Oni Marauder: Difference between revisions
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Automated sync from Guildhall character roster — https://guildhall.eldfall-chronicles.com/ Tags: Manual revert Reverted |
Automated sync from Guildhall character roster — https://guildhall.eldfall-chronicles.com/ Tag: Manual revert |
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'''Oni Marauder''' is a unit of the [[:Category:Oni Clans|Oni Clans]] faction in ''Eldfall Chronicles''. | '''Oni Marauder''' is a unit of the [[:Category:Oni Clans|Oni Clans]] faction in ''Eldfall Chronicles''. | ||
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| [[File:Oni_Marauder_portrait.jpg|200px|Oni Marauder]] | |||
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| [[:File:Oni_Marauder.pdf|📄 '''PDF profile (A4)''']] <br /><small>[[:File:Oni_Marauder_A5.pdf|A5 booklet]]</small> | |||
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Revision as of 13:11, 2 July 2026
Oni Marauder is a unit of the Oni Clans faction in Eldfall Chronicles.
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| 📄 PDF profile (A4) A5 booklet |
| Size | Classes | Cost | Limit | STA | SPD | OFF | DEF | ACC | INT | AG | T | ARM | HP | M |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Huge | Creature | 24 | 2 | 2 | 5 | 14 | 10 | 8 | 8 | 8 | 15 | 3 | 4 | 14 |
Classes
Creatures have no particular abilities connected to their Class. However, some Quests may have rules that add a specific Effect to the Creature Class.
Traits
- Affinity (Profane)
- A model with this Trait can cast (Profane) Spells. (For example: Profane = fire, water, profane, etc.)
- Demon
- When this model deals a Wound to a model, that model must perform a M roll. If failed, the wounded model becomesPanicked (State) until the end of the turn. If this model scores a Critical Hit, the hit model automatically becomes Panicked (State) until the end of the turn. This model's Attack receives +4 Modifier when it is declared against a model in the Panicked State. This trait does not work against models with this Trait.
- Survival (Difficult Environment)
- This model is not affected by the Difficult Environment.
- Menacing
- Models with LoS to this model suffer a -2 M modifier for every level of this ability.
Skills
- Leap
- This model can perform the Jump Special Movement as if it were a Normal Movement. While performing Jump, its SPD is not halved.
Inventory
Inventory space: 5
| Item | Qty | Category | PW | RCH | STK | WGT | Effect |
|---|---|---|---|---|---|---|---|
| War Club | 1 | Weapon | T+4 | 2 | 2 | 3 | Armor-Piercing, Sweep I, Stagger |
