Taskmage Explorer: Difference between revisions
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==Spellcrafts== | ==Spellcrafts== | ||
===Wizardry (Level III)=== | |||
{| class="wikitable" | |||
! Spell !! Lvl !! Element !! Type !! PW !! RCH !! STK !! Effect | |||
|- | |||
| [[Mana Burst]] || I || Elder || Spell, Sorcery, Ranged || INT || 16 || 1 || '''[[Stagger]]'''. | |||
|- | |||
| [[Dispel Magic]] || I || Elder || Spell, Healing, Ranged || — || 16, AoE: Circular L || 1 || '''Targetless'''. Choose one: remove a Sorcery / Enchantment / Transmutation Spell; remove a summoned creature; cancel '''[[Shrouded]]'''. | |||
|- | |||
| [[Confuse Target]] || II || Elder || Spell, Sorcery, Ranged || — || 16 || 1 || Mindgame, '''Ricochet I'''. Target becomes '''[[Confused]]''' until caster's next Strategic Phase. | |||
|- | |||
| [[Ward]] || II || Elder || Spell, Sorcery, Ranged/Melee || — || 16 || 1 || Non-Critical DMG and related effects of any incoming Attack against the target are ignored. | |||
|- | |||
| [[Hastened Recovery]] || III || Elder || Spell, Healing, Ranged || — || 16 || STA || Remove Crippled / '''[[Bleeding]]''' / '''[[Weakened]]''' / '''[[Poisoned]]'''; or target regains 1 HP. | |||
|- | |||
| [[Redirect Damage]] || III || Elder || Spell, Sorcery, Ranged/Melee || — || 16 || 1 || Target's successful non-Critical Hits are negated and reflected using its own Item / Spell / Abilities. | |||
|} | |||
''Castability: rows in '''black''' match this model's Affinity; grey rows are out-of-affinity and cannot be cast.'' | |||
==Inventory== | ==Inventory== | ||
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| [[Dagger]] || 1 || Weapon || T-3 || 0 || STA || 0 || [[Throwing]]. +1 STK when used against a model in [[Crouched]] State. | | [[Dagger]] || 1 || Weapon || T-3 || 0 || STA || 0 || [[Throwing]]. +1 STK when used against a model in [[Crouched]] State. | ||
|} | |} | ||
[[Category:Units]] | [[Category:Units]] | ||
[[Category:Sand Kingdoms]] | [[Category:Sand Kingdoms]] | ||
[[Category:Neutral]] | [[Category:Neutral]] | ||
Revision as of 09:56, 1 July 2026
Taskmage Explorer is a unit of the Sand Kingdoms / Neutral faction in Eldfall Chronicles.
| Size | Classes | Cost | Limit | STA | SPD | OFF | DEF | ACC | INT | AG | T | ARM | HP | M |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Medium | Wizard / Mage | 19 | 2 | 2 | 5 | 8 | 8 | 8 | 14 | 12 | 10 | 0 | 1 | 12 |
Classes
When casting a Spell of the Elder Element, a Wizard may reroll up to 1 failed roll.
When casting a Spell, a Mage may spend an unspent Activation Point to reroll any number of dice. Mana Counters are a resource that represents mana - the energy required for casting Spells. Mana Counters can be spent to cover the price of Conjuration-type Spells or some other powerful Spells. When in the Active role, a Mage can convert any number of its Activation Points into the corresponding number of Mana Counters (replace Activation Points with Mana Counters) and place them in their personal pool. Mana counters are cumulative and do not disappear at the end of the turn!
Traits
- Survival (Scorching Environment)
- This model is not affected by the Scorching Environment.
- Affinity (Elder)
- A model with this Trait can cast (Elder) Spells. (For example: Elder = fire, water, profane, etc.)
- Resourceful
- A model with this Trait may receive 1 additional Upgrade.
Skills
- Stealth
- When this model activates it does not provoke a Reaction from enemy models that do not have LoS to it, regardless of whether this model is within an enemy model's Awareness or not.
- Tracking
- This model gains a +3 Modifier when performing Perceive and Uncover Actions. The user does not suffer the penalty to its INT Stat when it performs the Uncover Action. When performing Perceive, it may reroll a single roll.
Spellcrafts
Wizardry (Level III)
| Spell | Lvl | Element | Type | PW | RCH | STK | Effect |
|---|---|---|---|---|---|---|---|
| Mana Burst | I | Elder | Spell, Sorcery, Ranged | INT | 16 | 1 | Stagger. |
| Dispel Magic | I | Elder | Spell, Healing, Ranged | — | 16, AoE: Circular L | 1 | Targetless. Choose one: remove a Sorcery / Enchantment / Transmutation Spell; remove a summoned creature; cancel Shrouded. |
| Confuse Target | II | Elder | Spell, Sorcery, Ranged | — | 16 | 1 | Mindgame, Ricochet I. Target becomes Confused until caster's next Strategic Phase. |
| Ward | II | Elder | Spell, Sorcery, Ranged/Melee | — | 16 | 1 | Non-Critical DMG and related effects of any incoming Attack against the target are ignored. |
| Hastened Recovery | III | Elder | Spell, Healing, Ranged | — | 16 | STA | Remove Crippled / Bleeding / Weakened / Poisoned; or target regains 1 HP. |
| Redirect Damage | III | Elder | Spell, Sorcery, Ranged/Melee | — | 16 | 1 | Target's successful non-Critical Hits are negated and reflected using its own Item / Spell / Abilities. |
Castability: rows in black match this model's Affinity; grey rows are out-of-affinity and cannot be cast.
Inventory
Inventory space: 5
| Item | Qty | Category | PW | RCH | STK | WGT | Effect |
|---|---|---|---|---|---|---|---|
| Dagger | 1 | Weapon | T-3 | 0 | STA | 0 | Throwing. +1 STK when used against a model in Crouched State. |