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===Art of Enchanting (Level III)=== {| class="wikitable" ! Spell !! Lvl !! Element !! Type !! PW !! RCH !! STK !! Effect |- | '''Arcane Shield''' || I || Elder || Spell, Art of Enchanting, Ranged || β || 16 || 1 || Enchanted model gains +4 to its ARM value. This bonus cannot increase a model's ARM value above 6. In addition, Critical Hits scored against this model do not ignore ARM. |- | '''Spectral Blade''' || II || Elder || Spell, Art of Enchanting, Ranged || * || 16 || 1 || Target gains: [[Ignore Armor]] and [[Stagger]] |- | '''Hasten''' || III || Elder || Spell, Art of Enchanting, Ranged || β || 16 || 1 || During the Strategic phase, the enchanted model may perform a Normal Movement and then remove the enchantment. |- | '''Burning Touch''' || I || Fire || Spell, Art of Enchanting, Melee/Ranged || β― || 16 || 1 || Target gains: [[Sweep|Sweep I]]; [[Burn|Burn 1]]. This enchanted model may declare Assist Action and remove [[Bleeding]] State from an allied model in Base Contact. |- | '''Featherlight''' || II || Air || Spell, Art of Enchanting, Ranged || β || 16 || 1 || Target gains +2 SPD. |- | '''Formless Edge''' || I || Air || Spell, Art of Enchanting, Ranged || * || 16 || 1 || The enchanted model's Melee Attacks gains + 2 RCH and [[Knockback_(X)|Knockback 2]]. |- | '''Protective Currents''' || III || Air || Spell, Art of Enchanting, Ranged || β || 16 || 1 || Attacks at the enchanted model suffer -4 attacking modifier. If the enchanted model is Hit, this Enchantment is removed, but all enemy models within 3'' of the enchanted model suffer a Hit with [[Knockback_(X)|Knockback 3]], but no damage. |- | '''Melting Touch''' || II || Fire || Spell, Art of Enchanting, Ranged || * || 16 || 1 || Target gains: [[Ignore Armor]]; [[Burn|Burn 1]]. |- | '''Flameskin''' || III || Fire || Spell, Art of Enchanting, Ranged || * || 16 || 1 || A model that attacks the enchanted model and is within 1" suffers a hit with Power (PW) 10 and the Burn (1) trait. If this hit wounds the attacker, this Enchantment is removed. |- | '''Cutting Chill''' || I || Water || Spell, Art of Enchanting, Ranged || * || 16 || 1 || Enchanted model's Melee Attacks gain +2 PW. When the enchanted model hits a target with a Melee Attack, the target becomes [[Immobilized]] State. |- | '''Mirror Bubble''' || II || Water || Spell, Art of Enchanting, Ranged || * || 10 || 1 || When the enchanted model suffers a Hit from a Melee Attack, the attacker must perform an AG roll. If it fails, the attacker suffers a STK 1 Hit with PW equal to its own Attack. Afterwards, this Enchantment is removed. |- | '''Ice Shield''' || III || Water || Spell, Art of Enchanting, Ranged || β || 16 || 1 || When performing a DMG roll against the enchanted model, the attacker must first perform a DMG roll against ARM 5. If successful, the attacker must then make another roll against the enchanted model's default ARM, but with PW-3. |}
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