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'''Rangers-Guild Hunter''' is a unit of the [[:Category:Coalition of Thenion|Coalition of Thenion]] faction in ''Eldfall Chronicles''.
'''Rangers-Guild Hunter''' is a unit of the '''Coalition of Thenion''' faction in ''Eldfall Chronicles''.


{| class="wikitable"
{| class="wikitable" style="text-align:center;"
|-
! Size !! Classes !! Cost !! Limit !! STA !! SPD !! OFF !! DEF !! ACC !! INT !! AG !! T !! ARM !! HP !! M
! Size !! Classes !! Cost !! Limit !! STA !! SPD !! OFF !! DEF !! ACC !! INT !! AG !! T !! ARM !! HP !! M
|-
|-
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|}


== Traits ==
==Classes==
; [[Survival (X Environment)|Survival (Forest, Difficult)]] : This model is unaffected by Forest and Difficult terrain environments.
===[[Assassin]]===
; [[Advantage (X)|Advantage (Beast)]] : Once per Activation Sequence, this model may reroll any number of dice (once) during an [[Attack]] against a target with the Beast characteristic.
Assassins score a Critical Hit on roll results of 1, 2, 3.
 
===[[Ranger]]===
In the End phase of the Active role, Rangers may perform a Normal Movement (note: this does not provoke Reaction from the Reactive Player).


== Skills ==
==Traits==
; [[Stealth|Stealth II]] : '''I:''' If this model activates or enters an enemy's Awareness, that enemy cannot declare a Reaction without LoS.
; [[Survival (X Environment)|Survival (Forest, Difficult Environment)]] : This model is not affected by the Forest, Difficult Environment.
; [[Advantage (X)|Advantage (Beast)]] : Once per Activation Sequence, the model with this Trait may reroll any number of dice (once) during an Attack Action against a target with (Beast) characteristic (Size, Class, Trait, etc.).


'''II:''' Deploy this model in [[Shrouded]] State. If no enemy has LoS, it may re-enter Shrouded during its Strategic Phase.
==Skills==
; [[Infiltration|Infiltration I]] : '''I:''' Deploy up to the middle line of your half. '''II:''' Deploy up to the middle line of the full field.
; [[Stealth|Stealth II]] : You may deploy this model in the [[Shrouded]] state. If no enemy model has LoS towards the User, this model may re-enter the [[Shrouded]] state during its Strategic phase.
; [[Climbing|Climbing I]] : Performs Climb as Normal Movement without penalty.
; [[Infiltration|Infiltration]] : You may deploy this model up to the middle line of the field (on your half of the field).
; [[Tracking|Tracking I]] : +3 to Perceive and Uncover Actions.
; [[Climbing|Climbing]] : This model can perform the Climb Special Movement as if it were a Normal Movement, ignoring "A model cannot perform any other Action while on a vertical surface". While performing Climb, its SPD is not halved.
; [[Tracking|Tracking]] : This model gains a +3 Modifier when performing Perceive and Uncover Actions. The user does not suffer the penalty to its INT Stat when it performs the Uncover Action. When performing Perceive, it may reroll a single roll.


== Spellcrafts ==
==Combat Arts==
===Assassination (Level I)===
== Combat Arts ==
{| class="wikitable"
=== [[Assassination]] (Level I) ===
! Lvl !! Effect
'''Aiming for the Vitals:''' User's [[Attack]] gains +6 Power.
|- style="font-weight:bold;"
| I ← this model || Aiming for the Vitals: User's Attack gains +6 PW.
|}
 
