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'''Onitaoshi''' is a unit of the [[:Category:Empire of Soga|Empire of Soga]] / [[:Category:Neutral|Neutral]] faction in ''Eldfall Chronicles''.
'''Onitaoshi''' is a unit of the '''Empire of Soga''' faction in ''Eldfall Chronicles''.


{| class="wikitable"
{| style="float:right; clear:right; margin:0 0 1em 1em; border:1px solid #888; background:#f8f4ec; padding:6px; text-align:center; width:220px;"
| [[File:Onitaoshi_portrait.jpg|200px|Onitaoshi]]
|-
|-
| [[:File:Onitaoshi.pdf|📄 '''PDF profile (A4)''']] <br /><small>[[:File:Onitaoshi_A5.pdf|A5 booklet]]</small>
|}
{| class="wikitable" style="text-align:center;"
! Size !! Classes !! Cost !! Limit !! STA !! SPD !! OFF !! DEF !! ACC !! INT !! AG !! T !! ARM !! HP !! M
! Size !! Classes !! Cost !! Limit !! STA !! SPD !! OFF !! DEF !! ACC !! INT !! AG !! T !! ARM !! HP !! M
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== Classes ==
==Classes==
=== [[Warrior]] ===
===[[Warrior]]===
During their Strategic phase, a Warrior may shift to a Defensive Stance (token). STK = 1 in Active role while in stance. Lasts until next Strategic phase.
During their Strategic phase, a Warrior may shift to a Defensive Stance; the player indicates this by placing a Defensive Stance token next to the model. A Warrior in Defensive Stance has STK of 1 in its Active role and retains the default STK in its Reactive role (the same as if in Active role). The Defensive Stance lasts until the Warrior's next Strategic phase unless specified otherwise.


=== [[Armsmaster]] ===
===[[Armsmaster]]===
In the Active role, Armsmasters may gain +1 STK when performing a Melee Attack.
In the Active role, Armsmasters may gain +1 STK when performing a Melee Attack.


== Traits ==
==Traits==
; [[Fearless]] : This model cannot become [[Panicked]] (State).
; [[Fearless|Fearless]] : This model cannot become Panicked (State).
; [[Advantage (X)|Advantage (Large, Huge)]] : Once per Activation Sequence, this model may reroll any number of dice (once) during an [[Attack]] Action against a Size: Large or Huge target.
; [[Advantage (X)|Advantage (Size: Large, Huge)]] : Once per Activation Sequence, the model with this Trait may reroll any number of dice (once) during an Attack Action against a target with (Size: Large, Huge) characteristic (Size, Class, Trait, etc.).


== Skills ==
==Skills==
; [[Finishing Strike|Finishing Strike I]] : When this model causes at least one Wound to a target, it may immediately make an unmodified STK 1 Attack against the same target. It must use the same Item or Skill.
; [[Finishing Strike|Finishing Strike]] : When this model causes at least one Wound to a target, it may immediately make an unmodified STK 1 Attack against the same target. It must use the same Item or Skill. If there are more targets, choose only one.
; [[Taunt|Taunt I]] : When this model performs a Movement, it may force enemy models with LoS or within Awareness to perform an INT roll. Every enemy that fails must declare a Reaction.
; [[Taunt|Taunt]] : When this model performs a Movement, it may force enemy models with LoS to this model or within whose awareness this model enters, to perform an INT roll. Every enemy that fails needs to declare a Reaction.


== Spellcrafts ==
==Combat Arts==
===Fencing (Level III)===
{| class="wikitable"
! Lvl !! Effect
|-
| I || Masterful Parry: Target's Melee Attack suffers -3 Modifier.
|-
| II || Harsh Riposte: Target's Melee Attack suffers -1 STK (cannot be reduced below 1).
|- style="font-weight:bold;"
| III ← this model || Second Wind: User's Melee Attack gains +1 STK.
|}


== Combat Arts ==
==Inventory==
=== [[Fencing]] (Level III) ===
'''Inventory space:''' 5
'''Second Wind:''' This model's [[Melee Attack]] gains +1 Strike.


