Editing
Expeditionary Hierophant
From Eldfall Chronicles
Jump to navigation
Jump to search
Warning:
You are not logged in. Your IP address will be publicly visible if you make any edits. If you
log in
or
create an account
, your edits will be attributed to your username, along with other benefits.
Anti-spam check. Do
not
fill this in!
'''Expeditionary Hierophant''' is a unit of the [[:Category:Helian League|Helian League]] faction in ''Eldfall Chronicles''. {| style="float:right; clear:right; margin:0 0 1em 1em; border:1px solid #888; background:#f8f4ec; padding:6px; text-align:center; width:220px;" | [[File:Expeditionary_Hierophant_portrait.jpg|200px|Expeditionary Hierophant]] |- | [[:File:Expeditionary_Hierophant.pdf|π '''PDF profile (A4)''']] <br /><small>[[:File:Expeditionary_Hierophant_A5.pdf|A5 booklet]]</small> |} {| class="wikitable" style="text-align:center;" ! Size !! Classes !! Cost !! Limit !! STA !! SPD !! OFF !! DEF !! ACC !! INT !! AG !! T !! ARM !! HP !! M |- | Medium || [[Mage]] / [[Vitalist]] || 23 || 1 || 2 || 5 || 8 || 8 || 8 || 15 || 11 || 8 || 4 || 1 || 12 |} ==Classes== ===[[Mage]]=== When casting a Spell, a Mage may spend an unspent Activation Point to reroll any number of dice. Mana Counters are a resource that represents mana - the energy required for casting Spells. Mana Counters can be spent to cover the price of Conjuration-type Spells or some other powerful Spells. When in the Active role, a Mage can convert any number of its Activation Points into the corresponding number of Mana Counters (replace Activation Points with Mana Counters) and place them in their personal pool. Mana counters are cumulative and do not disappear at the end of the turn! ===[[Vitalist]]=== Vitalists can cast Healing-Type Spells on allied models that are not in the Incapacitated or Dead state without having to perform a roll. ==Traits== ; [[Affinity (Element)|Affinity (Divine)]] : A model with this Trait can cast (Divine) Spells. (For example: Divine = fire, water, profane, etc.) ==Skills== ; [[Clairvoyance|Clairvoyance]] : In the Reactive Role, this model may declare a Reaction using Casting Aura Spells to target enemy models within its Awareness without requiring LoS. It ignores LoS restrictions caused by Environments, as well as the Blinded State and the Surprise Attack Trait of enemy models within its Awareness. In the Active Role, it does not suffer halving modifiers when casting Spells without LoS. ==Spellcrafts== ===Hieromancy (Level IV)=== {| class="wikitable" ! Spell !! Lvl !! Element !! Type !! PW !! RCH !! STK !! Effect |- | '''Purgation''' || I || Divine || Spell, Hieromancy, Melee/Ranged || - || 16 || 1 || - Removes the[[Weakened]] and [[Poisoned]] states from the target. - Removes any number of Enchantments from the target. - If the target of this spell has the Undead, Affinity (Profane), or Elemental Essence (Profane) trait, it automatically suffers a Wound when hit. |- | '''Protective Barrier''' || II || Divine || Spell, Hieromancy, Ranged || - || 16 || STA || If the enchanted model is hit, negate 1 Hit (if there are multiple hits, the player may choose) and remove this Enchantment from the model. |- | '''Warding Barrier''' || III || Divine || Spell, Hieromancy, Ranged || * || Casting Aura || 1 || - To cast this Spell the caster needs to perform the Ritual Action. - [[Focus]] - Ranged Attacks with Spell type, targeting models within the Casting Aura, are negated. - Models with Incorporeal Trait within the Casting Aura suffer magical damage of PW equal to the caster's Morale, and must be moved directly away from the caster to the outside edge of its Casting Aura. |- | '''Blinding Light''' || II || Divine || Spell, Hieromancy, Ranged || - || 16, AOE: Circular S || STA || [[Targetless]], Models within the AOE become [[Blinded]] (state) on Hit until the end of the turn. |- | '''Smite''' || III || Divine || Spell, Hieromancy, Ranged || M || Casting Aura, AOE: Circular L || 1 || [[Targetless]]; [[Armor-Piercing]]; [[Burn|Burn 