Bleeding: Difference between revisions

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A model in this State must perform a Toughness roll in its every Strategic Phase. A failed roll causes the model to suffer a Wound.
A model in this State must perform a Toughness roll in its every Strategic Phase. A failed roll causes the model to suffer a Wound.


== Immunities & interactions ==
Traits and abilities that ignore, prevent or negate this effect:
* [[Construct]] — cannot become Bleeding.
* [[Elemental]] — cannot enter Bleeding.
* [[Undead]] — cannot be affected by Bleeding.
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<small>''Source: Eldfall Chronicles Rulebook v1.6, p. 61.''</small>
[[Category:States]]
[[Category:States]]



Latest revision as of 11:16, 23 June 2026


A model in this State must perform a Toughness roll in its every Strategic Phase. A failed roll causes the model to suffer a Wound.

Immunities & interactions

[edit | edit source]

Traits and abilities that ignore, prevent or negate this effect:


Source: Eldfall Chronicles Rulebook v1.6, p. 61.