Taskmage Explorer: Difference between revisions
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Revision as of 13:11, 2 July 2026
Taskmage Explorer is a unit of the Sand Kingdoms / Neutral faction in Eldfall Chronicles.
| 📄 PDF profile (A4) A5 booklet |
| Size | Classes | Cost | Limit | STA | SPD | OFF | DEF | ACC | INT | AG | T | ARM | HP | M |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Medium | Wizard / Mage | 19 | 2 | 2 | 5 | 8 | 8 | 8 | 14 | 12 | 10 | 0 | 1 | 12 |
Classes
When casting a Spell of the Elder Element, a Wizard may reroll up to 1 failed roll.
When casting a Spell, a Mage may spend an unspent Activation Point to reroll any number of dice. Mana Counters are a resource that represents mana - the energy required for casting Spells. Mana Counters can be spent to cover the price of Conjuration-type Spells or some other powerful Spells. When in the Active role, a Mage can convert any number of its Activation Points into the corresponding number of Mana Counters (replace Activation Points with Mana Counters) and place them in their personal pool. Mana counters are cumulative and do not disappear at the end of the turn!
Traits
- Survival (Scorching Environment)
- This model is not affected by the Scorching Environment.
- Affinity (Elder)
- A model with this Trait can cast (Elder) Spells. (For example: Elder = fire, water, profane, etc.)
- Resourceful
- A model with this Trait may receive 1 additional Upgrade.
Skills
- Stealth
- When this model activates it does not provoke a Reaction from enemy models that do not have LoS to it, regardless of whether this model is within an enemy model's Awareness or not.
- Tracking
- This model gains a +3 Modifier when performing Perceive and Uncover Actions. The user does not suffer the penalty to its INT Stat when it performs the Uncover Action. When performing Perceive, it may reroll a single roll.
Spellcrafts
Wizardry (Level III)
| Spell | Lvl | Element | Type | PW | RCH | STK | Effect |
|---|---|---|---|---|---|---|---|
| Dispel Magic | I | Elder | Spell, Healing / Ranged | — | 16, AOE: Circular L | 1 | Targetless. Choose one of the following: (1): Remove target Sorcery, Enchantment, Transmutation spell from the field. (2): Remove target summoned creature from the field. (3): Cancel Shrouded State. |
| Mana Burst | I | Elder | Spell, Sorcery / Ranged | Int | 16 | 1 | Stagger |
| Confuse Target | II | Elder | Spell, Sorcery / Ranged | — | 16 | 1 | Mindgame, Ricochet I. The target model becomes Confused (State) until the start of caster's next Strategic phase. When casting this spell, the caster may spend 1 Mana to gain +2 STK. |
| Ward | II | Elder | Spell, Sorcery / Melee And Ranged | — | 16 | 1 | Non-Critical Damage and related effects of any incoming Attack targeting the target of this Spell are ignored. When the caster is Engaged, this spell can target only the caster. |
| Hastened Recovery | III | Elder | Spell, Healing / Ranged | — | 16 | STA | You may do one of the following: (1): Remove Crippled (State); (2): Remove Bleeding (state); (3) Remove Weakened (State); (4) Remove Poisoned (State); (5): The target regains 1 HP. |
| Redirect Damage | III | Elder | Spell, Sorcery / Melee And Ranged | — | 16 | 1 | On hit, the Target's successful non-Critical Hits are negated. In addition, the Target model receives a number of non-Critical Hits equal to the number of successful Attack Rolls (apart from Critical Hits) it made during its Attack, using the same Item, Spell and Abilities it used during its Attack. This Spell is not affected by "Ranged (Friendly Fire)" |
Inventory
Inventory space: 5
| Item | Qty | Category | PW | RCH | STK | WGT | Effect |
|---|---|---|---|---|---|---|---|
| Dagger | 1 | Weapon | T-3 | 0 | STA | 0 | Throwing. +1 STK when used against a model in Crouched State. |