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'''Vizier of Conjurations''' is a unit of the [[:Category:Sand Kingdoms|Sand Kingdoms]] faction in ''Eldfall Chronicles''.
'''Vizier of Conjurations''' is a unit of the '''Sand Kingdoms''' faction in ''Eldfall Chronicles''.


{| class="wikitable"
{| style="float:right; clear:right; margin:0 0 1em 1em; border:1px solid #888; background:#f8f4ec; padding:6px; text-align:center; width:220px;"
| [[File:Vizier_of_Conjurations_portrait.jpg|200px|Vizier of Conjurations]]
|-
|-
| [[:File:Vizier_of_Conjurations.pdf|📄 '''PDF profile (A4)''']] <br /><small>[[:File:Vizier_of_Conjurations_A5.pdf|A5 booklet]]</small>
|}
{| class="wikitable" style="text-align:center;"
! Size !! Classes !! Cost !! Limit !! STA !! SPD !! OFF !! DEF !! ACC !! INT !! AG !! T !! ARM !! HP !! M
! Size !! Classes !! Cost !! Limit !! STA !! SPD !! OFF !! DEF !! ACC !! INT !! AG !! T !! ARM !! HP !! M
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== Classes ==
==Classes==
=== [[Mage]] ===
===[[Mage]]===
When casting a Spell, a Mage may spend an unspent Activation Point to reroll any number of dice. In the Active Role, a Mage may convert any number of their Activation Points into Mana Counters (1:1) and place them in their personal pool. Mana Counters are cumulative and do not disappear at the end of the turn.
When casting a Spell, a Mage may spend an unspent Activation Point to reroll any number of dice.  
Mana Counters are a resource that represents mana - the energy required for casting Spells. Mana Counters can be spent to cover the price of Conjuration-type Spells or some other powerful Spells. When in the Active role, a Mage can convert any number of its Activation Points into the corresponding number of Mana Counters (replace Activation Points with Mana Counters) and place them in their personal pool. Mana counters are cumulative and do not disappear at the end of the turn!


=== [[Summoner]] ===
===[[Summoner]]===
A Summoner can start the game with a Tier II or lower summoned creature in its Awareness area, brought to the field by one of their Conjuration Spells (no roll nor AP required). A Summoner may share its pool of Mana Counters with other Summoners in the party.
A Summoner can start the game with a Tier II or lower summoned creature in its Awareness area, which could be brought to the field by one of the Conjuration Spells available to them (with no roll nor spending of an Activation Point required). A Summoner may share its pool of Mana Counters with other Summoners in the party. (If the Summoner becomes Incapacitated, its accumulated Mana Counters are discarded.)


==Traits==
; [[Resourceful|Resourceful II]] : A model with this trait may receive another 1 additional Upgrade.
; [[Affinity (Element)|Affinity (Elder, Earth)]] : A model with this Trait can cast (Elder, Earth) Spells. (For example: Elder, Earth = fire, water, profane, etc.)


== Traits ==
==Spellcrafts==
; [[Affinity (Element)|Affinity (Elder, Earth)]] : This model can cast [[Affinity (Element)|Elder]] and Earth [[Spells]].
===Art of Conjuration (Level IV)===
; [[Resourceful I/II|Resourceful II]] : This model may receive 2 additional Upgrades.
{| class="wikitable"
 
! Spell !! Lvl !! Element !! Type !! PW !! RCH !! STK !! Effect
== Skills ==
|-
| '''Summon Gargoyle''' || I || Earth || Spell, Art of Conjuration, Ranged || — || 0 || — || [Mana Cost (1)], Summon Gargoyle to the field.
 
|-
== Spellcrafts ==
| '''Summon Imp''' || I || Elder || Spell, Art of Conjuration, Ranged || — || 0 || — || [Mana Cost (1)]; Summon Imp to the field.
=== Art of Conjuration IV ([[:Category:Conjuration|Conjuration]]) ===
; [[Summon Gargoyle|Summon Gargoyle]] (Lvl I) : [[[Mana Cost (X)|Mana Cost: 1]]] Summon Gargoyle to the field.
{| class="wikitable" style="font-size:85%; margin:4px 0"
! Element !! Level !! Type !! PW !! RCH !! STK
|-
|-
| Earth || I || Spell, Conjuration, Ranged || — || 0 || —
| '''Summon Golem''' || II || Earth || Spell, Art of Conjuration, Ranged || — || 0 || — || [Mana Cost (2)], Summon Golem to the field.
|}
 
