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'''Spells''' is a game term in ''Eldfall Chronicles''.
'''Spells''' are a focused representation of magic: wielders channel raw mana and shape it into Spells. The act of using a Spell is called '''Casting''', and the model casting it is the '''Caster'''. Unless stated otherwise, a model uses its INT (Intellect) when casting, and must have the matching [[Affinity (Element)|Affinity (Element)]] to cast Spells of a given Element. A model can cast only one Spell at a time, and cannot cast Spells with “both hands full”.


== The five types of Spells ==
Spells are special attacks or assists performed by models with the appropriate Class and Affinity. They can be Melee or Ranged, and Sorcery, Enchantment, Healing, or Conjuration type.
; Sorcery : Offensive Spells, generally used as an Attack.
; Healing : Spells that restore HP or remove negative States, used as an Assist.
; Enchantment : Spells that bolster or weaken a target for an extended time (until the caster's next Strategic Phase unless stated otherwise); cast only in the Active Role and not prevented by a Dodge. A model can hold only one Enchantment of the same name. If the Power is the ✩ symbol, the enchanted model's Attacks gain the “Spell” type.
; Conjuration : Spells that summon a creature to the field (see [[Summoner]]).
; Transmutation : Permanent Spells that affect the environment and remain until removed or destroyed; if they have an Armor value they can be Attacked and destroyed.


== Schools ==
== Answers from Discord ==
[[:Category:Art of Conjuration|Art of Conjuration]]. [[:Category:Art of Enchanting|Art of Enchanting]]. [[:Category:Art of Sorcery|Art of Sorcery]]. [[:Category:Hieromancy|Hieromancy]]. [[:Category:Kitsune no Mai|Kitsune no Mai]]. [[:Category:Other Spells|Other Spells]]. [[:Category:Purification Rites|Purification Rites]]. [[:Category:Succubi Magic|Succubi Magic]]. [[:Category:Wizardry|Wizardry]].
{{#lst:Answers from Discord|Spells}}
 
== Frequently Asked Questions ==
{{#lst:Eldfall Chronicles FAQ|Spells}}


[[Category:Rules]]
[[Category:Rules]]



Latest revision as of 13:26, 25 June 2026

Spells is a game term in Eldfall Chronicles.

Spells are special attacks or assists performed by models with the appropriate Class and Affinity. They can be Melee or Ranged, and Sorcery, Enchantment, Healing, or Conjuration type.

Answers from Discord

[edit | edit source]

Q: When placing an AoE template, what happens if you cannot fully cover the main target?

A (meksmaks, Mar 30, 2026): You cannot perform the attack — analogous to a target being out of RCH. The template must fully cover the main target.


Q: When casting a Targetless AoE in Reaction, does the template need to be centred on the target?

A (meksmaks, Apr 01, 2026): You cannot use Targetless in Reaction. However, AoEs can still be positioned in Reaction — the template needs to fully cover the target (or as much as possible).


Q: Do AoE attacks apply the standard −4 Friendly Fire modifier and the 17–20 target-switch?

A (meksmaks, Apr 02, 2026): AoEs are exempt from the stackable −4 modifier and the 17–20 Friendly Fire rule. However, all Hits that can deal damage (including melee Sweeps) still trigger Friendly Fire rolls. Exception: spells that cannot damage friendly models (e.g. Blinding Light) are fully exempt.


Q: If a healing spell with STK 2 (e.g. A Second Chance, Hastened Recovery) targets the same model twice, does it apply the effect twice?

A (meksmaks, Apr 28, 2026): No. You cannot apply Attack Roll logic to an Assist-type spell. Splitting STK on different targets is fine, but targeting the same model twice does not double the healing.


Q: Does Chain Attack trigger on Spells?

A (meksmaks, Jun 17, 2026): Yes — Spells are not a separate category. They are a tool that can be Melee or Ranged, just like Weapons. Chain Attack triggers on any successful Hit by another friendly model.


Q: Can a Protector on elevated terrain intercept an attack on an ally at a different height?

A (meksmaks, Jun 17, 2026): Yes — Protector requires being within ½ SPD, including vertically. Otherwise it functions as normal.


Q: Is the same spell an Attack or an Assist depending on the target?

A (deokel, Jun 2026): Yes — actions targeting friendly models = Assist; actions targeting enemies = Attack. The same spell can function as either depending on its target. Casting a healing spell on an enemy (if it has a harmful effect) would be an Attack.