==Inventory==
'''Inventory space:''' 5


'''All levels of this Combat Art:'''
{| class="wikitable"
{| class="wikitable"
! Level !! Name !! Effect
! Item !! Qty !! Category !! PW !! RCH !! STK !! WGT !! Effect
|-
|-
| I ← || '''Aiming for the Vitals''' || User's [[Attack]] gains +6 Power.
| [[Short Bow]] || 1 || Weapon || T || 0-20: 0
21-40:-6 || STA || 2 || [[Two-Handed]]
|-
|-
| II || '''Cunning Precaution''' || User's [[Attack]] gains the [[Poison I/II|Poison I]] Trait.
| [[Short Sword]] || 1 || Weapon || T || 0 || STA || 1 ||
|-
|-
| III || '''Overwhelming Assault''' || User's [[Attack]] gains +1 Strike.
| [[Dagger]] || 1 || Weapon || T-3 || 0 || STA || 0 || [[Throwing]]. +1 STK when used against a model in [[Crouched]] State.
|-
| IV || '''Decisive Blow''' || In the Active Role, User's successful Attack Rolls become Critical hits.
|-
| V || '''Deadly Precision''' || If a model suffers a Wound by this ability, it automatically dies.
|}
|}


==Glossary==
; Throwing : An Item with this trait enables a Ranged Attack with RCH equal to the user's T. The STK value can be up to the Quantity of the Item. Upon use, remove QTY of the item equal to the STK, even if the Attack is unsuccessful. If the Attack incapacitates or kills the target model, you can recover the Item by making Base Contact with the target.


== Stratagems ==
== Inventory ==
Short Bow (Ranged, Two-Handed) ● Short Sword (Melee) ● Dagger (Melee, Throwing)
== Special ==
----
<small>''Source: Eldfall Chronicles unit roster (Guildhall).''</small>
[[Category:Units]]
[[Category:Units]]
[[Category:Coalition of Thenion]]
[[Category:Coalition of Thenion]]

Latest revision as of 08:34, 27 July 2026

Rangers-Guild Hunter is a unit of the Coalition of Thenion faction in Eldfall Chronicles.

Size Classes Cost Limit STA SPD OFF DEF ACC INT AG T ARM HP M
Medium Assassin / Ranger 19 2 2 6 13 8 14 10 13 10 2 1 10

Classes

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Assassins score a Critical Hit on roll results of 1, 2, 3.

In the End phase of the Active role, Rangers may perform a Normal Movement (note: this does not provoke Reaction from the Reactive Player).

Traits

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Survival (Forest, Difficult Environment)
This model is not affected by the Forest, Difficult Environment.
Advantage (Beast)
Once per Activation Sequence, the model with this Trait may reroll any number of dice (once) during an Attack Action against a target with (Beast) characteristic (Size, Class, Trait, etc.).

Skills

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Stealth II
You may deploy this model in the Shrouded state. If no enemy model has LoS towards the User, this model may re-enter the Shrouded state during its Strategic phase.
Infiltration
You may deploy this model up to the middle line of the field (on your half of the field).
Climbing
This model can perform the Climb Special Movement as if it were a Normal Movement, ignoring "A model cannot perform any other Action while on a vertical surface". While performing Climb, its SPD is not halved.
Tracking
This model gains a +3 Modifier when performing Perceive and Uncover Actions. The user does not suffer the penalty to its INT Stat when it performs the Uncover Action. When performing Perceive, it may reroll a single roll.

Combat Arts

[edit | edit source]

Assassination (Level I)

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Lvl Effect
I ← this model Aiming for the Vitals: User's Attack gains +6 PW.

Inventory

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Inventory space: 5

Item Qty Category PW RCH STK WGT Effect
Short Bow 1 Weapon T 0-20: 0

21-40:-6 || STA || 2 || Two-Handed

Short Sword 1 Weapon T 0 STA 1
Dagger 1 Weapon T-3 0 STA 0 Throwing. +1 STK when used against a model in Crouched State.

Glossary

[edit | edit source]
Throwing
An Item with this trait enables a Ranged Attack with RCH equal to the user's T. The STK value can be up to the Quantity of the Item. Upon use, remove QTY of the item equal to the STK, even if the Attack is unsuccessful. If the Attack incapacitates or kills the target model, you can recover the Item by making Base Contact with the target.