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This model is unaffected by [[Surprise Attack]], [[Stagger]], Vampirism, [[Mindgame]], and [[Burn (X)|Burn]]. It is immune to [[Charm I/II|Charm]] and Toxic Environment. It cannot become [[Panicked]], [[Bleeding]], [[Poisoned]], [[Weakened]], or [[Confused]]. Abilities allowing attackers to regain HP after dealing a Wound do not affect it. It cannot regain HP from [[Spells]] or Skills without the Earth Element. If its HP reaches 0, it is removed from the field. | This model is unaffected by [[Surprise Attack]], [[Stagger]], Vampirism, [[Mindgame]], and [[Burn (X)|Burn]]. It is immune to [[Charm I/II|Charm]] and Toxic Environment. It cannot become [[Panicked]], [[Bleeding]], [[Poisoned]], [[Weakened]], or [[Confused]]. Abilities allowing attackers to regain HP after dealing a Wound do not affect it. It cannot regain HP from [[Spells]] or Skills without the Earth Element. If its HP reaches 0, it is removed from the field. | ||
Latest revision as of 11:17, 23 June 2026
This model is unaffected by Surprise Attack, Stagger, Vampirism, Mindgame, and Burn. It is immune to Charm and Toxic Environment. It cannot become Panicked, Bleeding, Poisoned, Weakened, or Confused. Abilities allowing attackers to regain HP after dealing a Wound do not affect it. It cannot regain HP from Spells or Skills without the Earth Element. If its HP reaches 0, it is removed from the field.
Source: Eldfall Chronicles Rulebook v1.6, p. 70.