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== Special Actions == '''Requirement:''' To declare a Special Action, the model must first declare '''Idle''' during its Movement Step. === Issue a Duel === Challenges an enemy model to a one-on-one duel. Ends the normal game flow for all other models. * Only original party members can Issue a Duel (not summoned creatures/familiars). * Opposing player may '''accept''' or '''refuse'''. * If accepted: both dueling models' AP are restored to their Stamina value. No other models may activate or react during the duel. * Duel ends when one model becomes Incapacitated or Dead. ** Winner receives '''6 VP'''. Draw: both receive 3 VP. ** If a non-dueling model interferes (e.g. Chain Attack): that side '''automatically loses'''. * Summoners may summon creatures to assist during a duel. Models already summoned by the dueling model may fight alongside it. * Stratagems can be used during a duel. === Ritual === Casts a '''Conjuration Spell''' immediately without a roll, or other Spells that specifically require the Ritual Action. * Model must declare '''Idle''' in Movement Step. * After paying the Mana Cost, the summoned creature's miniature is placed in '''Base Contact''' with the caster. * The summoned creature immediately receives AP equal to its Stamina. * Creatures summoned by a caster are removed from the field when the caster becomes Incapacitated or Dead. * Summoning Limit = creature's Tier. Total Summoning Limit of all summoned creatures on the field cannot exceed the caster's modified Stamina. === Uncover === Reveals '''all''' Hidden models or Items within the model's Awareness simultaneously. * Roll: '''INT Γ· 2 (halved)''' roll. On success: all Hidden tokens within Awareness are revealed. * Differs from [[#Perceive|Perceive]]: Uncover targets everything in Awareness at once; Perceive targets a specific token with full INT.
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