Bushi Attendant: Difference between revisions
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'''Bushi Attendant''' is a unit of the [[:Category:Empire of Soga|Empire of Soga]] faction in ''Eldfall Chronicles''. | '''Bushi Attendant''' is a unit of the [[:Category:Empire of Soga|Empire of Soga]] faction in ''Eldfall Chronicles''. | ||
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==Glossary== | ==Glossary== | ||
; Throwing : An Item with this trait enables a Ranged Attack with RCH equal to the user's T. The STK value can be up to the Quantity of the Item. Upon use, remove QTY of the item equal to the STK, even if the Attack is unsuccessful. If the Attack incapacitates or kills the target model, you can recover the Item by making Base Contact with the target. | ; Throwing : An Item with this trait enables a Ranged Attack with RCH equal to the user's T. The STK value can be up to the Quantity of the Item. Upon use, remove QTY of the item equal to the STK, even if the Attack is unsuccessful. If the Attack incapacitates or kills the target model, you can recover the Item by making Base Contact with the target. | ||
[[Category:Units]] | [[Category:Units]] | ||
[[Category:Empire of Soga]] | [[Category:Empire of Soga]] | ||
Latest revision as of 08:34, 27 July 2026
Bushi Attendant is a unit of the Empire of Soga faction in Eldfall Chronicles.
| Size | Classes | Cost | Limit | STA | SPD | OFF | DEF | ACC | INT | AG | T | ARM | HP | M |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Medium | Warrior | 13 | 4 | 2 | 5 | 12 | 10 | 12 | 10 | 10 | 13 | 4 | 2 | 16 |
Classes
[edit | edit source]During their Strategic phase, a Warrior may shift to a Defensive Stance; the player indicates this by placing a Defensive Stance token next to the model. A Warrior in Defensive Stance has STK of 1 in its Active role and retains the default STK in its Reactive role (the same as if in Active role). The Defensive Stance lasts until the Warrior's next Strategic phase unless specified otherwise.
Inventory
[edit | edit source]Inventory space: 6
| Item | Qty | Category | PW | RCH | STK | WGT | Effect |
|---|---|---|---|---|---|---|---|
| Short Bow | 1 | Weapon | T | 0-20: 0
21-40:-6 || STA || 2 || Two-Handed | |||
| Short Sword | 1 | Weapon | T | 0 | STA | 1 | — |
| Dagger | 1 | Weapon | T-3 | 0 | STA | 0 | Throwing. +1 STK when used against a model in Crouched State. |
Glossary
[edit | edit source]- Throwing
- An Item with this trait enables a Ranged Attack with RCH equal to the user's T. The STK value can be up to the Quantity of the Item. Upon use, remove QTY of the item equal to the STK, even if the Attack is unsuccessful. If the Attack incapacitates or kills the target model, you can recover the Item by making Base Contact with the target.