival (X Environment)|Survival (Forest, Difficult Environment)]] : This model is not affected by the Forest, Difficult Environment.
; [[Infiltration|Infiltration I]] : During the Deployment Phase: I: Deploy this model up to the middle line of your half of the field.
; [[Advantage (X)|Advantage (Beast)]] : Once per Activation Sequence, the model with this Trait may reroll any number of dice (once) during an Attack Action against a target with (Beast) characteristic (Size, Class, Trait, etc.).


==Skills==
'''II:''' Deploy this model anywhere outside the opponent’s Deployment Zone.
; [[Stealth|Stealth II]] : You may deploy this model in the [[Shrouded]] state. If no enemy model has LoS towards the User, this model may re-enter the [[Shrouded]] state during its Strategic phase.
; [[Climbing|Climbing I]] : This model may perform the [[Climb]] [[Special Movement]] as [[Normal Movement]], ignoring related [[Movement]] penalties. While Climbing, its SPD is not halved.
; [[Infiltration|Infiltration]] : You may deploy this model up to the middle line of the field (on your half of the field).
; [[Tracking|Tracking I]] : This model gains +3 to [[Perceive]] and [[Uncover]] ([[Actions]]). It does not suffer the INT penalty for Uncover and may reroll one roll when performing Perceive. If you cannot find a Skill you are looking for in this rulebook, please check online at '''eldfall-chronicles.com''', under “Resources” to find extra resources or the latest versions of resources.
; [[Climbing|Climbing]] : This model can perform the Climb Special Movement as if it were a Normal Movement, ignoring "A model cannot perform any other Action while on a vertical surface". While performing Climb, its SPD is not halved.
; [[Tracking|Tracking]] : This model gains a +3 Modifier when performing Perceive and Uncover Actions. The user does not suffer the penalty to its INT Stat when it performs the Uncover Action. When performing Perceive, it may reroll a single roll.


==Combat Arts==
== Spellcrafts ==
===Assassination (Level I)===
{| class="wikitable"
! Lvl !! Effect
|- style="font-weight:bold;"
| I ← this model || Aiming for the Vitals: User's Attack gains +6 PW.
|}


==Inventory==
== Combat Arts ==
'''Inventory space:''' 5
; [[Assassination|Assassination I]] :


== Inventory ==
{| class="wikitable"
{| class="wikitable"
! Item !! Qty !! Category !! PW !! RCH !! STK !! WGT !! Effect
! Item !! PW !! RCH !! STK !! Effect
|-
|-
| [[Short Bow]] || 1 || Weapon || T || 0-20: 0
| Short Bow || T || 0-20: 0; 21-40: -6 || STA || Two-Handed. (Ranged)
21-40:-6 || STA || 2 || [[Two-Handed]]
|-
|-
| [[Short Sword]] || 1 || Weapon || T || 0 || STA || 1 || —
| Short Sword || T || 0 || STA || — (Melee)
|-
|-
| [[Dagger]] || 1 || Weapon || T-3 || 0 || STA || 0 || [[Throwing]]. +1 STK when used against a model in [[Crouched]] State.
| Dagger || T-3 || 0 || STA || Throwing. +1 STK vs Crouched. (Melee)
|}
|}


==Glossary==
== Glossary ==
; Crouched : State. The model gains +2 DEF against Ranged Attacks but cannot move or make Ranged Attacks.
; [[Advantage (X)]] : Trait. Once per Activation Sequence this model may reroll any number of dice during an Attack against a target with the (X) characteristic.
; Throwing : This weapon can be used as a Ranged Attack with RCH equal to its Melee RCH. After use it returns to the model's Inventory.
; [[Crouched]] : State. The model's Hitbox becomes the size of its base; ARM and SPD are halved, STK is capped at 1, and it gains Light Cover.
; Two-Handed : This weapon requires two hands. The model cannot use a shield or second weapon.
; [[Throwing]] : Trait. The Item allows a Ranged Attack with RCH equal to the user's T.
; [[Two-Handed]] : Trait. The weapon cannot be used together with an equipped Shield or another weapon.


----
<small>''Source: Eldfall Chronicles — Guildhall roster; Rulebook v1.6; Northern Wind Spellbook (Feb 2026 errata).''</small>
[[Category:Units]]
[[Category:Units]]
[[Category:Coalition of Thenion]]
[[Category:Coalition of Thenion]]

Revision as of 10:00, 15 July 2026

Rangers-Guild Hunter is a Medium-sized unit of the Coalition of Thenion faction in Eldfall Chronicles. Classes: Assassin / Ranger.

STA SPD OFF DEF ACC INT AG T ARM HP M
2 6 13 8 14 10 13 10 2 1 10

Classes

Assassin
Assassins score a Critical Hit on roll results of 1, 2, 3.
Ranger
In the End phase of its Active role, a Ranger may perform a Normal Movement (this does not provoke a Reaction).

Traits

Survival (Forest, Difficult)
This model is unaffected by the X Environment.
Advantage (Beast)
Once per Activation Sequence, this model may reroll any number of dice (once) during an Attack Action against a target with the (X) characteristic (Size, Class, Trait, etc.).

Skills

Stealth II
I: If this model activates or enters an enemy’s Awareness, that enemy cannot declare a Reaction unless it has LoS to this model.

II: Deploy this model in Shrouded (State). If no enemy has LoS, it may re-enter Shrouded during its Strategic Phase.

Infiltration I
During the Deployment Phase: I: Deploy this model up to the middle line of your half of the field.

II: Deploy this model anywhere outside the opponent’s Deployment Zone.

Climbing I
This model may perform the Climb Special Movement as Normal Movement, ignoring related Movement penalties. While Climbing, its SPD is not halved.
Tracking I
This model gains +3 to Perceive and Uncover (Actions). It does not suffer the INT penalty for Uncover and may reroll one roll when performing Perceive. If you cannot find a Skill you are looking for in this rulebook, please check online at eldfall-chronicles.com, under “Resources” to find extra resources or the latest versions of resources.

Spellcrafts

Combat Arts

Assassination I

Inventory

Item PW RCH STK Effect
Short Bow T 0-20: 0; 21-40: -6 STA Two-Handed. (Ranged)
Short Sword T 0 STA — (Melee)
Dagger T-3 0 STA Throwing. +1 STK vs Crouched. (Melee)

Glossary

Advantage (X)
Trait. Once per Activation Sequence this model may reroll any number of dice during an Attack against a target with the (X) characteristic.
Crouched
State. The model's Hitbox becomes the size of its base; ARM and SPD are halved, STK is capped at 1, and it gains Light Cover.
Throwing
Trait. The Item allows a Ranged Attack with RCH equal to the user's T.
Two-Handed
Trait. The weapon cannot be used together with an equipped Shield or another weapon.

Source: Eldfall Chronicles — Guildhall roster; Rulebook v1.6; Northern Wind Spellbook (Feb 2026 errata).