Faris Outrider: Difference between revisions

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! Spell !! Lvl !! Element !! Type !! PW !! RCH !! STK !! Effect
! Spell !! Lvl !! Element !! Type !! PW !! RCH !! STK !! Effect
|-
|-
| [[Arcane Shield]] || I || Elder || Spell, Enchantment, Ranged || — || 16 || 1 || Enchanted model gains '''+4 ARM''' (cannot raise ARM above 6). Critical Hits scored against this model '''do not Ignore ARM'''.
| [[Arcane Shield]] || I || Elder || Spell, Enchantment, Art of Enchanting, Ranged || — || 16 || 1 || Enchanted model gains +4 to its ARM value. This bonus
cannot increase a model's ARM value above 6. In addition,
Critical Hits scored against this model do not ignore ARM.
|-
| [[Spectral Blade]] || II || Elder || Spell, Enchantment, Art of Enchanting, Ranged || * || 16 || 1 || Target gains: [[Ignore Armor]] and [[Stagger]]
|-
| [[Hasten]] || III || Elder || Spell, Enchantment, Art of Enchanting, Ranged || — || 16 || 1 || During the Strategic phase, the enchanted model may perform a Normal Movement and then remove the enchantment.
|- style="color:#888888;"
|- style="color:#888888;"
| ''[[Formless Edge]]'' || ''I'' || ''Air'' || ''Spell, Enchantment, Ranged'' || ''✯'' || ''16'' || ''1'' || ''Enchanted model's Melee Attacks gain '''+2 RCH''' and '''[[Knockback]] (2)'''.''
| ''[[Burning Touch]]'' || ''I'' || ''Fire'' || ''Spell, Enchantment, Art of Enchanting, Melee/Ranged'' || ''✯'' || ''16'' || ''1'' || ''Target gains: [[Sweep|Sweep I]]; [[Burn|Burn 1]]. This enchanted model may declare Assist Action and remove [[Bleeding]] State from an allied model in Base Contact.''
|- style="color:#888888;"
|- style="color:#888888;"
| ''[[Burning Touch]]'' || ''I'' || ''Fire'' || ''Spell, Enchantment, Ranged/Melee'' || '''' || ''16'' || ''1'' || ''Target gains '''[[Burn]] (1)''', '''[[Sweep]] I'''. The enchanted model may declare Assist and remove '''[[Bleeding]]''' from an allied model in Base Contact.''
| ''[[Featherlight]]'' || ''II'' || ''Air'' || ''Spell, Enchantment, Art of Enchanting, Ranged'' || '''' || ''16'' || ''1'' || ''Target gains +2 SPD.''
|- style="color:#888888;"
|- style="color:#888888;"
| ''[[Cutting Chill]]'' || ''I'' || ''Water'' || ''Spell, Enchantment, Ranged'' || '''' || ''16'' || ''1'' || ''Enchanted model's Melee Attacks gain '''+2 PW'''. On a Melee Hit, the target becomes '''[[Immobilized]]'''.''
| ''[[Formless Edge]]'' || ''I'' || ''Air'' || ''Spell, Enchantment, Art of Enchanting, Ranged'' || ''*'' || ''16'' || ''1'' || ''The enchanted model's Melee Attacks gains + 2 RCH and [[Knockback_(X)|Knockback 2]].''
|- style="color:#888888;"
|- style="color:#888888;"
| ''[[Featherlight]]'' || ''II'' || ''Air'' || ''Spell, Enchantment, Ranged'' || ''—'' || ''16'' || ''1'' || ''Target gains '''+2 SPD'''.''
| ''[[Protective Currents]]'' || ''III'' || ''Air'' || ''Spell, Enchantment, Art of Enchanting, Ranged'' || ''—'' || ''16'' || ''1'' || ''Attacks at the enchanted model suffer -4 attacking modifier. If the enchanted model is Hit, this Enchantment is removed, but all enemy models within 3'' of the enchanted model suffer a Hit with [[Knockback_(X)|Knockback 3]], but no damage.''
|-
| [[Spectral Blade]] || II || Elder || Spell, Enchantment, Ranged || ✯ || 16 || 1 || Target gains '''[[Ignore Armor]]''' and '''[[Stagger]]'''.
|- style="color:#888888;"
|- style="color:#888888;"
| ''[[Melting Touch]]'' || ''II'' || ''Fire'' || ''Spell, Enchantment, Ranged'' || '''' || ''16'' || ''1'' || ''Target gains '''[[Burn]]''' and '''[[Ignore Armor]]'''.''
| ''[[Melting Touch]]'' || ''II'' || ''Fire'' || ''Spell, Enchantment, Art of Enchanting, Ranged'' || ''*'' || ''16'' || ''1'' || ''Target gains: [[Ignore Armor]]; [[Burn|Burn 1]].''
|- style="color:#888888;"
|- style="color:#888888;"
| ''[[Mirror Bubble]]'' || ''II'' || ''Water'' || ''Spell, Enchantment, Ranged'' || '''' || ''10'' || ''1'' || ''On a Melee Hit, the attacker performs an '''AG roll'''. On failure, attacker suffers a STK 1 Hit with PW = its own Attack. Enchantment then removed.''
| ''[[Flameskin]]'' || ''III'' || ''Fire'' || ''Spell, Enchantment, Art of Enchanting, Ranged'' || ''*'' || ''16'' || ''1'' || ''A model that attacks the enchanted model and is within 1" suffers a hit with Power (PW) 10 and the Burn (1) trait. If this hit wounds the attacker, this Enchantment is removed.''
|-
| [[Hasten]] || III || Elder || Spell, Enchantment, Ranged || — || 16 || 1 || In your Strategic Phase, the enchanted model may perform a '''Normal Movement''' and then remove the Enchantment. Does not provoke Reactions.
|- style="color:#888888;"
|- style="color:#888888;"
| ''[[Protective Currents]]'' || ''III'' || ''Air'' || ''Spell, Enchantment, Ranged'' || '''' || ''Casting Aura'' || ''STA'' || ''Attacks against the enchanted model suffer '''−4''' to attacking mod. On Hit, Enchantment removed and all enemies within 3″ suffer a Hit with '''[[Knockback]] (3)''', no damage.''
| ''[[Cutting Chill]]'' || ''I'' || ''Water'' || ''Spell, Enchantment, Art of Enchanting, Ranged'' || ''*'' || ''16'' || ''1'' || ''Enchanted model's Melee Attacks gain +2 PW. When the enchanted model hits a target with a Melee Attack, the target becomes [[Immobilized]] State.''
|- style="color:#888888;"
|- style="color:#888888;"
| ''[[Flameskin]]'' || ''III'' || ''Fire'' || ''Spell, Enchantment, Ranged'' || '''' || ''16'' || ''1'' || ''A model attacking the enchanted model within 1″ suffers a Hit with '''PW 10''' and '''[[Burn]] (1)'''. If the Hit wounds, Enchantment is removed.''
| ''[[Mirror Bubble]]'' || ''II'' || ''Water'' || ''Spell, Enchantment, Art of Enchanting, Ranged'' || ''*'' || ''10'' || ''1'' || ''When the enchanted model suffers a Hit from a Melee Attack, the attacker must perform an AG roll. If it fails, the attacker suffers a STK 1 Hit with PW equal to its own Attack. Afterwards, this Enchantment is removed.''
|- style="color:#888888;"
|- style="color:#888888;"
| ''[[Ice Shield]]'' || ''III'' || ''Water'' || ''Spell, Enchantment, Ranged'' || ''—'' || ''16'' || ''1'' || ''On a DMG roll against the enchanted model, the attacker first rolls against '''ARM 5'''; if successful, then rolls against the model's default ARM but with '''PW−3'''.''
| ''[[Ice Shield]]'' || ''III'' || ''Water'' || ''Spell, Enchantment, Art of Enchanting, Ranged'' || ''—'' || ''16'' || ''1'' || ''When performing a DMG roll against the enchanted model, the attacker must first perform a DMG roll against ARM 5. If successful, the attacker must then make another roll against the enchanted model's default ARM, but with PW-3.''
|}
|}
''Castability: rows in '''black''' match this model's Affinity; grey rows are out-of-affinity and cannot be cast.''
''Sand Kingdoms Scholars have access to spells across all elements. Rows in '''black''' match this model's Affinity and can be cast; grey rows are out-of-affinity and shown for reference.''




