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== Engaged in Melee == If a model ends within the Melee Weapon's Reach and LoS of an enemy model during the end of Resolution Step or at the end of a Phase, the model within the enemy's Melee Weapon's Reach and LoS is considered Engaged (State). === Engaged (State) === During the Movement Step (when in the Active Role), an Engaged activated model may only declare Idle or Walk as its Movement. However, if it declares Walk, it can only move directly towards the enemy model that is causing the Engaged State. ''Note: If a model is Engaged by more than one model, it must choose one of the enemy models causing the Engaged State, when declaring the Walk Action and move directly towards that enemy model.'' While Engaged, a model may declare only Melee Attack, Assist (targeting itself) or Dodge as its Action. A model ceases to be Engaged when it leaves the Melee Weapon reach of the enemy model, disengages with a Dodge, or by rendering the enemy model into the Incapacitated, Petrified, Crouched or Dead State. While a model is Engaged, it automatically has Line of Sight to all enemy models that are causing it to be Engaged, but cannot react against models outside of its Awareness. ''Example 1: Clan Champion activates and declares Walk and approaches the Ranger-Guild Hunter. Hunter reacts by declaring a Ranged Attack. Champion then declares a Melee Attack as its Action. Confrontation rolls are made and the combat resolves with both models alive. Champion activates again, and declares a Melee Attack. Hunter, now Engaged, can react only by declaring Dodge or Melee Attack.''
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