Citadel Guard: Difference between revisions

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'''Citadel Guard''' is a unit of the [[:Category:Helian League|Helian League]] faction in ''Eldfall Chronicles''.
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'''Citadel Guard''' is a '''Medium'''-sized unit of the [[:Category:Helian League|Helian League]] faction in ''Eldfall Chronicles''. Classes: [[Sentinel]] / [[Soldier]].


{| style="float:right; clear:right; margin:0 0 1em 1em; border:1px solid #888; background:#f8f4ec; padding:6px; text-align:center; width:220px;"
{| class="wikitable"
| [[File:Citadel_Guard_portrait.jpg|200px|Citadel Guard]]
! STA !! SPD !! OFF !! DEF !! ACC !! INT !! AG !! T !! ARM !! HP !! M
|-
|-
| [[:File:Citadel_Guard.pdf|📄 '''PDF profile (A4)''']] <br /><small>[[:File:Citadel_Guard_A5.pdf|A5 booklet]]</small>
| 2 || 4 || 12 || 16 || 8 || 12 || 10 || 12 || 6 || 2 || 14
|}
|}


{| class="wikitable" style="text-align:center;"
== Classes ==
! Size !! Classes !! Cost !! Limit !! STA !! SPD !! OFF !! DEF !! ACC !! INT !! AG !! T !! ARM !! HP !! M
; [[Sentinel]] : In its Reactive role, a Sentinel may gain +1 STK when performing an Attack.
|-
; [[Soldier]] : Soldiers receive +1 OFF, +1 DEF, +1 ACC, +1 INT and +1 M for each other Soldier in their Awareness from the same Party, not in the Incapacitated or Dead State, up to a maximum of +3.
| Medium || [[Sentinel]] / [[Soldier]] || 18 || 2 || 2 || 4 || 12 || 16 || 8 || 12 || 10 || 12 || 6 || 2 || 14
|}


==Classes==
== Traits ==
===[[Sentinel]]===
; [[Vigilance|Vigilance]] : This model is immune to the [[Surprise Attack]] Trait, has a 360° Front arc, and no Back arc.
In their Reactive role, Sentinels may gain +1 STK when performing an Attack.
; [[Resistance I/II (X)|Resistance (Sorcery, Enchantment) II]] : '''I:''' The PW of a Hit with (X) Type or Trait against this model is halved.


===[[Soldier]]===
'''II:''' Hits and Effects from an [[Attack]] with (X) Type or Trait are negated.
Soldiers receive +1 OFF, +1 DEF, +1 ACC, +1 INT and +1 M for each other Soldier in their Awareness from the same Party, not in the Incapacitated or Dead State, up to a maximum of +3.


==Traits==
== Skills ==
; [[Vigilance|Vigilance]] : This model is immune to the Surprise Attack Trait. This model's Front arc extends to 360°. This model does not have a Back arc.
; [[Protector|Protector I]] : When an ally within 1/2 SPD is targeted by an [[Attack]] during this model’s Reactive Role, this model may spend 1 AP to move into Base Contact with the the ally and become the new target of the Attack.
; [[Resistance (X)|Resistance (Sorcery, Enchantment) II]] : Hits and related Effects dealt to this model by an Attack with the (Sorcery, Enchantment) Type or Trait are negated.


==Skills==
== Spellcrafts ==
; [[Protector|Protector]] : This skill may only be used in the Reactive Role. When an allied model within 1/2 SPD distance is targeted in an Attack in this model's Reactive Role, this model can spend an Activation Point to move into Base Contact with the ally. (While moving, it cannot pass through objects taller than its Hitbox.) By doing this, the model becomes the new target of the Attack Action.
; [[Follow Up|Follow Up]] : If an enemy model disengages from this model, this model may move up to its halved SPD value towards the disengaged model.


