Earth Elemental, Tier III: Difference between revisions

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'''Earth Elemental, Tier III''' is a unit of the '''Creatures''' faction in ''Eldfall Chronicles''.
'''Earth Elemental, Tier III''' is a '''Gigantic'''-sized unit of the [[:Category:Creatures|Creatures]] faction in ''Eldfall Chronicles''. Classes: [[Creature]].


{| class="wikitable"
{| class="wikitable"
! STA !! SPD !! OFF !! DEF !! ACC !! INT !! AG !! T !! ARM !! HP !! M
|-
|-
! Size !! Classes !! Cost !! Limit !! STA !! SPD !! OFF !! DEF !! ACC !! INT !! AG !! T !! ARM !! HP !! M
| 2 || 4 || 12 || 14 || 10 || 8 || 6 || 16 || 10 || 4 || 20
|-
| Gigantic || [[Creature]] || 0 || 0 || 2 || 4 || 12 || 14 || 10 || 8 || 6 || 16 || 10 || 4 || 20
|}
|}


== Classes ==
== Classes ==
=== [[Creature]] ===
; [[Creature]] : Creatures have no particular abilities connected to their Class. Some Quests may add a specific effect to the Creature Class.
Creatures have no particular abilities connected to their Class. However, some Quests may have rules that add a specific Effect to the Creature Class.
 


== Traits ==
== Traits ==
; [[Elemental]] : This model is unaffected by [[Stagger]], Vampirism, Mindgame, [[Charm I/II|Charm]], and Toxic Environment.
; [[Elemental|Elemental]] : This model is unaffected by the [[Stagger]], Vampirism, and [[Mindgame]] Traits, the [[Charm I/II|Charm]] Skill, and Toxic Environment. It cannot enter [[Bleeding]], [[Poisoned]], or [[Weakened]] (States). If its HP reaches 0, it is removed from the field.
; [[Survival (X Environment)|Survival (Scorching, Forest, Swamp)]] : This model is unaffected by Scorching, Forest, and Swamp environments.
; [[Survival (X Environment)|Survival (Scorching, Forest, Swamp)]] : This model is unaffected by the X Environment.
; [[Elemental Essence (Element)|Elemental Essence (Earth)]] : This model is unaffected by Effects from Earth Attacks (damage still applies).
; [[Elemental Essence (Element)|Elemental Essence (Earth)]] : This model is unaffected by Effects from (Element) Attacks (it still suffers damage as normal). It deals (Element) Spell damage with Melee Attacks using Natural Weapons.
; [[Watchful|Watchful I]] : This model receives double AP in its Reactive Role.
; [[Watchful|Watchful I]] : This model receives double AP in its Reactive Role.
; [[Affinity (Element)|Affinity (Earth)]] : This model can cast (Element) [[Spells]].
; [[Affinity (Element)|Affinity (Earth)]] : This model can cast (Element) [[Spells]]. (For example: Element = Fire, Water, Profane, etc.)


== Skills ==
== Skills ==
; [[Regeneration|Regeneration I]] : During Strategic Phase, regains 1 HP per Skill level and may cancel Bleeding, Weakened, and Crippled.
; [[Regeneration|Regeneration I]] : During its Strategic Phase, this model may regain 1 HP per Skill level and can cancel [[Bleeding]], [[Weakened]], and [[Crippled]] (States).
; Hurl I : —


== Spellcrafts ==
== Spellcrafts ==
 
=== Rooting Embrace (Level I) ===
=== Rooting Embrace I ([[:Category:None|None]]) ===
{| class="wikitable"
 
! Spell !! Lvl !! Element !! Type !! PW !! RCH !! STK !! Effect
{| class="wikitable" style="width:100%"
|-
! Spell !! Lvl !! Element !! Type !! PW !! RCH !! STK !! Effect !! Notes
| [[Rooting Embrace]] || — || Earth || Spell, Sorcery, Ranged || — || Casting Aura || 1 || Focus. Affects all enemy models within the Casting Aura. On Hit, the model becomes Immobilized (State).
|}
|}
== Combat Arts ==
== Stratagems ==