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| [[Dagger]] || 1 || Weapon || T-3 || 0 || STA || 0 || [[Throwing]]. +1 STK when used against a model in [[Crouched]] State.
| [[Dagger]] || 1 || Weapon || T-3 || 0 || STA || 0 || [[Throwing]]. +1 STK when used against a model in [[Crouched]] State.
|}
|}
==Glossary==
; Bleeding : State. At the start of this model's activation, it loses 1 HP. Removed when the model regains any HP.
; Burn 1 : Trait. If the Attack wounds, the attacker may make 1 extra DMG roll with ARM 0. A success deals another Wound.
; Throwing : An Item with this trait enables a Ranged Attack with RCH equal to the user's T. The STK value can be up to the Quantity of the Item. Upon use, remove QTY of the item equal to the STK, even if the Attack is unsuccessful. If the Attack incapacitates or kills the target model, you can recover the Item by making Base Contact with the target.
; Vigilance : This model is immune to the Surprise Attack Trait. This model's Front arc extends to 360°. This model does not have a Back arc.


[[Category:Units]]
[[Category:Units]]
[[Category:Sand Kingdoms]]
[[Category:Sand Kingdoms]]

Latest revision as of 09:21, 27 July 2026

Faris Outrider is a unit of the Sand Kingdoms faction in Eldfall Chronicles.

Size Classes Cost Limit STA SPD OFF DEF ACC INT AG T ARM HP M
Medium Artificer / Rogue 18 2 2 5 14 11 8 13 12 13 1 2 12

Classes

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During their Strategic phase, Artificers may select an Enchantment Spell available to them and apply its Effect to themselves, without performing a roll, until their next Strategic phase.

