Onitaoshi: Difference between revisions

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'''Onitaoshi''' is a unit of the [[:Category:Empire of Soga|Empire of Soga]] / [[:Category:Neutral|Neutral]] faction in ''Eldfall Chronicles''.
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'''Onitaoshi''' is a '''Medium'''-sized unit of the [[:Category:Empire of Soga|Empire of Soga]], [[:Category:Neutral|Neutral]] faction in ''Eldfall Chronicles''. Classes: [[Warrior]] / [[Armsmaster]].


{| style="float:right; clear:right; margin:0 0 1em 1em; border:1px solid #888; background:#f8f4ec; padding:6px; text-align:center; width:220px;"
{| class="wikitable"
| [[File:Onitaoshi_portrait.jpg|200px|Onitaoshi]]
! STA !! SPD !! OFF !! DEF !! ACC !! INT !! AG !! T !! ARM !! HP !! M
|-
|-
| [[:File:Onitaoshi.pdf|📄 '''PDF profile (A4)''']] <br /><small>[[:File:Onitaoshi_A5.pdf|A5 booklet]]</small>
| 2 || 6 || 16 || 10 || 8 || 10 || 10 || 13 || 6 || 3 || 17
|}
|}


{| class="wikitable" style="text-align:center;"
== Classes ==
! Size !! Classes !! Cost !! Limit !! STA !! SPD !! OFF !! DEF !! ACC !! INT !! AG !! T !! ARM !! HP !! M
; [[Warrior]] : During its Strategic phase, a Warrior may shift to a Defensive Stance (place a token). A Warrior in Defensive Stance has STK 1 in its Active role and keeps its default STK in its Reactive role. This lasts until the Warrior's next Strategic phase unless stated otherwise.
|-
; [[Armsmaster]] : In its Active role, an Armsmaster may gain +1 STK when performing a Melee Attack.
| Medium || [[Warrior]] / [[Armsmaster]] || 21 || 2 || 2 || 6 || 16 || 10 || 8 || 10 || 10 || 13 || 6 || 3 || 17
|}
 
==Classes==
===[[Warrior]]===
During their Strategic phase, a Warrior may shift to a Defensive Stance; the player indicates this by placing a Defensive Stance token next to the model. A Warrior in Defensive Stance has STK of 1 in its Active role and retains the default STK in its Reactive role (the same as if in Active role). The Defensive Stance lasts until the Warrior's next Strategic phase unless specified otherwise.
 
===[[Armsmaster]]===
In the Active role, Armsmasters may gain +1 STK when performing a Melee Attack.


==Traits==
== Traits ==
; [[Fearless|Fearless]] : This model cannot become Panicked (State).
; [[Fearless|Fearless]] : This model cannot become [[Panicked]] (State).
; [[Advantage (X)|Advantage (Size: Large, Huge)]] : Once per Activation Sequence, the model with this Trait may reroll any number of dice (once) during an Attack Action against a target with (Size: Large, Huge) characteristic (Size, Class, Trait, etc.).
; [[Advantage (X)|Advantage (Size: Large, Huge)]] : Once per Activation Sequence, this model may reroll any number of dice (once) during an [[Attack]] Action against a target with the (X) characteristic (Size, Class, Trait, etc.).


==Skills==
== Skills ==
; [[Finishing Strike|Finishing Strike]] : When this model causes at least one Wound to a target, it may immediately make an unmodified STK 1 Attack against the same target. It must use the same Item or Skill. If there are more targets, choose only one.
; [[Finishing Strike|Finishing Strike I]] : When this model causes at least one Wound to a target with this Skill, it may immediately make an unmodified STK 1 [[Attack]] against the same target, using the same Item or Skill. If there are multiple targets, choose one.
; [[Taunt|Taunt]] : When this model performs a Movement, it may force enemy models with LoS to this model or within whose awareness this model enters, to perform an INT roll. Every enemy that fails needs to declare a Reaction.
; [[Taunt|Taunt I]] : This Skill can only be used during [[Movement]]. All enemy models with LoS to or with this model in their Awareness must perform an INT roll. On a failed roll, the enemy model must declare a Reaction against this model if possible.