== Inventory ==
== Inventory ==
Earthen Fists (Natural+Melee, Stagger, Knockdown)
{| class="wikitable"
! Item !! PW !! RCH !! STK !! Effect
|-
| Earthen Fists || T || 1 || 2 || Stagger, Knockdown. (Natural & Melee)
|}


== Special ==
== Glossary ==
; [[Casting Aura]] : An area around the caster equal to its Awareness, in which certain Spells can be cast.
; [[Focus]] : Trait. Spells or Items with this Trait do not require a target when declaring an Attack or Assist; the caster itself becomes the centre of the effect, which affects models within its Casting Aura.
; [[Immobilized]] : State. The model cannot perform a Movement, a Special Movement or a Special Action.
; [[Knockdown]] : Trait. A model Hit by this Trait becomes Crouched. It does not affect models two or more sizes larger than the attacker.
; [[Regeneration]] : Skill. During its Strategic phase the model may regain 1 HP per level and cancel the Bleeding, Weakened and Crippled States.
; [[Stagger]] : Trait. A model Hit by this Trait loses 1 Activation Point (until the end of the turn).


----
----
<small>''Source: Eldfall Chronicles unit roster (Guildhall).''</small>
<small>''Source: Eldfall Chronicles — Guildhall roster; Rulebook v1.6; Northern Wind Spellbook (Feb 2026 errata).''</small>
[[Category:Units]]
[[Category:Units]]
[[Category:Creatures]]
[[Category:Creatures]]

Revision as of 10:00, 15 July 2026

Earth Elemental, Tier III is a Gigantic-sized unit of the Creatures faction in Eldfall Chronicles. Classes: Creature.

STA SPD OFF DEF ACC INT AG T ARM HP M
2 4 12 14 10 8 6 16 10 4 20

Classes

Creature
Creatures have no particular abilities connected to their Class. Some Quests may add a specific effect to the Creature Class.

Traits

Elemental
This model is unaffected by the Stagger, Vampirism, and Mindgame Traits, the Charm Skill, and Toxic Environment. It cannot enter Bleeding, Poisoned, or Weakened (States). If its HP reaches 0, it is removed from the field.
Survival (Scorching, Forest, Swamp)
This model is unaffected by the X Environment.
Elemental Essence (Earth)
This model is unaffected by Effects from (Element) Attacks (it still suffers damage as normal). It deals (Element) Spell damage with Melee Attacks using Natural Weapons.
Watchful I
This model receives double AP in its Reactive Role.
Affinity (Earth)
This model can cast (Element) Spells. (For example: Element = Fire, Water, Profane, etc.)

Skills

Regeneration I
During its Strategic Phase, this model may regain 1 HP per Skill level and can cancel Bleeding, Weakened, and Crippled (States).
Hurl I

Spellcrafts

Rooting Embrace (Level I)

Spell Lvl Element Type PW RCH STK Effect
Rooting Embrace Earth Spell, Sorcery, Ranged Casting Aura 1 Focus. Affects all enemy models within the Casting Aura. On Hit, the model becomes Immobilized (State).

Inventory

Item PW RCH STK Effect
Earthen Fists T 1 2 Stagger, Knockdown. (Natural & Melee)

Glossary

Casting Aura
An area around the caster equal to its Awareness, in which certain Spells can be cast.
Focus
Trait. Spells or Items with this Trait do not require a target when declaring an Attack or Assist; the caster itself becomes the centre of the effect, which affects models within its Casting Aura.
Immobilized
State. The model cannot perform a Movement, a Special Movement or a Special Action.
Knockdown
Trait. A model Hit by this Trait becomes Crouched. It does not affect models two or more sizes larger than the attacker.
Regeneration
Skill. During its Strategic phase the model may regain 1 HP per level and cancel the Bleeding, Weakened and Crippled States.
Stagger
Trait. A model Hit by this Trait loses 1 Activation Point (until the end of the turn).

Source: Eldfall Chronicles — Guildhall roster; Rulebook v1.6; Northern Wind Spellbook (Feb 2026 errata).