Hired Blade: Difference between revisions
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==Glossary== | ==Glossary== | ||
; Throwing : An Item with this trait enables a Ranged Attack with RCH equal to the user's T. The STK value can be up to the Quantity of the Item. Upon use, remove QTY of the item equal to the STK, even if the Attack is unsuccessful. If the Attack incapacitates or kills the target model, you can recover the Item by making Base Contact with the target. | ; Throwing : An Item with this trait enables a Ranged Attack with RCH equal to the user's T. The STK value can be up to the Quantity of the Item. Upon use, remove QTY of the item equal to the STK, even if the Attack is unsuccessful. If the Attack incapacitates or kills the target model, you can recover the Item by making Base Contact with the target. | ||
[[Category:Units]] | [[Category:Units]] | ||
[[Category:Coalition of Thenion]] | [[Category:Coalition of Thenion]] | ||
[[Category:Neutral]] | [[Category:Neutral]] | ||
Latest revision as of 08:30, 27 July 2026
Hired Blade is a unit of the Coalition of Thenion / Neutral faction in Eldfall Chronicles.
| Size | Classes | Cost | Limit | STA | SPD | OFF | DEF | ACC | INT | AG | T | ARM | HP | M |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Medium | Assassin / Rogue | 17 | 2 | 2 | 6 | 15 | 8 | 10 | 10 | 14 | 10 | 1 | 1 | 8 |
Classes
[edit | edit source]Assassins score a Critical Hit on roll results of 1, 2, 3.
Rogue
[edit | edit source]Once per Activation, on at least one successful Hit against the target, a Rogue may perform one AG roll. If successful, the Rogue's Hit gains Knockdown.
Skills
[edit | edit source]- Stealth II
- You may deploy this model in the Shrouded state. If no enemy model has LoS towards the User, this model may re-enter the Shrouded state during its Strategic phase.
- Infiltration II
- You may deploy this model anywhere outside of the opponent's Deployment Zone.
- Dual-Wield
- Dual Wield reword to: A model with this skill can equip a 2nd (Melee) Weapon in place of a Shield. Both weapons must have a RCH of 1 or less and must not have the Two-Handed trait. This skill allows the model to re-roll a single Melee Attack roll. This model must decide which weapon's PW and Strike values to apply during an Attack action. The model may apply effects of both Weapons if applicable.
Combat Arts
[edit | edit source]Assassination (Level I)
[edit | edit source]| Lvl | Effect |
|---|---|
| I ← this model | Aiming for the Vitals: User's Attack gains +6 PW. |
Inventory
[edit | edit source]Inventory space: 5
| Item | Qty | Category | PW | RCH | STK | WGT | Effect |
|---|---|---|---|---|---|---|---|
| Short Sword | 1 | Weapon | T | 0 | STA | 1 | — |
| Dagger | 2 | Weapon | T-3 | 0 | STA | 0 | Throwing. +1 STK when used against a model in Crouched State. |
Glossary
[edit | edit source]- Throwing
- An Item with this trait enables a Ranged Attack with RCH equal to the user's T. The STK value can be up to the Quantity of the Item. Upon use, remove QTY of the item equal to the STK, even if the Attack is unsuccessful. If the Attack incapacitates or kills the target model, you can recover the Item by making Base Contact with the target.