Helrin Expatriate: Difference between revisions

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'''Helrin Expatriate''' is a unit of the '''[[:Category:Helian League|Helian League]]''' faction in ''Eldfall Chronicles''.
'''Helrin Expatriate''' is a unit of the [[:Category:Helian League|Helian League]] / [[:Category:Neutral|Neutral]] faction in ''Eldfall Chronicles''.


{| class="wikitable" style="text-align:center;"
{| class="wikitable" style="text-align:center;"
Line 6: Line 6:
| Medium || [[Artificer]] / [[Ranger]] || 16 || 3 || 2 || 5 || 13 || 13 || 8 || 10 || 10 || 12 || 6 || 2 || 16
| Medium || [[Artificer]] / [[Ranger]] || 16 || 3 || 2 || 5 || 13 || 13 || 8 || 10 || 10 || 12 || 6 || 2 || 16
|}
|}
==Season 2 Balance Update (1 July 2026)==
* '''[[:Category:Enchanting|Art of Enchanting]]''' upgraded from '''Level I''' to '''Level II'''.
* Rationale: the Helrin Expatriate gradually lost some of its appeal following earlier updates. Levelling up its Art of Enchanting improves its utility and opens up more interesting support options.
* ''Source: [https://eldfall-chronicles.com/blogs/blog/season-2-announcement-and-balance-changes Season 2 Announcement and Balance Changes (26 Jun 2026)].''


==Classes==
==Classes==
===[[Artificer]]===
===[[Artificer]]===
During their Strategic phase, Artificers may select an Enchantment Spell available to them and apply its Effect to themselves, without performing a roll, until their next Strategic phase.
During their Strategic phase, Artificers may select an Enchantment Spell available to them and apply its
Effect to themselves, without performing a roll, until their next Strategic phase.


===[[Ranger]]===
===[[Ranger]]===
In the End phase of the Active Role, Rangers may perform a Normal Movement (this does not provoke Reaction from the Reactive Player).
In the End phase of the Active role, Rangers may perform a Normal Movement (note: this does not provoke Reaction from the Reactive Player).


==Traits==
==Traits==
; [[Affinity (Element)|Affinity (Fire)]] : This model can cast Fire [[Spells]].
; [[Affinity (Element)|Affinity (Fire)]] : A model with this Trait can cast (Fire) Spells. (For example: Fire = fire, water, profane, etc.)
; [[Survival (X Environment)|Survival (Difficult, Forest)]] : This model is not affected by the Difficult or Forest Environment.
; [[Survival (X Environment)|Survival (Difficult, Forest Environment)]] : This model is not affected by the Difficult, Forest Environment.
; [[Resourceful I/II|Resourceful II]] : This model may receive 2 additional Upgrades.
; [[Resourceful|Resourceful II]] : A model with this trait may receive another 1 additional Upgrade.


==Skills==
==Skills==
; [[Chain Attack|Chain Attack I]] : Once per Activation Sequence, if an ally Hits an enemy in this model's LoS, this model may perform an unmodified STK 1 Attack against that enemy.
; [[Chain Attack|Chain Attack]] : Once per Activation Sequence, if an allied model scores a Hit against an enemy within this model's LoS, this model may perform an unmodified STK 1 Attack against that enemy (before DMG rolls). If there are multiple targets, choose one. This Skill is not an Activation or Reaction and does not consume AP. It ignores "(Ranged) Friendly Fire". Hits generated from Chain Attack cannot generate further Chain Attacks.
; [[Impede|Impede I]] : Attack of Opportunity vs a non-Engaged model: the target's Movement ends and it becomes Engaged.
; [[Impede|Impede]] : When this model declares an Attack of Opportunity with a Melee Attack against a non-[[Engaged]] model, that model's Movement ends at the point where the Attack of Opportunity is performed. If Attack of Opportunity was a Melee Attack, the target also becomes [[Engaged]] immediately.


==Spellcrafts==
==Spellcrafts==
===<span style="color:#1a5a1a;">Art of Enchanting II</span> ([[:Category:Enchanting|Enchanting]]) <small>(''upgraded from Level I in Season 2'')</small>===
===Art of Enchanting (Level II)===
{| class="wikitable"
{| class="wikitable"
! Spell !! Lvl !! Element !! Type !! PW !! RCH !! STK !! Effect !! Notes
! Spell !! Lvl !! Element !! Type !! PW !! RCH !! STK !! Effect
|-
|-
| [[Burning Touch]] || I || Fire || Spell, Enchantment, Ranged/Melee || ✯ || 16 || 1 || Target gains [[Burn (X)|Burn]] (1), [[Sweep I/II|Sweep I]]. The enchanted model may declare Assist and remove the [[Bleeding]] State from an allied model in Base Contact. || [[Affinity (Element)|Affinity (Fire)]]: required · [[Artificer]]: may self-apply during Strategic Phase without a roll
| [[Burning Touch]] || I || Fire || Spell, Enchantment, Art of Enchanting, Melee/Ranged || ✯ || 16 || 1 || Target gains: [[Sweep|Sweep I]]; [[Burn|Burn 1]]. This enchanted model may declare Assist Action and remove [[Bleeding]] State from an allied model in Base Contact.
|-
|-
| [[Melting Touch]] || II || Fire || Spell, Enchantment, Ranged || || 16 || 1 || Target gains [[Burn (X)|Burn]] and [[Ignore Armor]]. || <span style="color:#1a5a1a;">'''New in Season 2.'''</span> [[Affinity (Element)|Affinity (Fire)]]: required · [[Artificer]]: may self-apply during Strategic Phase without a roll
| [[Melting Touch]] || II || Fire || Spell, Enchantment, Art of Enchanting, Ranged || * || 16 || 1 || Target gains: [[Ignore Armor]]; [[Burn|Burn 1]].
|}
|}


