Spelldancer Voidcaster: Difference between revisions

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Revision as of 10:21, 2 July 2026

Spelldancer Voidcaster is a unit of the Sand Kingdoms faction in Eldfall Chronicles.

Size Classes Cost Limit STA SPD OFF DEF ACC INT AG T ARM HP M
Medium Wizard / Artificer 17 2 2 6 8 8 8 12 14 8 0 1 12

Classes

When casting a Spell of the Elder Element, a Wizard may reroll up to 1 failed roll.

During their Strategic phase, Artificers may select an Enchantment Spell available to them and apply its Effect to themselves, without performing a roll, until their next Strategic phase.

Traits

Survival (Scorching Environment)
This model is not affected by the Scorching Environment.
Affinity (Elder)
A model with this Trait can cast (Elder) Spells. (For example: Elder = fire, water, profane, etc.)

Skills

Hit and Retreat
During its Movement step, this model may cancel the Engaged state without any roll required.

If it declares an Attack in its Activation, it may perform Walk during the end of Resolution step.

Spellcrafts

Art of Enchanting (Level I)

Spell Lvl Element Type PW RCH STK Effect
Arcane Shield I Elder Spell, Enchantment / Ranged 16 1 Enchanted model gains +4 to its ARM value. This bonus cannot increase a model’s ARM value above 6. In addition, Critical Hits scored against this model do not ignore ARM.
Burning Touch I Fire Spell, Enchantment / Melee And Ranged 16 1 Target gains: (Sweep I)[trait.SWEEP.1]; (Burn 1)[trait.BURN__X.1]. This enchanted model may declare Assist Action and remove (Bleeding)[trait.BLEEDING] State from an allied model in Base Contact.
Cutting Chill I Water Spell, Enchantment / Ranged * 16 1 Enchanted model’s Melee Attacks gain +2 PW. When the enchanted model hits a target with a Melee Attack, the target becomes (Immobilized)[trait.IMMOBILIZED] State.
Formless Edge I Air Spell, Enchantment / Ranged * 16 1 The enchanted model’s Melee Attacks gains + 2 RCH and (Knockback 2)[trait.KNOCKBACK__X.1].

Sand Kingdoms Scholars have access to spells across all elements. Rows in black match this model's Affinity and can be cast; grey rows are out-of-affinity and shown for reference.

Armamancy (Level III)

Spell Lvl Element Type PW RCH STK Effect
Ethereal Blades I Elder Spell, Sorcery / Melee Int-3 0 5 in Active, 3 in Reactive Role An attack with this Spell receives a different Effect, depending on the number of successful Attack rolls (regardless of the Confrontation rule). The higher combo result also includes the Effects of lower results: [2 Hits]: PW+6; [3 Hits]: (Armor-Piercing)[trait.ARMOR_PIERCING]; [4 Hits]: (Stagger)[trait.STAGGER]; [5 Hits]: If the target becomes (Incapacitated)[trait.INCAPACITATED], you can automatically render it (Dead)[trait.DEAD].
Void Lance II Elder Spell, Sorcery / Melee Int+2 6 1 (Armor-Piercing)[trait.ARMOR_PIERCING]; Can target any model within RCH. On hit, all models in a straight line from the caster to the target get hit.
Spectral Greatsword III Elder Spell, Sorcery / Melee Int+2 2 1 (Sweep I)[trait.SWEEP.1]; (Armor-Piercing)[trait.ARMOR_PIERCING]; (Stagger)[trait.STAGGER].


Inventory

Inventory space: 3