Flameshaper: Difference between revisions
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Revision as of 11:07, 15 July 2026
Flameshaper is a Medium-sized unit of the Helian League faction in Eldfall Chronicles. Classes: Soldier / Sorcerer.
| STA | SPD | OFF | DEF | ACC | INT | AG | T | ARM | HP | M |
|---|---|---|---|---|---|---|---|---|---|---|
| 2 | 6 | 8 | 8 | 8 | 12 | 12 | 8 | 1 | 1 | 12 |
Classes
- Soldier
- Soldiers receive +1 OFF, +1 DEF, +1 ACC, +1 INT and +1 M for each other Soldier in their Awareness from the same Party, not in the Incapacitated or Dead State, up to a maximum of +3.
- Sorcerer
- In its Active role, when casting a Sorcery-type Spell, a Sorcerer may reroll up to 1 failed roll.
Traits
- Affinity (Fire)
- This model can cast (Element) Spells. (For example: Element = Fire, Water, Profane, etc.)
Skills
- Chain Attack I
- Once per Activation Sequence, if another allied model scores a Hit against an enemy within this model’s LoS, this model may perform an unmodified STK 1 Attack against that enemy (before DMG rolls). If there are multiple targets, choose one. This Skill is not an Activation or Reaction and does not consume AP. It ignores “(Ranged) Friendly Fire”. Hits generated from Chain Attack cannot generate further Chain Attacks.
Spellcrafts
Art of Sorcery (Level II)
| Spell | Lvl | Element | Type | PW | RCH | STK | Effect |
|---|---|---|---|---|---|---|---|
| Ignite | I | Fire | Spell, Sorcery, Ranged | INT | 16 | STA | Burn (1). |
| Water Lash (Sorcery) | I | Water | Spell, Sorcery, Ranged/Melee | 8 | 16 | STA | Knockback (2) (applied to all sizes except Colossal and Epic). |
| Arcane Bolt | I | Elder | Spell, Sorcery, Ranged | INT | 16 | STA | On critical: Knockdown. |
| Flare (Sorcery) | II | Fire | Spell, Sorcery, Ranged/Melee | INT | 3 | 1 | Burn (2), Sweep II. |
| Piercing Stream | II | Water | Spell, Sorcery, Ranged | INT | 16 | 2 | Armor-Piercing. |
| Telekinetic Circular | II | Elder | Spell, Sorcery, Ranged | INT-3 | AoE: Spray L | 1 | Knockback (3). Knockdown. |
Glossary
- Armor-Piercing
- Trait. Only half of the target's ARM value is counted for the DMG roll.
- Burn (X)
- Trait. If a model suffers at least one Wound from an Attack with this Trait, the attacker may perform X DMG rolls with ARM value 0. Each successful roll causes a Wound. If such a Wound makes the model Dead, it is removed from the field. (Burn is NOT a State and does not drain HP at the start of an activation.)
- Knockback (X)
- Trait. During the Resolution step, a model Hit by this Trait is pushed X inches directly away from the attacker (direction chosen by the attacker). It does not affect models two or more sizes larger than the attacker.
- Knockdown
- Trait. A model Hit by this Trait becomes Crouched. It does not affect models two or more sizes larger than the attacker.
Source: Eldfall Chronicles — Guildhall roster; Rulebook v1.6; Northern Wind Spellbook (Feb 2026 errata).