1]]. |- | '''Curative Miracle''' || IV || Divine || Spell, Hieromancy, Ranged || - || 16 || 1 || The target model regains all HP. In addition, the [[Weakened]], [[Bleeding]], v and [[Poisoned]] States are removed from the model. |- | '''Anointment''' || IV || Divine || Spell, Hieromancy, Ranged || - || 16 || 1 || The enchanted model cannot be targeted by enemy Enchantments. |- | '''Curative Touch''' || I || Divine || Spell, Hieromancy, Melee || - || 0 || STA || The target model regains all HP. In addition, the [[Weakened]], [[Bleeding]], [[Crippled]] and [[Poisoned]] States are removed from the model. |} ==Inventory== '''Inventory space:''' 3 {| class="wikitable" ! Item !! Qty !! Category !! PW !! RCH !! STK !! WGT !! Effect |- | [[Staff of Light]] || 1 || Accessory || β || β || β || 2 || When casting a [[Hieromancy|Divine Spell]] in the Active Role, the wearer may re-roll 1 die. |} ==Stratagems== {| class="wikitable" ! Name !! Type !! Effect |- | '''Nursing Aura''' || Authority || Select up to 3 models. Each may regain 1 HP. If an Incapacitated model is selected, the leader must perform a successful INT roll in order for it to regain a HP. |- | '''Spiritual Paragon''' || Authority || All models gain +4 M. |} ==Glossary== ; Armor-Piercing : When making a Damage Roll for a Hit with this Trait you only add halved ARM value. ; Bleeding : A model in this state must perform a Toughness roll in its every Strategic phase. A failed roll causes the model to suffer a Wound. ; Blinded : A model in this state has no LoS (other than to itself) and cannot perform any actions other than Assist, Dodge or Nothing. ; Burn (X) : When a model suffers at least one Wound with this Trait, the attacking player may perform an X amount of Damage Rolls with ARM value 0. Every successful Damage Roll causes the model to suffer a Wound. If this wound causes a model to become Dead (State), the model is removed from the field. ; Crippled : A model in this state has halved Speed and Agility. ; Focus : Spells or Items with this Trait do not have a target when declaring Attack or Assist. Instead, the caster or the user is the center of the Effect and the specified models within the caster's Casting Aura become affected by the Effect of the Spell or Item with this Trait. ; Poisoned : A model in this state must perform a Toughness roll with a -6 modifier in its every Strategic phase. A failed roll causes the model to suffer a Wound. ; Targetless : When in the Active role, an Attack with this Trait does not require a model as a target. Instead, the target can be any surface on the field. If the Spell has both Casting Aura and AoE Reach, and the target is a flat surface/ground, then the template must be placed wholly within the Casting Aura. ; Weakened : A model in this state has halved Toughness, and -1 Stamina. [[Category:Units]] [[Category:Helian League]]
Summary:
Please note that all contributions to Eldfall Chronicles may be edited, altered, or removed by other contributors. If you do not want your writing to be edited mercilessly, then do not submit it here.
You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource (see
Eldfall Chronicles:Copyrights
for details).
Do not submit copyrighted work without permission!
Cancel
Editing help
(opens in new window)
Navigation menu
Page actions
Page
Discussion
Read
Edit
Edit source
History
Refresh
Page actions
Page
Discussion
More
Tools
Personal tools
English
Not logged in
Talk
Contributions
Create account
Log in
Navigation
π Main Page
π§ββοΈ All Units
π¬ Answers from Discord
Search
Factions
π Sand Kingdoms
πΏ Coalition of Thenion
π₯ Oni Clans
β‘ Helian League
βοΈ Empire of Soga
πΏ Goblin Wartribes
π‘οΈ Neutral
π Creatures
Rules
βοΈ Skills
π‘οΈ Traits
π Classes
π― Combat Arts
π« States
Spells
β¨ All Spells
Conjuration
Sorcery
Enchanting
Wizardry
Necromancy
Hieromancy
Armamancy
Electromancy
Succubi Magic
Incantation & Shamanism
Kitsune no Mai
Purification Rites
Tools
What links here
Related changes
Page information