==Combat Arts==
== Spellcrafts ==
===Fencing (Level III)===
{| class="wikitable"
! Lvl !! Effect
|-
| I || Masterful Parry: Target's Melee Attack suffers -3 Modifier.
|-
| II || Harsh Riposte: Target's Melee Attack suffers -1 STK (cannot be reduced below 1).
|- style="font-weight:bold;"
| III ← this model || Second Wind: User's Melee Attack gains +1 STK.
|}


==Inventory==
== Combat Arts ==
'''Inventory space:''' 5
; [[Fencing|Fencing III]] :


== Inventory ==
{| class="wikitable"
{| class="wikitable"
! Item !! Qty !! Category !! PW !! RCH !! STK !! WGT !! Effect
! Item !! PW !! RCH !! STK !! Effect
|-
|-
| [[Greatsword]] || 1 || Weapon || T+2 || 2 || STA-1 || 3 || [[Sweep|Sweep I]]; [[Two-Handed]]; [[Bleeding|Bleed]].
| Greatsword || T+2 || 2 || STA-1 || Sweep I, Two-Handed, Bleed. (Melee)
|-
|-
| [[Short Sword]] || 1 || Weapon || T || 0 || STA || 1 || —
| Short Sword || T || 0 || STA || — (Melee)
|}
|}


==Glossary==
== Glossary ==
; Bleed : State. At the start of this model's activation, it loses 1 HP. Removed when the model regains any HP.
; [[Advantage (X)]] : Trait. Once per Activation Sequence this model may reroll any number of dice during an Attack against a target with the (X) characteristic.
; Knockdown : On hit, the target is knocked to the ground and gains the Crouched State.
; [[Two-Handed]] : Trait. The weapon cannot be used together with an equipped Shield or another weapon.
; Sweep I : The attack hits all models within reach in a 180° arc (Level I).
; Two-Handed : This weapon requires two hands. The model cannot use a shield or second weapon.


----
<small>''Source: Eldfall Chronicles — Guildhall roster; Rulebook v1.6; Northern Wind Spellbook (Feb 2026 errata).''</small>
[[Category:Units]]
[[Category:Units]]
[[Category:Empire of Soga]]
[[Category:Empire of Soga]]
[[Category:Neutral]]
[[Category:Neutral]]

Revision as of 10:00, 15 July 2026

Onitaoshi is a Medium-sized unit of the Empire of Soga, Neutral faction in Eldfall Chronicles. Classes: Warrior / Armsmaster.

STA SPD OFF DEF ACC INT AG T ARM HP M
2 6 16 10 8 10 10 13 6 3 17

Classes

Warrior
During its Strategic phase, a Warrior may shift to a Defensive Stance (place a token). A Warrior in Defensive Stance has STK 1 in its Active role and keeps its default STK in its Reactive role. This lasts until the Warrior's next Strategic phase unless stated otherwise.
Armsmaster
In its Active role, an Armsmaster may gain +1 STK when performing a Melee Attack.

Traits

Fearless
This model cannot become Panicked (State).
Advantage (Size: Large, Huge)
Once per Activation Sequence, this model may reroll any number of dice (once) during an Attack Action against a target with the (X) characteristic (Size, Class, Trait, etc.).

Skills

Finishing Strike I
When this model causes at least one Wound to a target with this Skill, it may immediately make an unmodified STK 1 Attack against the same target, using the same Item or Skill. If there are multiple targets, choose one.
Taunt I
This Skill can only be used during Movement. All enemy models with LoS to or with this model in their Awareness must perform an INT roll. On a failed roll, the enemy model must declare a Reaction against this model if possible.

Spellcrafts

Combat Arts

Fencing III

Inventory

Item PW RCH STK Effect
Greatsword T+2 2 STA-1 Sweep I, Two-Handed, Bleed. (Melee)
Short Sword T 0 STA — (Melee)

Glossary

Advantage (X)
Trait. Once per Activation Sequence this model may reroll any number of dice during an Attack against a target with the (X) characteristic.
Two-Handed
Trait. The weapon cannot be used together with an equipped Shield or another weapon.

Source: Eldfall Chronicles — Guildhall roster; Rulebook v1.6; Northern Wind Spellbook (Feb 2026 errata).