Academy Expeditioner: Difference between revisions
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'''Academy Expeditioner''' is a unit of the [[:Category:Sand Kingdoms|Sand Kingdoms]] faction in ''Eldfall Chronicles''. | '''Academy Expeditioner''' is a unit of the [[:Category:Sand Kingdoms|Sand Kingdoms]] faction in ''Eldfall Chronicles''. | ||
{| class="wikitable" style="text-align:center;" | {| class="wikitable" style="text-align:center;" | ||
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! Spell !! Lvl !! Element !! Type !! PW !! RCH !! STK !! Effect | ! Spell !! Lvl !! Element !! Type !! PW !! RCH !! STK !! Effect | ||
|- | |- | ||
| | | [[Arcane Bolt]] || I || Elder || Spell, Sorcery, Art of Sorcery, Ranged || Int || 16 || STA || Critical: [[Knockdown]] | ||
|- | |- | ||
| | | [[Telekinetic Blast]] || II || Elder || Spell, Sorcery, Art of Sorcery, Ranged || Int -3 || AOE: Spray L || 1 || [[Knockback_(X)|Knockback 3]]; [[Knockdown]]. | ||
|- | |- | ||
| | | [[Soul Crush]] || III || Elder || Spell, Sorcery, Art of Sorcery, Ranged || Int || 16 || 1 || [[Stun]], [[Ignore Armor]]. If wounded, the target becomes [[Panicked]] State until caster's next End phase. | ||
|- | |- style="color:#888888;" | ||
| '' | | ''[[Ignite]]'' || ''I'' || ''Fire'' || ''Spell, Sorcery, Art of Sorcery, Ranged'' || ''INT'' || ''16'' || ''STA'' || ''[[Burn|Burn 1]]'' | ||
|- | |- style="color:#888888;" | ||
| '' | | ''[[Flare]]'' || ''II'' || ''Fire'' || ''Spell, Sorcery, Art of Sorcery, Melee/Ranged'' || ''INT'' || ''3'' || ''1'' || ''[[Sweep|Sweep II]]; [[Burn|Burn 2]].'' | ||
|- | |- style="color:#888888;" | ||
| '' | | ''[[Fireball]]'' || ''III'' || ''Fire'' || ''Spell, Sorcery, Art of Sorcery, Ranged'' || ''INT'' || ''16, AoE:<br/>Circular<br/>L'' || ''1'' || ''[[Targetless]]; [[Burn|Burn 1]].'' | ||
Circular | |||
L | |||
|} | |} | ||
''Sand Kingdoms Scholars have access to spells across all elements. Rows in '''black''' match this model's Affinity and can be cast; grey rows are out-of-affinity and shown for reference.'' | |||
==Inventory== | ==Inventory== | ||
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==Glossary== | ==Glossary== | ||
; Burn | ; Burn 1 : Trait. If the Attack wounds, the attacker may make 1 extra DMG roll with ARM 0. A success deals another Wound. | ||
; Burn 2 : Trait. If the Attack wounds, the attacker may make 2 extra DMG rolls with ARM 0. Each success deals another Wound. | |||
; | |||
; Throwing : An Item with this trait enables a Ranged Attack with RCH equal to the user's T. The STK value can be up to the Quantity of the Item. Upon use, remove QTY of the item equal to the STK, even if the Attack is unsuccessful. If the Attack incapacitates or kills the target model, you can recover the Item by making Base Contact with the target. | ; Throwing : An Item with this trait enables a Ranged Attack with RCH equal to the user's T. The STK value can be up to the Quantity of the Item. Upon use, remove QTY of the item equal to the STK, even if the Attack is unsuccessful. If the Attack incapacitates or kills the target model, you can recover the Item by making Base Contact with the target. | ||
[[Category:Units]] | [[Category:Units]] | ||
[[Category:Sand Kingdoms]] | [[Category:Sand Kingdoms]] | ||
Latest revision as of 09:22, 27 July 2026
Academy Expeditioner is a unit of the Sand Kingdoms faction in Eldfall Chronicles.
| Size | Classes | Cost | Limit | STA | SPD | OFF | DEF | ACC | INT | AG | T | ARM | HP | M |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Medium | Sorcerer / Mage | 18 | 2 | 2 | 5 | 10 | 8 | 8 | 14 | 10 | 10 | 4 | 2 | 12 |
Classes
[edit | edit source]In their Active role, when casting a Sorcery-Type Spell, a Sorcerer may reroll up to 1 failed roll.
Mage
[edit | edit source]When casting a Spell, a Mage may spend an unspent Activation Point to reroll any number of dice. Mana Counters are a resource that represents mana - the energy required for casting Spells. Mana Counters can be spent to cover the price of Conjuration-type Spells or some other powerful Spells. When in the Active role, a Mage can convert any number of its Activation Points into the corresponding number of Mana Counters (replace Activation Points with Mana Counters) and place them in their personal pool. Mana counters are cumulative and do not disappear at the end of the turn!
Traits
[edit | edit source]- Survival (Scorching Environment)
- This model is not affected by the Scorching Environment.
- Affinity (Elder)
- A model with this Trait can cast (Elder) Spells. (For example: Elder = fire, water, profane, etc.)
Spellcrafts
[edit | edit source]Art of Sorcery (Level III)
[edit | edit source]| Spell | Lvl | Element | Type | PW | RCH | STK | Effect |
|---|---|---|---|---|---|---|---|
| Arcane Bolt | I | Elder | Spell, Sorcery, Art of Sorcery, Ranged | Int | 16 | STA | Critical: Knockdown |
| Telekinetic Blast | II | Elder | Spell, Sorcery, Art of Sorcery, Ranged | Int -3 | AOE: Spray L | 1 | Knockback 3; Knockdown. |
| Soul Crush | III | Elder | Spell, Sorcery, Art of Sorcery, Ranged | Int | 16 | 1 | Stun, Ignore Armor. If wounded, the target becomes Panicked State until caster's next End phase. |
| Ignite | I | Fire | Spell, Sorcery, Art of Sorcery, Ranged | INT | 16 | STA | Burn 1 |
| Flare | II | Fire | Spell, Sorcery, Art of Sorcery, Melee/Ranged | INT | 3 | 1 | Sweep II; Burn 2. |
| Fireball | III | Fire | Spell, Sorcery, Art of Sorcery, Ranged | INT | 16, AoE: Circular L |
1 | Targetless; Burn 1. |
Sand Kingdoms Scholars have access to spells across all elements. Rows in black match this model's Affinity and can be cast; grey rows are out-of-affinity and shown for reference.
Inventory
[edit | edit source]Inventory space: 5
| Item | Qty | Category | PW | RCH | STK | WGT | Effect |
|---|---|---|---|---|---|---|---|
| Dagger | 1 | Weapon | T-3 | 0 | STA | 0 | Throwing. +1 STK when used against a model in Crouched State. |
Glossary
[edit | edit source]- Burn 1
- Trait. If the Attack wounds, the attacker may make 1 extra DMG roll with ARM 0. A success deals another Wound.
- Burn 2
- Trait. If the Attack wounds, the attacker may make 2 extra DMG rolls with ARM 0. Each success deals another Wound.
- Throwing
- An Item with this trait enables a Ranged Attack with RCH equal to the user's T. The STK value can be up to the Quantity of the Item. Upon use, remove QTY of the item equal to the STK, even if the Attack is unsuccessful. If the Attack incapacitates or kills the target model, you can recover the Item by making Base Contact with the target.