Citadel Guard: Difference between revisions

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'''Citadel Guard''' is a unit of the [[:Category:Helian League|Helian League]] faction in ''Eldfall Chronicles''.
'''Citadel Guard''' is a '''Medium'''-sized unit ([[Sentinel]] / [[Soldier]]) of the [[:Category:Helian League|Helian League]] faction in ''Eldfall Chronicles''.


{| class="wikitable"
{| style="float:right; clear:right; margin:0 0 1em 1em; border:1px solid #888; background:#f8f4ec; padding:6px; text-align:center; width:220px;"
! STA !! SPD !! OFF !! DEF !! ACC !! INT !! AG !! T !! ARM !! HP !! M
| [[File:Citadel_Guard_portrait.jpg|200px|Citadel Guard]]
|-
|-
| 2 || 4 || 12 || 16 || 8 || 12 || 10 || 12 || 6 || 2 || 14
| [[:File:Citadel_Guard.pdf|📄 '''PDF profile (A4)''']] <br /><small>[[:File:Citadel_Guard_A5.pdf|A5 booklet]]</small>
|}
|}


== Class abilities ==
{| class="wikitable" style="text-align:center;"
; Sentinel : In their Reactive role, Sentinels may gain +1 STK when performing an Attack.
! Size !! Classes !! Cost !! Limit !! STA !! SPD !! OFF !! DEF !! ACC !! INT !! AG !! T !! ARM !! HP !! M
; Soldier : Soldiers receive +1 OFF, +1 DEF, +1 ACC, +1 INT and +1 M for each other Soldier in their Awareness from the same Party (not Incapacitated or Dead), up to a maximum of +3.
|-
| Medium || [[Sentinel]] / [[Soldier]] || 18 || 2 || 2 || 4 || 12 || 16 || 8 || 12 || 10 || 12 || 6 || 2 || 14
|}


== Traits ==
==Classes==
; [[Vigilance|Vigilance]] : This model is immune to the Surprise Attack Trait. Its Front arc extends to 360°. It has no Back arc.
===[[Sentinel]]===
; [[Resistance I/II (X)|Resistance (Sorcery, Enchantment) II]] : Hits and related Effects dealt to this model by an Attack with the (X) Type or Trait are negated.
In their Reactive role, Sentinels may gain +1 STK when performing an Attack.


== Skills ==
===[[Soldier]]===
; [[Protector|Protector I]] : Reactive only. When an allied model within ½ SPD is targeted by an Attack in this model’s Reactive role, this model may spend an AP to move into Base Contact with the ally (cannot pass through objects taller than its Hitbox), becoming the new target of the Attack.
Soldiers receive +1 OFF, +1 DEF, +1 ACC, +1 INT and +1 M for each other Soldier in their Awareness from the same Party, not in the Incapacitated or Dead State, up to a maximum of +3.


== Spells ==
==Traits==
; [[Vigilance|Vigilance]] : This model is immune to the Surprise Attack Trait. This model's Front arc extends to 360°. This model does not have a Back arc.
; [[Resistance (X)|Resistance (Sorcery, Enchantment) II]] : Hits and related Effects dealt to this model by an Attack with the (Sorcery, Enchantment) Type or Trait are negated.


== Combat Arts ==
==Skills==
; Fencing I : Masterful Parry: Target’s Melee Attack suffers -3 Modifier.
; [[Protector|Protector]] : This skill may only be used in the Reactive Role. When an allied model within 1/2 SPD distance is targeted in an Attack in this model's Reactive Role, this model can spend an Activation Point to move into Base Contact with the ally. (While moving, it cannot pass through objects taller than its Hitbox.) By doing this, the model becomes the new target of the Attack Action.
; [[Follow Up|Follow Up]] : If an enemy model disengages from this model, this model may move up to its halved SPD value towards the disengaged model.