; [[Summon Golem|Summon Golem]] (Lvl II) : [[[Mana Cost (X)|Mana Cost: 2]]] Summon Golem to the field.
{| class="wikitable" style="font-size:85%; margin:4px 0"
! Element !! Level !! Type !! PW !! RCH !! STK
|-
|-
| Earth || II || Spell, Conjuration, Ranged || — || 0 || —
| '''Summon Earth Elemental''' || III || Earth || Spell, Art of Conjuration, Ranged || — || 0 || — || [Mana Cost (3)], Summon Earth Elemental to the field.
|}
 
; [[Summon Earth Elemental|Summon Earth Elemental]] (Lvl III) : [[[Mana Cost (X)|Mana Cost: 3]]] Summon Earth Elemental to the field.
{| class="wikitable" style="font-size:85%; margin:4px 0"
! Element !! Level !! Type !! PW !! RCH !! STK
|-
|-
| Earth || III || Spell, Conjuration, Ranged || — || 0 || —
| ''' Summon Water Elemental''' || III || Water || Spell, Art of Conjuration, Ranged || — || 0 || — || [Mana Cost: 3], Summon Water Elemental to the field.
|}
 
; [[Summon Colossus|Summon Colossus]] (Lvl IV) : [[[Mana Cost (X)|Mana Cost: 4]]] Summon Colossus to the field.
{| class="wikitable" style="font-size:85%; margin:4px 0"
! Element !! Level !! Type !! PW !! RCH !! STK
|-
|-
| Earth || IV || Spell, Conjuration, Ranged || — || 0 || —
| '''Summon Colossus''' || IV || Earth || Spell, Art of Conjuration, Ranged || — || 0 || — || [Mana Cost (4)], Summon Colossus to the field.
|}
|}


; [[Summon Imp|Summon Imp]] (Lvl I) : [[[Mana Cost (X)|Mana Cost: 1]]] Summon Imp to the field.
===Wizardry (Level I)===
{| class="wikitable" style="font-size:85%; margin:4px 0"
{| class="wikitable"
! Element !! Level !! Type !! PW !! RCH !! STK
! Spell !! Lvl !! Element !! Type !! PW !! RCH !! STK !! Effect
|-
|-
| Elder || I || Spell, Conjuration, Ranged || || 0 ||
| '''Mana Burst''' || I || Elder || Spell, Wizardry, Ranged || Int || 16 || 1 || [[Stagger]]
|}
 
; [[Summon Water Elemental|Summon Water Elemental]] (Lvl III) : [[[Mana Cost (X)|Mana Cost: 3]]] Summon Water Elemental to the field.
{| class="wikitable" style="font-size:85%; margin:4px 0"
! Element !! Level !! Type !! PW !! RCH !! STK
|-
|-
| Water || III || Spell, Conjuration, Ranged || — || 0 ||
| '''Dispel Magic''' || I || Elder || Spell, Wizardry, Ranged || — || 16, AOE: Circular L || 1 || [[Targetless]]. Choose one of the following: (1): Remove target Sorcery, Enchantment, Transmutation spell from the field. (2): Remove target summoned creature from the field. (3): Cancel [[Shrouded]] State.
|}
|}


==Inventory==
'''Inventory space:''' 3


=== Wizardry I ([[:Category:Wizardry|Wizardry]]) ===
{| class="wikitable"
; [[Mana Burst|Mana Burst]] (Lvl I) : [[Stagger]].
! Item !! Qty !! Category !! PW !! RCH !! STK !! WGT !! Effect
{| class="wikitable" style="font-size:85%; margin:4px 0"
! Element !! Level !! Type !! PW !! RCH !! STK
|-
|-
| Elder || I || Spell, Sorcery, Ranged || INT || 16 || 1
| [[Staff of Conjuration]] || 1 || Accessory || — || — || || 2 || When Wearer summons creatures, it can place them anywhere within its Awareness.
|}
|}


