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	<id>https://eldfall-wiki.ru/index.php?action=history&amp;feed=atom&amp;title=Reach</id>
	<title>Reach - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://eldfall-wiki.ru/index.php?action=history&amp;feed=atom&amp;title=Reach"/>
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	<updated>2026-07-26T04:39:27Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://eldfall-wiki.ru/index.php?title=Reach&amp;diff=3110&amp;oldid=prev</id>
		<title>Reevol: 1 revision imported</title>
		<link rel="alternate" type="text/html" href="https://eldfall-wiki.ru/index.php?title=Reach&amp;diff=3110&amp;oldid=prev"/>
		<updated>2026-06-23T11:28:43Z</updated>

		<summary type="html">&lt;p&gt;1 revision imported&lt;/p&gt;
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				&lt;td colspan=&quot;1&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;1&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 11:28, 23 June 2026&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-notice&quot; lang=&quot;en&quot;&gt;&lt;div class=&quot;mw-diff-empty&quot;&gt;(No difference)&lt;/div&gt;
&lt;/td&gt;&lt;/tr&gt;&lt;/table&gt;</summary>
		<author><name>Reevol</name></author>
	</entry>
	<entry>
		<id>https://eldfall-wiki.ru/index.php?title=Reach&amp;diff=3109&amp;oldid=prev</id>
		<title>Reevol&gt;WikiImport: Core terms + How to Play links</title>
		<link rel="alternate" type="text/html" href="https://eldfall-wiki.ru/index.php?title=Reach&amp;diff=3109&amp;oldid=prev"/>
		<updated>2026-06-12T20:00:00Z</updated>

		<summary type="html">&lt;p&gt;Core terms + How to Play links&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;&amp;lt;!-- PAGE: Reach --&amp;gt;&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Reach&amp;#039;&amp;#039;&amp;#039; (&amp;#039;&amp;#039;&amp;#039;RCH&amp;#039;&amp;#039;&amp;#039;) is the distance at which a model can target another model or point with a weapon, [[Spells|Spell]] or ability.&lt;br /&gt;
&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Melee Reach&amp;#039;&amp;#039;&amp;#039; — a short Reach (often 0–2&amp;quot;); RCH 0 means the models must be in &amp;#039;&amp;#039;&amp;#039;Base Contact&amp;#039;&amp;#039;&amp;#039;. Used by a [[Melee Attack]].&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Ranged Reach&amp;#039;&amp;#039;&amp;#039; — given as one or more &amp;#039;&amp;#039;&amp;#039;distance intervals&amp;#039;&amp;#039;&amp;#039;, each with its own Accuracy modifier. Used by a [[Ranged Attack]]. &amp;#039;&amp;#039;Example:&amp;#039;&amp;#039; &amp;#039;&amp;#039;0–20&amp;quot;: 0; 21–40&amp;quot;: −3&amp;#039;&amp;#039; means no penalty up to 20&amp;quot;, and a −3 modifier from 21&amp;quot; to 40&amp;quot;.&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;[[Casting Aura]]&amp;#039;&amp;#039;&amp;#039; — a Reach used by some Spells that can only target models inside the caster&amp;#039;s Casting Aura.&lt;br /&gt;
&lt;br /&gt;
A model can reach a target on a different elevation if its Reach is long enough. Reach is checked together with [[Line of Sight]] when declaring or resolving an Attack.&lt;br /&gt;
&lt;br /&gt;
See also: [[Line of Sight]], [[Melee Attack]], [[Ranged Attack]], [[Casting Aura]].&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;small&amp;gt;&amp;#039;&amp;#039;Source: Eldfall Chronicles Rulebook v1.6 (Skirmish), Core Game Elements.&amp;#039;&amp;#039;&amp;lt;/small&amp;gt;&lt;br /&gt;
[[Category:Rules]]&lt;/div&gt;</summary>
		<author><name>Reevol&gt;WikiImport</name></author>
	</entry>
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