== Inventory ==
==Combat Arts==
===Fencing (Level I)===
{| class="wikitable"
{| class="wikitable"
! Item !! PW !! RCH !! STK !! Effect
! Lvl !! Effect
|- style="font-weight:bold;"
| I ← this model || Masterful Parry: Target's Melee Attack suffers -3 Modifier.
|}
 
==Inventory==
'''Inventory space:''' 7
 
{| class="wikitable"
! Item !! Qty !! Category !! PW !! RCH !! STK !! WGT !! Effect
|-
|-
| Small Bludgeon || T+3 || 0 || STA-1 || Armor-Piercing, Stun. (Melee)
| [[Small Bludgeon]] || 1 || Weapon || T+3 || 0 || STA-1 || 2 || [[Armor-Piercing]], [[Stun]].
|-
|-
| Short Sword || T || 0 || STA || — (Melee)
| [[Short Sword]] || 1 || Weapon || T || 0 || STA || 1 || —
|-
|-
| Shield || T || 0 || 1 || -3 to incoming Melee to Front, +3 ARM vs Ranged to Front. Wearer’s Melee weapons with RCH>0 have -1 STK.
| [[Shield]] || 1 || Shield || T || 0 || 1 || 2 || -3 to incoming Melee Attacks to the Front, +3 ARM against Ranged Attacks to the Front.
|}
|}


----
==Glossary==
<small>''Source: Eldfall Chronicles — Guildhall roster.''</small>
; Armor-Piercing : When making a Damage Roll for a Hit with this Trait you only add halved ARM value.
; Stun : A model that suffers at least one Wound with this Trait must perform a Toughness roll. If failed, the model loses all Activation Points (until the end of the turn).
 
[[Category:Units]]
[[Category:Units]]
[[Category:Helian League]]
[[Category:Helian League]]

Latest revision as of 15:14, 22 July 2026

Citadel Guard is a unit of the Helian League faction in Eldfall Chronicles.

Citadel Guard
📄 PDF profile (A4)
A5 booklet
Size Classes Cost Limit STA SPD OFF DEF ACC INT AG T ARM HP M
Medium Sentinel / Soldier 18 2 2 4 12 16 8 12 10 12 6 2 14

Classes

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In their Reactive role, Sentinels may gain +1 STK when performing an Attack.

Soldiers receive +1 OFF, +1 DEF, +1 ACC, +1 INT and +1 M for each other Soldier in their Awareness from the same Party, not in the Incapacitated or Dead State, up to a maximum of +3.

Traits

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Vigilance
This model is immune to the Surprise Attack Trait. This model's Front arc extends to 360°. This model does not have a Back arc.
Resistance (Sorcery, Enchantment) II
Hits and related Effects dealt to this model by an Attack with the (Sorcery, Enchantment) Type or Trait are negated.

Skills

[edit | edit source]
Protector
This skill may only be used in the Reactive Role. When an allied model within 1/2 SPD distance is targeted in an Attack in this model's Reactive Role, this model can spend an Activation Point to move into Base Contact with the ally. (While moving, it cannot pass through objects taller than its Hitbox.) By doing this, the model becomes the new target of the Attack Action.
Follow Up
If an enemy model disengages from this model, this model may move up to its halved SPD value towards the disengaged model.

Combat Arts

[edit | edit source]

Fencing (Level I)

[edit | edit source]
Lvl Effect
I ← this model Masterful Parry: Target's Melee Attack suffers -3 Modifier.

Inventory

[edit | edit source]

Inventory space: 7

Item Qty Category PW RCH STK WGT Effect
Small Bludgeon 1 Weapon T+3 0 STA-1 2 Armor-Piercing, Stun.
Short Sword 1 Weapon T 0 STA 1
Shield 1 Shield T 0 1 2 -3 to incoming Melee Attacks to the Front, +3 ARM against Ranged Attacks to the Front.

Glossary

[edit | edit source]
Armor-Piercing
When making a Damage Roll for a Hit with this Trait you only add halved ARM value.
Stun
A model that suffers at least one Wound with this Trait must perform a Toughness roll. If failed, the model loses all Activation Points (until the end of the turn).