'''All levels of this Combat Art:'''
{| class="wikitable"
{| class="wikitable"
! Level !! Name !! Effect
! Item !! Qty !! Category !! PW !! RCH !! STK !! WGT !! Effect
|-
|-
| I || '''Masterful Parry''' || Target's [[Melee Attack]] receives −3 to its modifier.
| [[Greatsword]] || 1 || Weapon || T+2 || 2 || STA-1 || 3 || [[Sweep|Sweep I]]; [[Two-Handed]]; [[Bleeding|Bleed]].
|-
|-
| II || '''Harsh Riposte''' || Target's [[Melee Attack]] receives −1 Strike (min. 1).
| [[Short Sword]] || 1 || Weapon || T || 0 || STA || 1 ||
|-
| III ← || '''Second Wind''' || This model's [[Melee Attack]] gains +1 Strike.
|-
| IV || '''Grapple & Thrash''' || This model's [[Melee Attack]] gains [[Knockdown]].
|-
| V || '''Striking the Gaps''' || This model's [[Melee Attack]] gains [[Ignore Armor]].
|}
|}


==Glossary==
; Bleed : If a model suffers at least one Wound with this Trait, it enters the [[Bleeding|Bleeding State]].
; Sweep : On a successful Attack roll, all models within this model's LoS and Melee Reach suffer a Hit.
; Two-Handed : A weapon with this Trait cannot be used in combination with an equipped Shield or another equipped Weapon.


== Stratagems ==
== Inventory ==
Greatsword (Melee, PW: T+2, RCH: 2, STK: STA-1; [[Sweep I/II|Sweep I]], [[Two-Handed]], [[Bleed]].) · Short Sword (Melee, PW: T, RCH: 0, STK: STA)
== Special ==
----
<small>''Source: Eldfall Chronicles unit roster (Guildhall).''</small>
[[Category:Units]]
[[Category:Units]]
[[Category:Empire of Soga]]
[[Category:Empire of Soga]]
[[Category:Neutral]]

Latest revision as of 15:12, 22 July 2026

Onitaoshi is a unit of the Empire of Soga / Neutral faction in Eldfall Chronicles.

Onitaoshi
📄 PDF profile (A4)
A5 booklet
Size Classes Cost Limit STA SPD OFF DEF ACC INT AG T ARM HP M
Medium Warrior / Armsmaster 21 2 2 6 16 10 8 10 10 13 6 3 17

Classes

[edit | edit source]

During their Strategic phase, a Warrior may shift to a Defensive Stance; the player indicates this by placing a Defensive Stance token next to the model. A Warrior in Defensive Stance has STK of 1 in its Active role and retains the default STK in its Reactive role (the same as if in Active role). The Defensive Stance lasts until the Warrior's next Strategic phase unless specified otherwise.

In the Active role, Armsmasters may gain +1 STK when performing a Melee Attack.

Traits

[edit | edit source]
Fearless
This model cannot become Panicked (State).
Advantage (Size: Large, Huge)
Once per Activation Sequence, the model with this Trait may reroll any number of dice (once) during an Attack Action against a target with (Size: Large, Huge) characteristic (Size, Class, Trait, etc.).

Skills

[edit | edit source]
Finishing Strike
When this model causes at least one Wound to a target, it may immediately make an unmodified STK 1 Attack against the same target. It must use the same Item or Skill. If there are more targets, choose only one.
Taunt
When this model performs a Movement, it may force enemy models with LoS to this model or within whose awareness this model enters, to perform an INT roll. Every enemy that fails needs to declare a Reaction.

Combat Arts

[edit | edit source]

Fencing (Level III)

[edit | edit source]
Lvl Effect
I Masterful Parry: Target's Melee Attack suffers -3 Modifier.
II Harsh Riposte: Target's Melee Attack suffers -1 STK (cannot be reduced below 1).
III ← this model Second Wind: User's Melee Attack gains +1 STK.

Inventory

[edit | edit source]

Inventory space: 5

Item Qty Category PW RCH STK WGT Effect
Greatsword 1 Weapon T+2 2 STA-1 3 Sweep I; Two-Handed; Bleed.
Short Sword 1 Weapon T 0 STA 1

Glossary

[edit | edit source]
Bleed
If a model suffers at least one Wound with this Trait, it enters the Bleeding State.
Sweep
On a successful Attack roll, all models within this model's LoS and Melee Reach suffer a Hit.
Two-Handed
A weapon with this Trait cannot be used in combination with an equipped Shield or another equipped Weapon.