; [[Dispel Magic|Dispel Magic]] (Lvl I) : [[Targetless]]. Choose one: • Remove target Sorcery, Enchantment, Transmutation Spell from the field. • Remove target summoned creature from the field. • Cancel [[Shrouded]] State.
==Stratagems==
{| class="wikitable" style="font-size:85%; margin:4px 0"
{| class="wikitable"
! Element !! Level !! Type !! PW !! RCH !! STK
! Name !! Type !! Effect
|-
| Elder || I || Spell, Healing, Ranged || — || 16, AoE: Circular L || 1
|}
 
 
=== Glossary of Terms Used in Spellcrafts ===
{| class="wikitable" style="width:100%"
! Term !! Description
|-
|-
| [[Mana Cost (X)|Mana Cost: 1]] || To cast this Spell, the caster must spend 1 Mana Counter from their personal pool.
| '''Temporary Bind''' || Authority || Summoning Limit of the target summoned creature on the field is reduced to 0.
|-
|-
| [[Mana Cost (X)|Mana Cost: 2]] || To cast this Spell, the caster must spend 2 Mana Counters from their personal pool.
| '''Refined Conjuration''' || Authority || Mana Cost of [[Conjuration|Conjuration Spells]] is reduced by 1.
|-
| [[Mana Cost (X)|Mana Cost: 3]] || To cast this Spell, the caster must spend 3 Mana Counters from their personal pool.
|-
| [[Mana Cost (X)|Mana Cost: 4]] || To cast this Spell, the caster must spend 4 Mana Counters from their personal pool.
|-
| [[Shrouded]] || The model is represented on the field by a Shrouded token. It cannot be targeted unless an enemy Perceives or has LoS.
|-
| [[Stagger]] || A model that suffers a Hit with this Trait loses 1 Activation Point until the end of the turn.
|-
| [[Targetless]] || In the Active Role, an Attack with this Trait requires no model as its target — any surface on the field may be targeted.
|}
|}


== Combat Arts ==
==Glossary==
; Shrouded : While a model is in this state, it is represented on the field by a Shrouded token.
 
A model in this state cannot be a target of Actions other than Perceive (note that
== Stratagems ==
Dodge Action does not have a target, so it is a valid Reaction). The Shrouded
Temporary Bind, Refined Conjuration
state is automatically canceled if the model declares a Normal action (other than
 
Nothing) or Special Action.
== Inventory ==
Performing an Attack in this state reveals the model, but grants the Surprise
Staff of Conjuration (Accessory)
Attack trait to its Attack.
 
The model and its profile that are being concealed by the Shrouded token are
== Special ==
considered secret information. The player who controls the model is not obliged
to disclose the model's identity and its profile to other players as long as the
model remains in this state.
Note: Shrouded models retain all of their
Skills, Traits, Size, etc.; however, this
information is not publicly disclosed. The
model has 360° Line of Sight (LoS).
; Stagger : A model that suffers a Hit with this Trait loses 1 Activation Point (until the end of the turn). This Trait does not affect models two or more Sizes larger than the attacker.
; Targetless : When in the Active role, an Attack with this Trait does not require a model as a target. Instead, the target can be any surface on the field. If the Spell has both Casting Aura and AoE Reach, and the target is a flat surface/ground, then the template must be placed wholly within the Casting Aura.


----
<small>''Source: Eldfall Chronicles unit roster (Guildhall).''</small>
[[Category:Units]]
[[Category:Units]]
[[Category:Sand Kingdoms]]
[[Category:Sand Kingdoms]]

Latest revision as of 15:10, 22 July 2026

Vizier of Conjurations is a unit of the Sand Kingdoms faction in Eldfall Chronicles.