Once per Activation, on at least one successful Hit against the target, a Rogue may perform one AG roll. If successful, the Rogue's Hit gains Knockdown.

Traits

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Affinity (Elder)
A model with this Trait can cast (Elder) Spells. (For example: Elder = fire, water, profane, etc.)
Survival (Scorching Environment)
This model is not affected by the Scorching Environment.

Skills

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Stealth
When this model activates it does not provoke a Reaction from enemy models that do not have LoS to it, regardless of whether this model is within an enemy model's Awareness or not.
Follow Up
If an enemy model disengages from this model, this model may move up to its halved SPD value towards the disengaged model.
Taunt
When this model performs a Movement, it may force enemy models with LoS to this model or within whose awareness this model enters, to perform an INT roll. Every enemy that fails needs to declare a Reaction.

Spellcrafts

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Art of Enchanting (Level III)

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Spell Lvl Element Type PW RCH STK Effect
Arcane Shield I Elder Spell, Enchantment, Art of Enchanting, Ranged 16 1 Enchanted model gains +4 to its ARM value. This bonus

cannot increase a model's ARM value above 6. In addition, Critical Hits scored against this model do not ignore ARM.

Spectral Blade II Elder Spell, Enchantment, Art of Enchanting, Ranged * 16 1 Target gains: Ignore Armor and Stagger
Hasten III Elder Spell, Enchantment, Art of Enchanting, Ranged 16 1 During the Strategic phase, the enchanted model may perform a Normal Movement and then remove the enchantment.
Burning Touch I Fire Spell, Enchantment, Art of Enchanting, Melee/Ranged 16 1 Target gains: Sweep I; Burn 1. This enchanted model may declare Assist Action and remove Bleeding State from an allied model in Base Contact.
Featherlight II Air Spell, Enchantment, Art of Enchanting, Ranged 16 1 Target gains +2 SPD.
Formless Edge I Air Spell, Enchantment, Art of Enchanting, Ranged * 16 1 The enchanted model's Melee Attacks gains + 2 RCH and Knockback 2.
Protective Currents III Air Spell, Enchantment, Art of Enchanting, Ranged 16 1 Attacks at the enchanted model suffer -4 attacking modifier. If the enchanted model is Hit, this Enchantment is removed, but all enemy models within 3 of the enchanted model suffer a Hit with Knockback 3, but no damage.
Melting Touch II Fire Spell, Enchantment, Art of Enchanting, Ranged * 16 1 Target gains: Ignore Armor; Burn 1.
Flameskin III Fire Spell, Enchantment, Art of Enchanting, Ranged * 16 1 A model that attacks the enchanted model and is within 1" suffers a hit with Power (PW) 10 and the Burn (1) trait. If this hit wounds the attacker, this Enchantment is removed.
Cutting Chill I Water Spell, Enchantment, Art of Enchanting, Ranged * 16 1 Enchanted model's Melee Attacks gain +2 PW. When the enchanted model hits a target with a Melee Attack, the target becomes Immobilized State.
Mirror Bubble II Water Spell, Enchantment, Art of Enchanting, Ranged * 10 1 When the enchanted model suffers a Hit from a Melee Attack, the attacker must perform an AG roll. If it fails, the attacker suffers a STK 1 Hit with PW equal to its own Attack. Afterwards, this Enchantment is removed.
Ice Shield III Water Spell, Enchantment, Art of Enchanting, Ranged 16 1 When performing a DMG roll against the enchanted model, the attacker must first perform a DMG roll against ARM 5. If successful, the attacker must then make another roll against the enchanted model's default ARM, but with PW-3.

Sand Kingdoms Scholars have access to spells across all elements. Rows in black match this model's Affinity and can be cast; grey rows are out-of-affinity and shown for reference.


Inventory

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Inventory space: 5

Item Qty Category PW RCH STK WGT Effect
Sword 1 Weapon T 1 STA 1
Arcane Lantern 1 Accessory T 1 The wearer gains Vigilance. Shrouded and Intrigue States within the Wearer's Awareness are canceled.
Dagger 1 Weapon T-3 0 STA 0 Throwing. +1 STK when used against a model in Crouched State.

Glossary

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Bleeding
State. At the start of this model's activation, it loses 1 HP. Removed when the model regains any HP.
Burn 1
Trait. If the Attack wounds, the attacker may make 1 extra DMG roll with ARM 0. A success deals another Wound.
Throwing
An Item with this trait enables a Ranged Attack with RCH equal to the user's T. The STK value can be up to the Quantity of the Item. Upon use, remove QTY of the item equal to the STK, even if the Attack is unsuccessful. If the Attack incapacitates or kills the target model, you can recover the Item by making Base Contact with the target.
Vigilance
This model is immune to the Surprise Attack Trait. This model's Front arc extends to 360°. This model does not have a Back arc.