===Glossary of Terms Used in Spellcrafts===
 
==Inventory==
'''Inventory space:''' 7
 
{| class="wikitable"
{| class="wikitable"
! Term !! Description
! Item !! Qty !! Category !! PW !! RCH !! STK !! WGT !! Effect
|-
|-
| [[Bleeding]] || At the start of its Activation, the model suffers 1 Hit (no roll). Removed by Regeneration or healing.
| [[Sword]] || 1 || Weapon || T || 1 || STA || 1 || —
|-
|-
| [[Burn (X)|Burn]] || If a model suffers at least one Wound with this Trait, the attacker performs extra DMG rolls against the target with ARM = 0.
| [[Dagger]] || 1 || Weapon || T-3 || 0 || STA || 0 || [[Throwing]]. +1 STK when used against a model in [[Crouched]] State.
|-
| [[Ignore Armor]] || A Hit with this Trait reduces the target's ARM to 0 for the DMG roll.
|-
| [[Sweep I/II|Sweep I]] || On a successful Attack roll, all models within this model's LoS and Melee RCH suffer a Hit (Melee effect).
|}
|}


==Combat Arts==
==Glossary==
; Bleeding : State. At the start of this model's activation, it loses 1 HP. Removed when the model regains any HP.
 
; Burn 1 : Trait. If the Attack wounds, the attacker may make 1 extra DMG roll with ARM 0. A success deals another Wound.
==Stratagems==
; Throwing : An Item with this trait enables a Ranged Attack with RCH equal to the user's T. The STK value can be up to the Quantity of the Item. Upon use, remove QTY of the item equal to the STK, even if the Attack is unsuccessful. If the Attack incapacitates or kills the target model, you can recover the Item by making Base Contact with the target.
 
==Inventory==
Sword (Melee) · Dagger (Melee, [[Throwing]])
 
==Special==
 
----
''Source: Eldfall Chronicles unit roster (Guildhall).''


[[Category:Units]]
[[Category:Units]]
[[Category:Helian League]]
[[Category:Helian League]]
[[Category:Neutral]]

Latest revision as of 09:23, 27 July 2026

Helrin Expatriate is a unit of the Helian League / Neutral faction in Eldfall Chronicles.

Size Classes Cost Limit STA SPD OFF DEF ACC INT AG T ARM HP M
Medium Artificer / Ranger 16 3 2 5 13 13 8 10 10 12 6 2 16

Classes

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During their Strategic phase, Artificers may select an Enchantment Spell available to them and apply its Effect to themselves, without performing a roll, until their next Strategic phase.

In the End phase of the Active role, Rangers may perform a Normal Movement (note: this does not provoke Reaction from the Reactive Player).

Traits

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Affinity (Fire)
A model with this Trait can cast (Fire) Spells. (For example: Fire = fire, water, profane, etc.)
Survival (Difficult, Forest Environment)
This model is not affected by the Difficult, Forest Environment.
Resourceful II
A model with this trait may receive another 1 additional Upgrade.

Skills

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Chain Attack
Once per Activation Sequence, if an allied model scores a Hit against an enemy within this model's LoS, this model may perform an unmodified STK 1 Attack against that enemy (before DMG rolls). If there are multiple targets, choose one. This Skill is not an Activation or Reaction and does not consume AP. It ignores "(Ranged) Friendly Fire". Hits generated from Chain Attack cannot generate further Chain Attacks.
Impede
When this model declares an Attack of Opportunity with a Melee Attack against a non-Engaged model, that model's Movement ends at the point where the Attack of Opportunity is performed. If Attack of Opportunity was a Melee Attack, the target also becomes Engaged immediately.

Spellcrafts

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Art of Enchanting (Level II)

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Spell Lvl Element Type PW RCH STK Effect
Burning Touch I Fire Spell, Enchantment, Art of Enchanting, Melee/Ranged 16 1 Target gains: Sweep I; Burn 1. This enchanted model may declare Assist Action and remove Bleeding State from an allied model in Base Contact.
Melting Touch II Fire Spell, Enchantment, Art of Enchanting, Ranged * 16 1 Target gains: Ignore Armor; Burn 1.


Inventory

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Inventory space: 7

Item Qty Category PW RCH STK WGT Effect
Sword 1 Weapon T 1 STA 1
Dagger 1 Weapon T-3 0 STA 0 Throwing. +1 STK when used against a model in Crouched State.

Glossary

[edit | edit source]
Bleeding
State. At the start of this model's activation, it loses 1 HP. Removed when the model regains any HP.
Burn 1
Trait. If the Attack wounds, the attacker may make 1 extra DMG roll with ARM 0. A success deals another Wound.
Throwing
An Item with this trait enables a Ranged Attack with RCH equal to the user's T. The STK value can be up to the Quantity of the Item. Upon use, remove QTY of the item equal to the STK, even if the Attack is unsuccessful. If the Attack incapacitates or kills the target model, you can recover the Item by making Base Contact with the target.