Vizier of Conjurations
📄 PDF profile (A4)
A5 booklet
Size Classes Cost Limit STA SPD OFF DEF ACC INT AG T ARM HP M
Medium Mage / Summoner 22 1 2 5 8 8 8 16 10 8 0 1 8

Classes

[edit | edit source]

When casting a Spell, a Mage may spend an unspent Activation Point to reroll any number of dice. Mana Counters are a resource that represents mana - the energy required for casting Spells. Mana Counters can be spent to cover the price of Conjuration-type Spells or some other powerful Spells. When in the Active role, a Mage can convert any number of its Activation Points into the corresponding number of Mana Counters (replace Activation Points with Mana Counters) and place them in their personal pool. Mana counters are cumulative and do not disappear at the end of the turn!

A Summoner can start the game with a Tier II or lower summoned creature in its Awareness area, which could be brought to the field by one of the Conjuration Spells available to them (with no roll nor spending of an Activation Point required). A Summoner may share its pool of Mana Counters with other Summoners in the party. (If the Summoner becomes Incapacitated, its accumulated Mana Counters are discarded.)

Traits

[edit | edit source]
Resourceful II
A model with this trait may receive another 1 additional Upgrade.
Affinity (Elder, Earth)
A model with this Trait can cast (Elder, Earth) Spells. (For example: Elder, Earth = fire, water, profane, etc.)

Spellcrafts

[edit | edit source]

Art of Conjuration (Level IV)

[edit | edit source]
Spell Lvl Element Type PW RCH STK Effect
Summon Gargoyle I Earth Spell, Art of Conjuration, Ranged 0 [Mana Cost (1)], Summon Gargoyle to the field.
Summon Imp I Elder Spell, Art of Conjuration, Ranged 0 [Mana Cost (1)]; Summon Imp to the field.
Summon Golem II Earth Spell, Art of Conjuration, Ranged 0 [Mana Cost (2)], Summon Golem to the field.
Summon Earth Elemental III Earth Spell, Art of Conjuration, Ranged 0 [Mana Cost (3)], Summon Earth Elemental to the field.
Summon Water Elemental III Water Spell, Art of Conjuration, Ranged 0 [Mana Cost: 3], Summon Water Elemental to the field.
Summon Colossus IV Earth Spell, Art of Conjuration, Ranged 0 [Mana Cost (4)], Summon Colossus to the field.

Wizardry (Level I)

[edit | edit source]
Spell Lvl Element Type PW RCH STK Effect
Mana Burst I Elder Spell, Wizardry, Ranged Int 16 1 Stagger
Dispel Magic I Elder Spell, Wizardry, Ranged 16, AOE: Circular L 1 Targetless. Choose one of the following: (1): Remove target Sorcery, Enchantment, Transmutation spell from the field. (2): Remove target summoned creature from the field. (3): Cancel Shrouded State.

Inventory

[edit | edit source]

Inventory space: 3

Item Qty Category PW RCH STK WGT Effect
Staff of Conjuration 1 Accessory 2 When Wearer summons creatures, it can place them anywhere within its Awareness.

Stratagems

[edit | edit source]
Name Type Effect
Temporary Bind Authority Summoning Limit of the target summoned creature on the field is reduced to 0.
Refined Conjuration Authority Mana Cost of Conjuration Spells is reduced by 1.

Glossary

[edit | edit source]
Shrouded
While a model is in this state, it is represented on the field by a Shrouded token.

A model in this state cannot be a target of Actions other than Perceive (note that Dodge Action does not have a target, so it is a valid Reaction). The Shrouded state is automatically canceled if the model declares a Normal action (other than Nothing) or Special Action. Performing an Attack in this state reveals the model, but grants the Surprise Attack trait to its Attack. The model and its profile that are being concealed by the Shrouded token are considered secret information. The player who controls the model is not obliged to disclose the model's identity and its profile to other players as long as the model remains in this state. Note: Shrouded models retain all of their Skills, Traits, Size, etc.; however, this information is not publicly disclosed. The model has 360° Line of Sight (LoS).

Stagger
A model that suffers a Hit with this Trait loses 1 Activation Point (until the end of the turn). This Trait does not affect models two or more Sizes larger than the attacker.
Targetless
When in the Active role, an Attack with this Trait does not require a model as a target. Instead, the target can be any surface on the field. If the Spell has both Casting Aura and AoE Reach, and the target is a flat surface/ground, then the template must be placed wholly within the Casting Aura.