==Combat Arts==
== Combat Arts ==
===Fencing (Level I)===
; [[Fencing|Fencing I]] :
{| class="wikitable"
! Lvl !! Effect
|- style="font-weight:bold;"
| I ← this model || Masterful Parry: Target's Melee Attack suffers -3 Modifier.
|}
 
==Inventory==
'''Inventory space:''' 7


== Inventory ==
{| class="wikitable"
{| class="wikitable"
! Item !! Qty !! Category !! PW !! RCH !! STK !! WGT !! Effect
! Item !! PW !! RCH !! STK !! Effect
|-
|-
| [[Small Bludgeon]] || 1 || Weapon || T+3 || 0 || STA-1 || 2 || [[Armor-Piercing]], [[Stun]].
| Small Bludgeon || T+3 || 0 || STA-1 || Armor-Piercing, Stun. (Melee)
|-
|-
| [[Short Sword]] || 1 || Weapon || T || 0 || STA || 1 || —
| Short Sword || T || 0 || STA || — (Melee)
|-
|-
| [[Shield]] || 1 || Shield || T || 0 || 1 || 2 || -3 to incoming Melee Attacks to the Front, +3 ARM against Ranged Attacks to the Front.
| Shield || T || 0 || 1 || -3 to incoming Melee Attacks to the Front, +3 ARM against Ranged Attacks to the Front.
|}
|}


==Glossary==
== Glossary ==
; Armor-Piercing : Attacks with this trait ignore the target's ARM value.
; [[Armor-Piercing]] : Trait. Only half of the target's ARM value is counted for the DMG roll.
; Knockdown : On hit, the target is knocked to the ground and gains the Crouched State.
; [[Stun]] : Trait. A model that suffers at least one Wound with this Trait must perform a T roll; on a failure it loses all its AP.
; Stun : On hit, the target cannot take any Actions until the end of the current round.


----
<small>''Source: Eldfall Chronicles — Guildhall roster; Rulebook v1.6; Northern Wind Spellbook (Feb 2026 errata).''</small>
[[Category:Units]]
[[Category:Units]]
[[Category:Helian League]]
[[Category:Helian League]]

Revision as of 10:00, 15 July 2026

Citadel Guard is a Medium-sized unit of the Helian League faction in Eldfall Chronicles. Classes: Sentinel / Soldier.

STA SPD OFF DEF ACC INT AG T ARM HP M
2 4 12 16 8 12 10 12 6 2 14

Classes

Sentinel
In its Reactive role, a Sentinel may gain +1 STK when performing an Attack.
Soldier
Soldiers receive +1 OFF, +1 DEF, +1 ACC, +1 INT and +1 M for each other Soldier in their Awareness from the same Party, not in the Incapacitated or Dead State, up to a maximum of +3.

Traits

Vigilance
This model is immune to the Surprise Attack Trait, has a 360° Front arc, and no Back arc.
Resistance (Sorcery, Enchantment) II
I: The PW of a Hit with (X) Type or Trait against this model is halved.

II: Hits and Effects from an Attack with (X) Type or Trait are negated.

Skills

Protector I
When an ally within 1/2 SPD is targeted by an Attack during this model’s Reactive Role, this model may spend 1 AP to move into Base Contact with the the ally and become the new target of the Attack.

Spellcrafts

Combat Arts

Fencing I

Inventory

Item PW RCH STK Effect
Small Bludgeon T+3 0 STA-1 Armor-Piercing, Stun. (Melee)
Short Sword T 0 STA — (Melee)
Shield T 0 1 -3 to incoming Melee Attacks to the Front, +3 ARM against Ranged Attacks to the Front.

Glossary

Armor-Piercing
Trait. Only half of the target's ARM value is counted for the DMG roll.
Stun
Trait. A model that suffers at least one Wound with this Trait must perform a T roll; on a failure it loses all its AP.

Source: Eldfall Chronicles — Guildhall roster; Rulebook v1.6; Northern Wind Spellbook (Feb 2026 errata).