Sweep I/II: Difference between revisions

From Eldfall Chronicles
Jump to navigationJump to search
Reevol>Import
Bulk import: Eldfall Chronicles v1.6 rulebook + FAQ
m 1 revision imported
 
(48 intermediate revisions by 3 users not shown)
Line 1: Line 1:
<!-- PAGE: Sweep I/II -->
'''Sweep I/II''' is a game term in ''Eldfall Chronicles''.
'''I:''' On a successful [[Attack]] roll, all models within this model’s LoS and Melee RCH suffer a Hit. '''II:''' On a successful Attack roll, this model’s Front arc becomes 360° for the remainder of the Activation Sequence. All models within this model’s Melee RCH and LoS suffer a Hit.
 
'''I:''' On a successful Attack roll, all models within this model's LoS and Melee RCH suffer a Hit.
 
'''II:''' As Sweep I, and this model's Front arc becomes 360° for this Activation Sequence.
 
== Answers from Discord ==
{{#lst:Answers from Discord|Sweep}}


[[Category:Traits]]
[[Category:Traits]]



Latest revision as of 13:26, 25 June 2026

Sweep I/II is a game term in Eldfall Chronicles.

I: On a successful Attack roll, all models within this model's LoS and Melee RCH suffer a Hit.

II: As Sweep I, and this model's Front arc becomes 360° for this Activation Sequence.

Answers from Discord

[edit | edit source]

Q: How exactly does Sweep resolve — does the initial target get hit first, then others?

A (deokel, Feb 2026): Decomposing Sweep: first you roll for an Attack, and if successful, prior to it becoming a Hit on the Target, you check the Sweep condition. All models within LoS and Melee RCH suffer a Hit simultaneously. It's a broad swing that lands before the initial Hit is even processed.


Q: Can Sweep apply effects like Cleave and Knockdown to all models in range?

A (deokel, Feb 2026): Yes — Sweep is a broad attack. Effects like Cleave and Knockdown apply to all models that suffer a Wound from it, not just the original target.