Poison I/II: Difference between revisions

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'''I:''' WEAK POISON; If a model suffers a Wound with this Trait, it becomes [[Weakened]] until its next Strategic Phase.
'''I:''' WEAK POISON; If a model suffers a Wound with this Trait, it becomes [[Weakened]] until its next Strategic Phase.


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{{#lst:Eldfall Chronicles FAQ|Poison I/II}}
{{#lst:Eldfall Chronicles FAQ|Poison I/II}}


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<small>''Source: Eldfall Chronicles Rulebook v1.6, p. 72.''</small>
[[Category:Traits]]
[[Category:Traits]]



Latest revision as of 11:17, 23 June 2026


I: WEAK POISON; If a model suffers a Wound with this Trait, it becomes Weakened until its next Strategic Phase.

II: STRONG POISON; If a model suffers a Wound with this Trait, it becomes Weakened and Poisoned.

Frequently Asked Questions

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Q: If my Nightshade uses Mastery of Poisons and then uses Cunning Precaution Assassination Combat Art, does she gain Poison I or II?

A: She gains Poison II. Mastery of Poisons Upgrades any Poison I to II, even if gained during the turn.



Source: Eldfall Chronicles Rulebook v1.6, p. 72.